Struct flo_render_gl_offscreen::winapi::um::winnt::DISPATCHER_CONTEXT
source · pub struct DISPATCHER_CONTEXT {
pub ControlPc: u64,
pub ImageBase: u64,
pub FunctionEntry: *mut _IMAGE_RUNTIME_FUNCTION_ENTRY,
pub EstablisherFrame: u64,
pub TargetIp: u64,
pub ContextRecord: *mut CONTEXT,
pub LanguageHandler: Option<unsafe extern "system" fn(_: *mut EXCEPTION_RECORD, _: *mut c_void, _: *mut CONTEXT, _: *mut c_void) -> u32>,
pub HandlerData: *mut c_void,
pub HistoryTable: *mut UNWIND_HISTORY_TABLE,
pub ScopeIndex: u32,
pub Fill0: u32,
}
Fields§
§ControlPc: u64
§ImageBase: u64
§FunctionEntry: *mut _IMAGE_RUNTIME_FUNCTION_ENTRY
§EstablisherFrame: u64
§TargetIp: u64
§ContextRecord: *mut CONTEXT
§LanguageHandler: Option<unsafe extern "system" fn(_: *mut EXCEPTION_RECORD, _: *mut c_void, _: *mut CONTEXT, _: *mut c_void) -> u32>
§HandlerData: *mut c_void
§HistoryTable: *mut UNWIND_HISTORY_TABLE
§ScopeIndex: u32
§Fill0: u32
Trait Implementations§
source§impl Clone for DISPATCHER_CONTEXT
impl Clone for DISPATCHER_CONTEXT
source§fn clone(&self) -> DISPATCHER_CONTEXT
fn clone(&self) -> DISPATCHER_CONTEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more