Struct flo_render_gl_offscreen::winapi::um::winnt::CM_POWER_DATA
source · pub struct CM_POWER_DATA {
pub PD_Size: u32,
pub PD_MostRecentPowerState: u32,
pub PD_Capabilities: u32,
pub PD_D1Latency: u32,
pub PD_D2Latency: u32,
pub PD_D3Latency: u32,
pub PD_PowerStateMapping: [u32; 7],
pub PD_DeepestSystemWake: u32,
}
Fields§
§PD_Size: u32
§PD_MostRecentPowerState: u32
§PD_Capabilities: u32
§PD_D1Latency: u32
§PD_D2Latency: u32
§PD_D3Latency: u32
§PD_PowerStateMapping: [u32; 7]
§PD_DeepestSystemWake: u32
Trait Implementations§
source§impl Clone for CM_POWER_DATA
impl Clone for CM_POWER_DATA
source§fn clone(&self) -> CM_POWER_DATA
fn clone(&self) -> CM_POWER_DATA
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more