Constant flo_render_gl_offscreen::winapi::um::winnt::VER_NUM_BITS_PER_CONDITION_MASK
source · pub const VER_NUM_BITS_PER_CONDITION_MASK: u8 = 3; // 3u8
pub const VER_NUM_BITS_PER_CONDITION_MASK: u8 = 3; // 3u8