Constant flo_render_gl_offscreen::winapi::um::winnt::TP_CALLBACK_PRIORITY_NORMAL
source · pub const TP_CALLBACK_PRIORITY_NORMAL: u32 = TP_CALLBACK_PRIORITY_HIGH + 1u32; // 1u32
pub const TP_CALLBACK_PRIORITY_NORMAL: u32 = TP_CALLBACK_PRIORITY_HIGH + 1u32; // 1u32