Constant flo_render_gl_offscreen::winapi::um::winnt::TP_CALLBACK_PRIORITY_LOW
source · pub const TP_CALLBACK_PRIORITY_LOW: u32 = TP_CALLBACK_PRIORITY_NORMAL + 1u32; // 2u32
pub const TP_CALLBACK_PRIORITY_LOW: u32 = TP_CALLBACK_PRIORITY_NORMAL + 1u32; // 2u32