Constant flo_render_gl_offscreen::winapi::um::winnt::THREAD_BASE_PRIORITY_MIN
source · pub const THREAD_BASE_PRIORITY_MIN: u32 = -2i32 as u32; // 4_294_967_294u32
pub const THREAD_BASE_PRIORITY_MIN: u32 = -2i32 as u32; // 4_294_967_294u32