Constant flo_render_gl_offscreen::winapi::um::winnt::THREAD_BASE_PRIORITY_IDLE
source · pub const THREAD_BASE_PRIORITY_IDLE: u32 = -15i32 as u32; // 4_294_967_281u32
pub const THREAD_BASE_PRIORITY_IDLE: u32 = -15i32 as u32; // 4_294_967_281u32