Constant flo_render_gl_offscreen::winapi::um::winnt::RTL_CRITICAL_SECTION_DEBUG_FLAG_STATIC_INIT
source · pub const RTL_CRITICAL_SECTION_DEBUG_FLAG_STATIC_INIT: u32 = 1; // 1u32
pub const RTL_CRITICAL_SECTION_DEBUG_FLAG_STATIC_INIT: u32 = 1; // 1u32