Constant flo_render_gl_offscreen::winapi::um::winnt::QueryPotentialDripsConstraint
source · pub const QueryPotentialDripsConstraint: u32 = PhysicalPowerButtonPress + 1u32; // 91u32
pub const QueryPotentialDripsConstraint: u32 = PhysicalPowerButtonPress + 1u32; // 91u32