Constant flo_render_gl_offscreen::winapi::um::winnt::ProcessorPerfStatesHv
source · pub const ProcessorPerfStatesHv: u32 = ProcessorIdleStatesHv + 1u32; // 53u32
pub const ProcessorPerfStatesHv: u32 = ProcessorIdleStatesHv + 1u32; // 53u32