Constant flo_render_gl_offscreen::winapi::um::winnt::PlatformRoleSlate
source · pub const PlatformRoleSlate: u32 = PlatformRolePerformanceServer + 1u32; // 8u32
pub const PlatformRoleSlate: u32 = PlatformRolePerformanceServer + 1u32; // 8u32