Constant flo_render_gl_offscreen::winapi::um::winnt::PlatformRoleEnterpriseServer
source · pub const PlatformRoleEnterpriseServer: u32 = PlatformRoleWorkstation + 1u32; // 4u32
pub const PlatformRoleEnterpriseServer: u32 = PlatformRoleWorkstation + 1u32; // 4u32