Constant flo_render_gl_offscreen::winapi::um::winnt::POWER_PLATFORM_ROLE_V2_MAX
source · pub const POWER_PLATFORM_ROLE_V2_MAX: u32 = PlatformRoleSlate + 1; // 9u32
pub const POWER_PLATFORM_ROLE_V2_MAX: u32 = PlatformRoleSlate + 1; // 9u32