Constant flo_render_gl_offscreen::winapi::um::winnt::PF_FLOATING_POINT_PRECISION_ERRATA
source · pub const PF_FLOATING_POINT_PRECISION_ERRATA: u32 = 0; // 0u32
pub const PF_FLOATING_POINT_PRECISION_ERRATA: u32 = 0; // 0u32