Constant flo_render_gl_offscreen::winapi::um::winnt::PDCAP_WAKE_FROM_D1_SUPPORTED
source · pub const PDCAP_WAKE_FROM_D1_SUPPORTED: u32 = 32; // 32u32
pub const PDCAP_WAKE_FROM_D1_SUPPORTED: u32 = 32; // 32u32