Constant flo_render_gl_offscreen::winapi::um::winnt::JOB_OBJECT_LIMIT_PRESERVE_JOB_TIME
source · pub const JOB_OBJECT_LIMIT_PRESERVE_JOB_TIME: u32 = 64; // 64u32
pub const JOB_OBJECT_LIMIT_PRESERVE_JOB_TIME: u32 = 64; // 64u32