Constant flo_render_gl_offscreen::winapi::um::winnt::JOB_OBJECT_LIMIT_JOB_MEMORY_HIGH
source · pub const JOB_OBJECT_LIMIT_JOB_MEMORY_HIGH: u32 = JOB_OBJECT_LIMIT_JOB_MEMORY; // 512u32
pub const JOB_OBJECT_LIMIT_JOB_MEMORY_HIGH: u32 = JOB_OBJECT_LIMIT_JOB_MEMORY; // 512u32