Constant flo_render_gl_offscreen::winapi::um::winnt::JOB_OBJECT_LIMIT_ACTIVE_PROCESS
source · pub const JOB_OBJECT_LIMIT_ACTIVE_PROCESS: u32 = 8; // 8u32
pub const JOB_OBJECT_LIMIT_ACTIVE_PROCESS: u32 = 8; // 8u32