Struct flo_render_gl_offscreen::winapi::um::wingdi::DISPLAY_DEVICEA
source · pub struct DISPLAY_DEVICEA {
pub cb: u32,
pub DeviceName: [i8; 32],
pub DeviceString: [i8; 128],
pub StateFlags: u32,
pub DeviceID: [i8; 128],
pub DeviceKey: [i8; 128],
}
Fields§
§cb: u32
§DeviceName: [i8; 32]
§DeviceString: [i8; 128]
§StateFlags: u32
§DeviceID: [i8; 128]
§DeviceKey: [i8; 128]
Trait Implementations§
source§impl Clone for DISPLAY_DEVICEA
impl Clone for DISPLAY_DEVICEA
source§fn clone(&self) -> DISPLAY_DEVICEA
fn clone(&self) -> DISPLAY_DEVICEA
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more