Constant flo_render_gl_offscreen::winapi::um::winbase::THREAD_PRIORITY_TIME_CRITICAL
source · pub const THREAD_PRIORITY_TIME_CRITICAL: u32 = THREAD_BASE_PRIORITY_LOWRT; // 15u32
pub const THREAD_PRIORITY_TIME_CRITICAL: u32 = THREAD_BASE_PRIORITY_LOWRT; // 15u32