Constant flo_render_gl_offscreen::winapi::um::winbase::THREAD_PRIORITY_ABOVE_NORMAL
source · pub const THREAD_PRIORITY_ABOVE_NORMAL: u32 = THREAD_PRIORITY_HIGHEST - 1; // 1u32
pub const THREAD_PRIORITY_ABOVE_NORMAL: u32 = THREAD_PRIORITY_HIGHEST - 1; // 1u32