Constant flo_render_gl_offscreen::winapi::um::winbase::COPYFILE2_PROGRESS_PAUSE
source · pub const COPYFILE2_PROGRESS_PAUSE: u32 = COPYFILE2_PROGRESS_QUIET + 1u32; // 4u32
pub const COPYFILE2_PROGRESS_PAUSE: u32 = COPYFILE2_PROGRESS_QUIET + 1u32; // 4u32