Constant flo_render_gl_offscreen::winapi::um::winbase::COPYFILE2_PHASE_PREPARE_SOURCE
source · pub const COPYFILE2_PHASE_PREPARE_SOURCE: u32 = COPYFILE2_PHASE_NONE + 1u32; // 1u32
pub const COPYFILE2_PHASE_PREPARE_SOURCE: u32 = COPYFILE2_PHASE_NONE + 1u32; // 1u32