Struct flo_render_gl_offscreen::winapi::um::minwinbase::PROCESS_HEAP_ENTRY
source · pub struct PROCESS_HEAP_ENTRY {
pub lpData: *mut c_void,
pub cbData: u32,
pub cbOverhead: u8,
pub iRegionIndex: u8,
pub wFlags: u16,
pub u: PROCESS_HEAP_ENTRY_u,
}
Fields§
§lpData: *mut c_void
§cbData: u32
§cbOverhead: u8
§iRegionIndex: u8
§wFlags: u16
§u: PROCESS_HEAP_ENTRY_u
Trait Implementations§
source§impl Clone for PROCESS_HEAP_ENTRY
impl Clone for PROCESS_HEAP_ENTRY
source§fn clone(&self) -> PROCESS_HEAP_ENTRY
fn clone(&self) -> PROCESS_HEAP_ENTRY
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more