Struct flo_render_gl_offscreen::winapi::um::fileapi::FILE_STORAGE_INFO
source · pub struct FILE_STORAGE_INFO {
pub LogicalBytesPerSector: u32,
pub PhysicalBytesPerSectorForAtomicity: u32,
pub PhysicalBytesPerSectorForPerformance: u32,
pub FileSystemEffectivePhysicalBytesPerSectorForAtomicity: u32,
pub Flags: u32,
pub ByteOffsetForSectorAlignment: u32,
pub ByteOffsetForPartitionAlignment: u32,
}
Fields§
§LogicalBytesPerSector: u32
§PhysicalBytesPerSectorForAtomicity: u32
§PhysicalBytesPerSectorForPerformance: u32
§FileSystemEffectivePhysicalBytesPerSectorForAtomicity: u32
§Flags: u32
§ByteOffsetForSectorAlignment: u32
§ByteOffsetForPartitionAlignment: u32
Trait Implementations§
source§impl Clone for FILE_STORAGE_INFO
impl Clone for FILE_STORAGE_INFO
source§fn clone(&self) -> FILE_STORAGE_INFO
fn clone(&self) -> FILE_STORAGE_INFO
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more