Struct flo_render_gl_offscreen::winapi::um::cfgmgr32::PCCARD_DES
source · pub struct PCCARD_DES {
pub PCD_Count: u32,
pub PCD_Type: u32,
pub PCD_Flags: u32,
pub PCD_ConfigIndex: u8,
pub PCD_Reserved: [u8; 3],
pub PCD_MemoryCardBase1: u32,
pub PCD_MemoryCardBase2: u32,
pub PCD_MemoryCardBase: [u32; 2],
pub PCD_MemoryFlags: [u16; 2],
pub PCD_IoFlags: [u8; 2],
}
Fields§
§PCD_Count: u32
§PCD_Type: u32
§PCD_Flags: u32
§PCD_ConfigIndex: u8
§PCD_Reserved: [u8; 3]
§PCD_MemoryCardBase1: u32
§PCD_MemoryCardBase2: u32
§PCD_MemoryCardBase: [u32; 2]
§PCD_MemoryFlags: [u16; 2]
§PCD_IoFlags: [u8; 2]
Trait Implementations§
source§impl Clone for PCCARD_DES
impl Clone for PCCARD_DES
source§fn clone(&self) -> PCCARD_DES
fn clone(&self) -> PCCARD_DES
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more