Struct flo_canvas::TextureId
source · pub struct TextureId(pub u64);
Expand description
Identifier for a texture
Textures are bitmaps that can be used as fills
Tuple Fields§
§0: u64
Trait Implementations§
source§impl CanvasEncoding<String> for TextureId
impl CanvasEncoding<String> for TextureId
source§fn encode_canvas(&self, append_to: &mut String)
fn encode_canvas(&self, append_to: &mut String)
Encodes this item by appending it to the specified string
source§impl<'de> Deserialize<'de> for TextureId
impl<'de> Deserialize<'de> for TextureId
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more