pub trait FsmTransitionFsmStart<F: FsmBackend, TInitialState> {
    fn execute_transition<'a, 'b, 'c, 'd, Q: FsmEventQueue<F>, I, T>(
        context: &'d mut DispatchContext<'a, 'b, 'c, F, Q, I, T>,
        _fsm_event: &FsmEvent<<F as FsmBackend>::Events, <F as FsmBackend>::Timers>,
        region: FsmRegionId,
        inspect_event_ctx: &mut I
    )
    where
        I: Inspect,
        TInitialState: FsmState<F>,
        <F as FsmBackend>::States: AsMut<TInitialState>,
        <F as FsmBackend>::States: AsRef<TInitialState>,
        Self: Sized,
        T: FsmTimers<F>
, { ... }
fn execute_on_sub_entry<'a, 'b, 'c, 'd, Q, I, T>(
        context: &'d mut DispatchContext<'a, 'b, 'c, F, Q, I, T>,
        _region: FsmRegionId,
        inspect_event_ctx: &mut I
    ) -> FsmDispatchResult
    where
        TInitialState: FsmBackend,
        Q: FsmEventQueue<F>,
        I: Inspect,
        <F as FsmBackend>::Events: From<<TInitialState as FsmBackend>::Events>,
        <F as FsmBackend>::States: AsMut<TInitialState>,
        TInitialState: DerefMut<Target = FsmBackendImpl<TInitialState>>,
        T: FsmTimers<F>,
        <F as FsmBackend>::Timers: From<<TInitialState as FsmBackend>::Timers>
, { ... } }
Expand description

The transition that starts the machine, triggered using the start() method.

Provided methods

fn execute_on_sub_entry<'a, 'b, 'c, 'd, Q, I, T>(
    context: &'d mut DispatchContext<'a, 'b, 'c, F, Q, I, T>,
    _region: FsmRegionId,
    inspect_event_ctx: &mut I
) -> FsmDispatchResult where
    TInitialState: FsmBackend,
    Q: FsmEventQueue<F>,
    I: Inspect,
    <F as FsmBackend>::Events: From<<TInitialState as FsmBackend>::Events>,
    <F as FsmBackend>::States: AsMut<TInitialState>,
    TInitialState: DerefMut<Target = FsmBackendImpl<TInitialState>>,
    T: FsmTimers<F>,
    <F as FsmBackend>::Timers: From<<TInitialState as FsmBackend>::Timers>, 

Executed after the transition on the parent FSM (F) and triggers the first start() call if necessary. Subsequent dispatches are handled using the main dispatch table.

Implementors