use fermium::*;
macro_rules! assert_fn {
($f:ident : $t:ty) => {
#[allow(bad_style)]
const _: $t = $f;
};
}
assert_fn!(SDL_GetPlatform: unsafe extern "C" fn() -> *const c_char);
assert_fn!(SDL_malloc: unsafe extern "C" fn(size: size_t) -> *mut c_void);
assert_fn!(
SDL_calloc: unsafe extern "C" fn(nmemb: size_t, size: size_t) -> *mut c_void
);
assert_fn!(
SDL_realloc:
unsafe extern "C" fn(mem: *mut c_void, size: size_t) -> *mut c_void
);
assert_fn!(SDL_free: unsafe extern "C" fn(mem: *mut c_void));
assert_fn!(
SDL_GetMemoryFunctions:
unsafe extern "C" fn(
malloc_func: *mut SDL_malloc_func,
calloc_func: *mut SDL_calloc_func,
realloc_func: *mut SDL_realloc_func,
free_func: *mut SDL_free_func,
)
);
assert_fn!(
SDL_SetMemoryFunctions:
unsafe extern "C" fn(
malloc_func: SDL_malloc_func,
calloc_func: SDL_calloc_func,
realloc_func: SDL_realloc_func,
free_func: SDL_free_func,
) -> c_int
);
assert_fn!(SDL_GetNumAllocations: unsafe extern "C" fn() -> c_int);
assert_fn!(
SDL_getenv: unsafe extern "C" fn(name: *const c_char) -> *mut c_char
);
assert_fn!(
SDL_setenv:
unsafe extern "C" fn(
name: *const c_char,
value: *const c_char,
overwrite: c_int,
) -> c_int
);
assert_fn!(
SDL_qsort:
unsafe extern "C" fn(
base: *mut c_void,
nmemb: size_t,
size: size_t,
compare: Option<
unsafe extern "C" fn(arg1: *const c_void, arg2: *const c_void) -> c_int,
>,
)
);
assert_fn!(SDL_abs: unsafe extern "C" fn(x: c_int) -> c_int);
assert_fn!(SDL_isdigit: unsafe extern "C" fn(x: c_int) -> c_int);
assert_fn!(SDL_isspace: unsafe extern "C" fn(x: c_int) -> c_int);
assert_fn!(SDL_isupper: unsafe extern "C" fn(x: c_int) -> c_int);
assert_fn!(SDL_islower: unsafe extern "C" fn(x: c_int) -> c_int);
assert_fn!(SDL_toupper: unsafe extern "C" fn(x: c_int) -> c_int);
assert_fn!(SDL_tolower: unsafe extern "C" fn(x: c_int) -> c_int);
assert_fn!(
SDL_memset:
unsafe extern "C" fn(
dst: *mut c_void,
c: c_int,
len: size_t,
) -> *mut c_void
);
assert_fn!(
SDL_memcpy:
unsafe extern "C" fn(
dst: *mut c_void,
src: *const c_void,
len: size_t,
) -> *mut c_void
);
assert_fn!(
SDL_memmove:
unsafe extern "C" fn(
dst: *mut c_void,
src: *const c_void,
len: size_t,
) -> *mut c_void
);
assert_fn!(
SDL_memcmp:
unsafe extern "C" fn(
s1: *const c_void,
s2: *const c_void,
len: size_t,
) -> c_int
);
assert_fn!(SDL_wcslen: unsafe extern "C" fn(wstr: *const wchar_t) -> size_t);
assert_fn!(
SDL_wcslcpy:
unsafe extern "C" fn(
dst: *mut wchar_t,
src: *const wchar_t,
maxlen: size_t,
) -> size_t
);
assert_fn!(
SDL_wcslcat:
unsafe extern "C" fn(
dst: *mut wchar_t,
src: *const wchar_t,
maxlen: size_t,
) -> size_t
);
assert_fn!(
SDL_wcsdup: unsafe extern "C" fn(wstr: *const wchar_t) -> *mut wchar_t
);
assert_fn!(
SDL_wcsstr:
unsafe extern "C" fn(
haystack: *const wchar_t,
needle: *const wchar_t,
) -> *mut wchar_t
);
assert_fn!(
SDL_wcscmp:
unsafe extern "C" fn(str1: *const wchar_t, str2: *const wchar_t) -> c_int
);
assert_fn!(
SDL_wcsncmp:
unsafe extern "C" fn(
str1: *const wchar_t,
str2: *const wchar_t,
maxlen: size_t,
) -> c_int
);
assert_fn!(SDL_strlen: unsafe extern "C" fn(str: *const c_char) -> size_t);
assert_fn!(
SDL_strlcpy:
unsafe extern "C" fn(
dst: *mut c_char,
src: *const c_char,
maxlen: size_t,
) -> size_t
);
assert_fn!(
SDL_utf8strlcpy:
unsafe extern "C" fn(
dst: *mut c_char,
src: *const c_char,
dst_bytes: size_t,
) -> size_t
);
assert_fn!(
SDL_strlcat:
unsafe extern "C" fn(
dst: *mut c_char,
src: *const c_char,
maxlen: size_t,
) -> size_t
);
assert_fn!(SDL_strdup: unsafe extern "C" fn(str: *const c_char) -> *mut c_char);
assert_fn!(SDL_strrev: unsafe extern "C" fn(str: *mut c_char) -> *mut c_char);
assert_fn!(SDL_strupr: unsafe extern "C" fn(str: *mut c_char) -> *mut c_char);
assert_fn!(SDL_strlwr: unsafe extern "C" fn(str: *mut c_char) -> *mut c_char);
assert_fn!(
SDL_strchr: unsafe extern "C" fn(str: *const c_char, c: c_int) -> *mut c_char
);
assert_fn!(
SDL_strrchr:
unsafe extern "C" fn(str: *const c_char, c: c_int) -> *mut c_char
);
assert_fn!(
SDL_strstr:
unsafe extern "C" fn(
haystack: *const c_char,
needle: *const c_char,
) -> *mut c_char
);
assert_fn!(
SDL_strtokr:
unsafe extern "C" fn(
s1: *mut c_char,
s2: *const c_char,
saveptr: *mut *mut c_char,
) -> *mut c_char
);
assert_fn!(SDL_utf8strlen: unsafe extern "C" fn(str: *const c_char) -> size_t);
assert_fn!(
SDL_itoa:
unsafe extern "C" fn(
value: c_int,
str: *mut c_char,
radix: c_int,
) -> *mut c_char
);
assert_fn!(
SDL_uitoa:
unsafe extern "C" fn(
value: c_uint,
str: *mut c_char,
radix: c_int,
) -> *mut c_char
);
assert_fn!(
SDL_ltoa:
unsafe extern "C" fn(
value: c_long,
str: *mut c_char,
radix: c_int,
) -> *mut c_char
);
assert_fn!(
SDL_ultoa:
unsafe extern "C" fn(
value: c_ulong,
str: *mut c_char,
radix: c_int,
) -> *mut c_char
);
assert_fn!(
SDL_lltoa:
unsafe extern "C" fn(
value: Sint64,
str: *mut c_char,
radix: c_int,
) -> *mut c_char
);
assert_fn!(
SDL_ulltoa:
unsafe extern "C" fn(
value: Uint64,
str: *mut c_char,
radix: c_int,
) -> *mut c_char
);
assert_fn!(SDL_atoi: unsafe extern "C" fn(str: *const c_char) -> c_int);
assert_fn!(SDL_atof: unsafe extern "C" fn(str: *const c_char) -> f64);
assert_fn!(
SDL_strtol:
unsafe extern "C" fn(
str: *const c_char,
endp: *mut *mut c_char,
base: c_int,
) -> c_long
);
assert_fn!(
SDL_strtoul:
unsafe extern "C" fn(
str: *const c_char,
endp: *mut *mut c_char,
base: c_int,
) -> c_ulong
);
assert_fn!(
SDL_strtoll:
unsafe extern "C" fn(
str: *const c_char,
endp: *mut *mut c_char,
base: c_int,
) -> Sint64
);
assert_fn!(
SDL_strtoull:
unsafe extern "C" fn(
str: *const c_char,
endp: *mut *mut c_char,
base: c_int,
) -> Uint64
);
assert_fn!(
SDL_strtod:
unsafe extern "C" fn(str: *const c_char, endp: *mut *mut c_char) -> f64
);
assert_fn!(
SDL_strcmp:
unsafe extern "C" fn(str1: *const c_char, str2: *const c_char) -> c_int
);
assert_fn!(
SDL_strncmp:
unsafe extern "C" fn(
str1: *const c_char,
str2: *const c_char,
maxlen: size_t,
) -> c_int
);
assert_fn!(
SDL_strcasecmp:
unsafe extern "C" fn(str1: *const c_char, str2: *const c_char) -> c_int
);
assert_fn!(
SDL_strncasecmp:
unsafe extern "C" fn(
str1: *const c_char,
str2: *const c_char,
len: size_t,
) -> c_int
);
assert_fn!(
SDL_sscanf:
unsafe extern "C" fn(text: *const c_char, fmt: *const c_char, ...) -> c_int
);
assert_fn!(
SDL_snprintf:
unsafe extern "C" fn(
text: *mut c_char,
maxlen: size_t,
fmt: *const c_char,
...
) -> c_int
);
assert_fn!(SDL_acos: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_acosf: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(SDL_asin: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_asinf: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(SDL_atan: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_atanf: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(SDL_atan2: unsafe extern "C" fn(x: f64, y: f64) -> f64);
assert_fn!(SDL_atan2f: unsafe extern "C" fn(x: f32, y: f32) -> f32);
assert_fn!(SDL_ceil: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_ceilf: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(SDL_copysign: unsafe extern "C" fn(x: f64, y: f64) -> f64);
assert_fn!(SDL_copysignf: unsafe extern "C" fn(x: f32, y: f32) -> f32);
assert_fn!(SDL_cos: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_cosf: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(SDL_exp: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_expf: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(SDL_fabs: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_fabsf: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(SDL_floor: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_floorf: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(SDL_fmod: unsafe extern "C" fn(x: f64, y: f64) -> f64);
assert_fn!(SDL_fmodf: unsafe extern "C" fn(x: f32, y: f32) -> f32);
assert_fn!(SDL_log: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_logf: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(SDL_log10: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_log10f: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(SDL_pow: unsafe extern "C" fn(x: f64, y: f64) -> f64);
assert_fn!(SDL_powf: unsafe extern "C" fn(x: f32, y: f32) -> f32);
assert_fn!(SDL_scalbn: unsafe extern "C" fn(x: f64, n: c_int) -> f64);
assert_fn!(SDL_scalbnf: unsafe extern "C" fn(x: f32, n: c_int) -> f32);
assert_fn!(SDL_sin: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_sinf: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(SDL_sqrt: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_sqrtf: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(SDL_tan: unsafe extern "C" fn(x: f64) -> f64);
assert_fn!(SDL_tanf: unsafe extern "C" fn(x: f32) -> f32);
assert_fn!(
SDL_iconv_open:
unsafe extern "C" fn(
tocode: *const c_char,
fromcode: *const c_char,
) -> SDL_iconv_t
);
assert_fn!(SDL_iconv_close: unsafe extern "C" fn(cd: SDL_iconv_t) -> c_int);
assert_fn!(
SDL_iconv:
unsafe extern "C" fn(
cd: SDL_iconv_t,
inbuf: *mut *const c_char,
inbytesleft: *mut size_t,
outbuf: *mut *mut c_char,
outbytesleft: *mut size_t,
) -> size_t
);
assert_fn!(
SDL_iconv_string:
unsafe extern "C" fn(
tocode: *const c_char,
fromcode: *const c_char,
inbuf: *const c_char,
inbytesleft: size_t,
) -> *mut c_char
);
assert_fn!(
SDL_main: unsafe extern "C" fn(argc: c_int, argv: *mut *mut c_char) -> c_int
);
assert_fn!(SDL_SetMainReady: unsafe extern "C" fn());
assert_fn!(
SDL_ReportAssertion:
unsafe extern "C" fn(
arg1: *mut SDL_AssertData,
arg2: *const c_char,
arg3: *const c_char,
arg4: c_int,
) -> SDL_AssertState
);
assert_fn!(
SDL_SetAssertionHandler:
unsafe extern "C" fn(handler: SDL_AssertionHandler, userdata: *mut c_void)
);
assert_fn!(
SDL_GetDefaultAssertionHandler:
unsafe extern "C" fn() -> SDL_AssertionHandler
);
assert_fn!(
SDL_GetAssertionHandler:
unsafe extern "C" fn(puserdata: *mut *mut c_void) -> SDL_AssertionHandler
);
assert_fn!(
SDL_GetAssertionReport: unsafe extern "C" fn() -> *const SDL_AssertData
);
assert_fn!(SDL_ResetAssertionReport: unsafe extern "C" fn());
assert_fn!(
SDL_AtomicTryLock: unsafe extern "C" fn(lock: *mut SDL_SpinLock) -> SDL_bool
);
assert_fn!(SDL_AtomicLock: unsafe extern "C" fn(lock: *mut SDL_SpinLock));
assert_fn!(SDL_AtomicUnlock: unsafe extern "C" fn(lock: *mut SDL_SpinLock));
assert_fn!(SDL_MemoryBarrierReleaseFunction: unsafe extern "C" fn());
assert_fn!(SDL_MemoryBarrierAcquireFunction: unsafe extern "C" fn());
assert_fn!(
SDL_AtomicCAS:
unsafe extern "C" fn(
a: *mut SDL_atomic_t,
oldval: c_int,
newval: c_int,
) -> SDL_bool
);
assert_fn!(
SDL_AtomicSet: unsafe extern "C" fn(a: *mut SDL_atomic_t, v: c_int) -> c_int
);
assert_fn!(SDL_AtomicGet: unsafe extern "C" fn(a: *mut SDL_atomic_t) -> c_int);
assert_fn!(
SDL_AtomicAdd: unsafe extern "C" fn(a: *mut SDL_atomic_t, v: c_int) -> c_int
);
assert_fn!(
SDL_AtomicCASPtr:
unsafe extern "C" fn(
a: *mut *mut c_void,
oldval: *mut c_void,
newval: *mut c_void,
) -> SDL_bool
);
assert_fn!(
SDL_AtomicSetPtr:
unsafe extern "C" fn(a: *mut *mut c_void, v: *mut c_void) -> *mut c_void
);
assert_fn!(
SDL_AtomicGetPtr: unsafe extern "C" fn(a: *mut *mut c_void) -> *mut c_void
);
assert_fn!(
SDL_SetError: unsafe extern "C" fn(fmt: *const c_char, ...) -> c_int
);
assert_fn!(SDL_GetError: unsafe extern "C" fn() -> *const c_char);
assert_fn!(SDL_ClearError: unsafe extern "C" fn());
assert_fn!(SDL_Error: unsafe extern "C" fn(code: SDL_errorcode) -> c_int);
assert_fn!(SDL_CreateMutex: unsafe extern "C" fn() -> *mut SDL_mutex);
assert_fn!(SDL_LockMutex: unsafe extern "C" fn(mutex: *mut SDL_mutex) -> c_int);
assert_fn!(
SDL_TryLockMutex: unsafe extern "C" fn(mutex: *mut SDL_mutex) -> c_int
);
assert_fn!(
SDL_UnlockMutex: unsafe extern "C" fn(mutex: *mut SDL_mutex) -> c_int
);
assert_fn!(SDL_DestroyMutex: unsafe extern "C" fn(mutex: *mut SDL_mutex));
assert_fn!(
SDL_CreateSemaphore:
unsafe extern "C" fn(initial_value: Uint32) -> *mut SDL_sem
);
assert_fn!(SDL_DestroySemaphore: unsafe extern "C" fn(sem: *mut SDL_sem));
assert_fn!(SDL_SemWait: unsafe extern "C" fn(sem: *mut SDL_sem) -> c_int);
assert_fn!(SDL_SemTryWait: unsafe extern "C" fn(sem: *mut SDL_sem) -> c_int);
assert_fn!(
SDL_SemWaitTimeout:
unsafe extern "C" fn(sem: *mut SDL_sem, ms: Uint32) -> c_int
);
assert_fn!(SDL_SemPost: unsafe extern "C" fn(sem: *mut SDL_sem) -> c_int);
assert_fn!(SDL_SemValue: unsafe extern "C" fn(sem: *mut SDL_sem) -> Uint32);
assert_fn!(SDL_CreateCond: unsafe extern "C" fn() -> *mut SDL_cond);
assert_fn!(SDL_DestroyCond: unsafe extern "C" fn(cond: *mut SDL_cond));
assert_fn!(SDL_CondSignal: unsafe extern "C" fn(cond: *mut SDL_cond) -> c_int);
assert_fn!(
SDL_CondBroadcast: unsafe extern "C" fn(cond: *mut SDL_cond) -> c_int
);
assert_fn!(
SDL_CondWait:
unsafe extern "C" fn(cond: *mut SDL_cond, mutex: *mut SDL_mutex) -> c_int
);
assert_fn!(
SDL_CondWaitTimeout:
unsafe extern "C" fn(
cond: *mut SDL_cond,
mutex: *mut SDL_mutex,
ms: Uint32,
) -> c_int
);
assert_fn!(
SDL_GetThreadName:
unsafe extern "C" fn(thread: *mut SDL_Thread) -> *const c_char
);
assert_fn!(SDL_ThreadID: unsafe extern "C" fn() -> SDL_threadID);
assert_fn!(
SDL_GetThreadID:
unsafe extern "C" fn(thread: *mut SDL_Thread) -> SDL_threadID
);
assert_fn!(
SDL_SetThreadPriority:
unsafe extern "C" fn(priority: SDL_ThreadPriority) -> c_int
);
assert_fn!(
SDL_WaitThread:
unsafe extern "C" fn(thread: *mut SDL_Thread, status: *mut c_int)
);
assert_fn!(SDL_DetachThread: unsafe extern "C" fn(thread: *mut SDL_Thread));
assert_fn!(SDL_TLSCreate: unsafe extern "C" fn() -> SDL_TLSID);
assert_fn!(SDL_TLSGet: unsafe extern "C" fn(id: SDL_TLSID) -> *mut c_void);
assert_fn!(
SDL_RWFromFile:
unsafe extern "C" fn(
file: *const c_char,
mode: *const c_char,
) -> *mut SDL_RWops
);
assert_fn!(
SDL_RWFromMem:
unsafe extern "C" fn(mem: *mut c_void, size: c_int) -> *mut SDL_RWops
);
assert_fn!(
SDL_RWFromConstMem:
unsafe extern "C" fn(mem: *const c_void, size: c_int) -> *mut SDL_RWops
);
assert_fn!(SDL_AllocRW: unsafe extern "C" fn() -> *mut SDL_RWops);
assert_fn!(SDL_FreeRW: unsafe extern "C" fn(area: *mut SDL_RWops));
assert_fn!(SDL_RWsize: unsafe extern "C" fn(context: *mut SDL_RWops) -> Sint64);
assert_fn!(
SDL_RWseek:
unsafe extern "C" fn(
context: *mut SDL_RWops,
offset: Sint64,
whence: c_int,
) -> Sint64
);
assert_fn!(SDL_RWtell: unsafe extern "C" fn(context: *mut SDL_RWops) -> Sint64);
assert_fn!(
SDL_RWread:
unsafe extern "C" fn(
context: *mut SDL_RWops,
ptr: *mut c_void,
size: size_t,
maxnum: size_t,
) -> size_t
);
assert_fn!(
SDL_RWwrite:
unsafe extern "C" fn(
context: *mut SDL_RWops,
ptr: *const c_void,
size: size_t,
num: size_t,
) -> size_t
);
assert_fn!(SDL_RWclose: unsafe extern "C" fn(context: *mut SDL_RWops) -> c_int);
assert_fn!(
SDL_LoadFile_RW:
unsafe extern "C" fn(
src: *mut SDL_RWops,
datasize: *mut size_t,
freesrc: c_int,
) -> *mut c_void
);
assert_fn!(
SDL_LoadFile:
unsafe extern "C" fn(
file: *const c_char,
datasize: *mut size_t,
) -> *mut c_void
);
assert_fn!(SDL_ReadU8: unsafe extern "C" fn(src: *mut SDL_RWops) -> Uint8);
assert_fn!(SDL_ReadLE16: unsafe extern "C" fn(src: *mut SDL_RWops) -> Uint16);
assert_fn!(SDL_ReadBE16: unsafe extern "C" fn(src: *mut SDL_RWops) -> Uint16);
assert_fn!(SDL_ReadLE32: unsafe extern "C" fn(src: *mut SDL_RWops) -> Uint32);
assert_fn!(SDL_ReadBE32: unsafe extern "C" fn(src: *mut SDL_RWops) -> Uint32);
assert_fn!(SDL_ReadLE64: unsafe extern "C" fn(src: *mut SDL_RWops) -> Uint64);
assert_fn!(SDL_ReadBE64: unsafe extern "C" fn(src: *mut SDL_RWops) -> Uint64);
assert_fn!(
SDL_WriteU8:
unsafe extern "C" fn(dst: *mut SDL_RWops, value: Uint8) -> size_t
);
assert_fn!(
SDL_WriteLE16:
unsafe extern "C" fn(dst: *mut SDL_RWops, value: Uint16) -> size_t
);
assert_fn!(
SDL_WriteBE16:
unsafe extern "C" fn(dst: *mut SDL_RWops, value: Uint16) -> size_t
);
assert_fn!(
SDL_WriteLE32:
unsafe extern "C" fn(dst: *mut SDL_RWops, value: Uint32) -> size_t
);
assert_fn!(
SDL_WriteBE32:
unsafe extern "C" fn(dst: *mut SDL_RWops, value: Uint32) -> size_t
);
assert_fn!(
SDL_WriteLE64:
unsafe extern "C" fn(dst: *mut SDL_RWops, value: Uint64) -> size_t
);
assert_fn!(
SDL_WriteBE64:
unsafe extern "C" fn(dst: *mut SDL_RWops, value: Uint64) -> size_t
);
assert_fn!(SDL_GetNumAudioDrivers: unsafe extern "C" fn() -> c_int);
assert_fn!(
SDL_GetAudioDriver: unsafe extern "C" fn(index: c_int) -> *const c_char
);
assert_fn!(
SDL_AudioInit: unsafe extern "C" fn(driver_name: *const c_char) -> c_int
);
assert_fn!(SDL_AudioQuit: unsafe extern "C" fn());
assert_fn!(SDL_GetCurrentAudioDriver: unsafe extern "C" fn() -> *const c_char);
assert_fn!(
SDL_OpenAudio:
unsafe extern "C" fn(
desired: *mut SDL_AudioSpec,
obtained: *mut SDL_AudioSpec,
) -> c_int
);
assert_fn!(
SDL_GetNumAudioDevices: unsafe extern "C" fn(iscapture: c_int) -> c_int
);
assert_fn!(
SDL_GetAudioDeviceName:
unsafe extern "C" fn(index: c_int, iscapture: c_int) -> *const c_char
);
assert_fn!(
SDL_OpenAudioDevice:
unsafe extern "C" fn(
device: *const c_char,
iscapture: c_int,
desired: *const SDL_AudioSpec,
obtained: *mut SDL_AudioSpec,
allowed_changes: c_int,
) -> SDL_AudioDeviceID
);
assert_fn!(SDL_GetAudioStatus: unsafe extern "C" fn() -> SDL_AudioStatus);
assert_fn!(
SDL_GetAudioDeviceStatus:
unsafe extern "C" fn(dev: SDL_AudioDeviceID) -> SDL_AudioStatus
);
assert_fn!(SDL_PauseAudio: unsafe extern "C" fn(pause_on: c_int));
assert_fn!(
SDL_PauseAudioDevice:
unsafe extern "C" fn(dev: SDL_AudioDeviceID, pause_on: c_int)
);
assert_fn!(
SDL_LoadWAV_RW:
unsafe extern "C" fn(
src: *mut SDL_RWops,
freesrc: c_int,
spec: *mut SDL_AudioSpec,
audio_buf: *mut *mut Uint8,
audio_len: *mut Uint32,
) -> *mut SDL_AudioSpec
);
assert_fn!(SDL_FreeWAV: unsafe extern "C" fn(audio_buf: *mut Uint8));
assert_fn!(
SDL_BuildAudioCVT:
unsafe extern "C" fn(
cvt: *mut SDL_AudioCVT,
src_format: SDL_AudioFormat,
src_channels: Uint8,
src_rate: c_int,
dst_format: SDL_AudioFormat,
dst_channels: Uint8,
dst_rate: c_int,
) -> c_int
);
assert_fn!(
SDL_ConvertAudio: unsafe extern "C" fn(cvt: *mut SDL_AudioCVT) -> c_int
);
assert_fn!(
SDL_NewAudioStream:
unsafe extern "C" fn(
src_format: SDL_AudioFormat,
src_channels: Uint8,
src_rate: c_int,
dst_format: SDL_AudioFormat,
dst_channels: Uint8,
dst_rate: c_int,
) -> *mut SDL_AudioStream
);
assert_fn!(
SDL_AudioStreamPut:
unsafe extern "C" fn(
stream: *mut SDL_AudioStream,
buf: *const c_void,
len: c_int,
) -> c_int
);
assert_fn!(
SDL_AudioStreamGet:
unsafe extern "C" fn(
stream: *mut SDL_AudioStream,
buf: *mut c_void,
len: c_int,
) -> c_int
);
assert_fn!(
SDL_AudioStreamAvailable:
unsafe extern "C" fn(stream: *mut SDL_AudioStream) -> c_int
);
assert_fn!(
SDL_AudioStreamFlush:
unsafe extern "C" fn(stream: *mut SDL_AudioStream) -> c_int
);
assert_fn!(
SDL_AudioStreamClear: unsafe extern "C" fn(stream: *mut SDL_AudioStream)
);
assert_fn!(
SDL_FreeAudioStream: unsafe extern "C" fn(stream: *mut SDL_AudioStream)
);
assert_fn!(
SDL_MixAudio:
unsafe extern "C" fn(
dst: *mut Uint8,
src: *const Uint8,
len: Uint32,
volume: c_int,
)
);
assert_fn!(
SDL_MixAudioFormat:
unsafe extern "C" fn(
dst: *mut Uint8,
src: *const Uint8,
format: SDL_AudioFormat,
len: Uint32,
volume: c_int,
)
);
assert_fn!(
SDL_QueueAudio:
unsafe extern "C" fn(
dev: SDL_AudioDeviceID,
data: *const c_void,
len: Uint32,
) -> c_int
);
assert_fn!(
SDL_DequeueAudio:
unsafe extern "C" fn(
dev: SDL_AudioDeviceID,
data: *mut c_void,
len: Uint32,
) -> Uint32
);
assert_fn!(
SDL_GetQueuedAudioSize:
unsafe extern "C" fn(dev: SDL_AudioDeviceID) -> Uint32
);
assert_fn!(SDL_ClearQueuedAudio: unsafe extern "C" fn(dev: SDL_AudioDeviceID));
assert_fn!(SDL_LockAudio: unsafe extern "C" fn());
assert_fn!(SDL_LockAudioDevice: unsafe extern "C" fn(dev: SDL_AudioDeviceID));
assert_fn!(SDL_UnlockAudio: unsafe extern "C" fn());
assert_fn!(SDL_UnlockAudioDevice: unsafe extern "C" fn(dev: SDL_AudioDeviceID));
assert_fn!(SDL_CloseAudio: unsafe extern "C" fn());
assert_fn!(SDL_CloseAudioDevice: unsafe extern "C" fn(dev: SDL_AudioDeviceID));
assert_fn!(
SDL_SetClipboardText: unsafe extern "C" fn(text: *const c_char) -> c_int
);
assert_fn!(SDL_GetClipboardText: unsafe extern "C" fn() -> *mut c_char);
assert_fn!(SDL_HasClipboardText: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_GetCPUCount: unsafe extern "C" fn() -> c_int);
assert_fn!(SDL_GetCPUCacheLineSize: unsafe extern "C" fn() -> c_int);
assert_fn!(SDL_HasRDTSC: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_HasAltiVec: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_HasMMX: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_Has3DNow: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_HasSSE: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_HasSSE2: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_HasSSE3: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_HasSSE41: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_HasSSE42: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_HasAVX: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_HasAVX2: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_HasAVX512F: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_HasARMSIMD: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_HasNEON: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_GetSystemRAM: unsafe extern "C" fn() -> c_int);
assert_fn!(SDL_SIMDGetAlignment: unsafe extern "C" fn() -> size_t);
assert_fn!(SDL_SIMDAlloc: unsafe extern "C" fn(len: size_t) -> *mut c_void);
assert_fn!(SDL_SIMDFree: unsafe extern "C" fn(ptr: *mut c_void));
assert_fn!(
SDL_GetPixelFormatName: unsafe extern "C" fn(format: Uint32) -> *const c_char
);
assert_fn!(
SDL_PixelFormatEnumToMasks:
unsafe extern "C" fn(
format: Uint32,
bpp: *mut c_int,
Rmask: *mut Uint32,
Gmask: *mut Uint32,
Bmask: *mut Uint32,
Amask: *mut Uint32,
) -> SDL_bool
);
assert_fn!(
SDL_MasksToPixelFormatEnum:
unsafe extern "C" fn(
bpp: c_int,
Rmask: Uint32,
Gmask: Uint32,
Bmask: Uint32,
Amask: Uint32,
) -> Uint32
);
assert_fn!(
SDL_AllocFormat:
unsafe extern "C" fn(pixel_format: Uint32) -> *mut SDL_PixelFormat
);
assert_fn!(SDL_FreeFormat: unsafe extern "C" fn(format: *mut SDL_PixelFormat));
assert_fn!(
SDL_AllocPalette: unsafe extern "C" fn(ncolors: c_int) -> *mut SDL_Palette
);
assert_fn!(
SDL_SetPixelFormatPalette:
unsafe extern "C" fn(
format: *mut SDL_PixelFormat,
palette: *mut SDL_Palette,
) -> c_int
);
assert_fn!(
SDL_SetPaletteColors:
unsafe extern "C" fn(
palette: *mut SDL_Palette,
colors: *const SDL_Color,
firstcolor: c_int,
ncolors: c_int,
) -> c_int
);
assert_fn!(SDL_FreePalette: unsafe extern "C" fn(palette: *mut SDL_Palette));
assert_fn!(
SDL_MapRGB:
unsafe extern "C" fn(
format: *const SDL_PixelFormat,
r: Uint8,
g: Uint8,
b: Uint8,
) -> Uint32
);
assert_fn!(
SDL_MapRGBA:
unsafe extern "C" fn(
format: *const SDL_PixelFormat,
r: Uint8,
g: Uint8,
b: Uint8,
a: Uint8,
) -> Uint32
);
assert_fn!(
SDL_GetRGB:
unsafe extern "C" fn(
pixel: Uint32,
format: *const SDL_PixelFormat,
r: *mut Uint8,
g: *mut Uint8,
b: *mut Uint8,
)
);
assert_fn!(
SDL_GetRGBA:
unsafe extern "C" fn(
pixel: Uint32,
format: *const SDL_PixelFormat,
r: *mut Uint8,
g: *mut Uint8,
b: *mut Uint8,
a: *mut Uint8,
)
);
assert_fn!(
SDL_CalculateGammaRamp: unsafe extern "C" fn(gamma: f32, ramp: *mut Uint16)
);
assert_fn!(
SDL_HasIntersection:
unsafe extern "C" fn(A: *const SDL_Rect, B: *const SDL_Rect) -> SDL_bool
);
assert_fn!(
SDL_IntersectRect:
unsafe extern "C" fn(
A: *const SDL_Rect,
B: *const SDL_Rect,
result: *mut SDL_Rect,
) -> SDL_bool
);
assert_fn!(
SDL_UnionRect:
unsafe extern "C" fn(
A: *const SDL_Rect,
B: *const SDL_Rect,
result: *mut SDL_Rect,
)
);
assert_fn!(
SDL_EnclosePoints:
unsafe extern "C" fn(
points: *const SDL_Point,
count: c_int,
clip: *const SDL_Rect,
result: *mut SDL_Rect,
) -> SDL_bool
);
assert_fn!(
SDL_IntersectRectAndLine:
unsafe extern "C" fn(
rect: *const SDL_Rect,
X1: *mut c_int,
Y1: *mut c_int,
X2: *mut c_int,
Y2: *mut c_int,
) -> SDL_bool
);
assert_fn!(
SDL_ComposeCustomBlendMode:
unsafe extern "C" fn(
srcColorFactor: SDL_BlendFactor,
dstColorFactor: SDL_BlendFactor,
colorOperation: SDL_BlendOperation,
srcAlphaFactor: SDL_BlendFactor,
dstAlphaFactor: SDL_BlendFactor,
alphaOperation: SDL_BlendOperation,
) -> SDL_BlendMode
);
assert_fn!(
SDL_CreateRGBSurface:
unsafe extern "C" fn(
flags: Uint32,
width: c_int,
height: c_int,
depth: c_int,
Rmask: Uint32,
Gmask: Uint32,
Bmask: Uint32,
Amask: Uint32,
) -> *mut SDL_Surface
);
assert_fn!(
SDL_CreateRGBSurfaceWithFormat:
unsafe extern "C" fn(
flags: Uint32,
width: c_int,
height: c_int,
depth: c_int,
format: Uint32,
) -> *mut SDL_Surface
);
assert_fn!(
SDL_CreateRGBSurfaceFrom:
unsafe extern "C" fn(
pixels: *mut c_void,
width: c_int,
height: c_int,
depth: c_int,
pitch: c_int,
Rmask: Uint32,
Gmask: Uint32,
Bmask: Uint32,
Amask: Uint32,
) -> *mut SDL_Surface
);
assert_fn!(
SDL_CreateRGBSurfaceWithFormatFrom:
unsafe extern "C" fn(
pixels: *mut c_void,
width: c_int,
height: c_int,
depth: c_int,
pitch: c_int,
format: Uint32,
) -> *mut SDL_Surface
);
assert_fn!(SDL_FreeSurface: unsafe extern "C" fn(surface: *mut SDL_Surface));
assert_fn!(
SDL_SetSurfacePalette:
unsafe extern "C" fn(
surface: *mut SDL_Surface,
palette: *mut SDL_Palette,
) -> c_int
);
assert_fn!(
SDL_LockSurface: unsafe extern "C" fn(surface: *mut SDL_Surface) -> c_int
);
assert_fn!(SDL_UnlockSurface: unsafe extern "C" fn(surface: *mut SDL_Surface));
assert_fn!(
SDL_LoadBMP_RW:
unsafe extern "C" fn(
src: *mut SDL_RWops,
freesrc: c_int,
) -> *mut SDL_Surface
);
assert_fn!(
SDL_SaveBMP_RW:
unsafe extern "C" fn(
surface: *mut SDL_Surface,
dst: *mut SDL_RWops,
freedst: c_int,
) -> c_int
);
assert_fn!(
SDL_SetSurfaceRLE:
unsafe extern "C" fn(surface: *mut SDL_Surface, flag: c_int) -> c_int
);
assert_fn!(
SDL_SetColorKey:
unsafe extern "C" fn(
surface: *mut SDL_Surface,
flag: c_int,
key: Uint32,
) -> c_int
);
assert_fn!(
SDL_HasColorKey: unsafe extern "C" fn(surface: *mut SDL_Surface) -> SDL_bool
);
assert_fn!(
SDL_GetColorKey:
unsafe extern "C" fn(surface: *mut SDL_Surface, key: *mut Uint32) -> c_int
);
assert_fn!(
SDL_SetSurfaceColorMod:
unsafe extern "C" fn(
surface: *mut SDL_Surface,
r: Uint8,
g: Uint8,
b: Uint8,
) -> c_int
);
assert_fn!(
SDL_GetSurfaceColorMod:
unsafe extern "C" fn(
surface: *mut SDL_Surface,
r: *mut Uint8,
g: *mut Uint8,
b: *mut Uint8,
) -> c_int
);
assert_fn!(
SDL_SetSurfaceAlphaMod:
unsafe extern "C" fn(surface: *mut SDL_Surface, alpha: Uint8) -> c_int
);
assert_fn!(
SDL_GetSurfaceAlphaMod:
unsafe extern "C" fn(surface: *mut SDL_Surface, alpha: *mut Uint8) -> c_int
);
assert_fn!(
SDL_SetSurfaceBlendMode:
unsafe extern "C" fn(
surface: *mut SDL_Surface,
blendMode: SDL_BlendMode,
) -> c_int
);
assert_fn!(
SDL_GetSurfaceBlendMode:
unsafe extern "C" fn(
surface: *mut SDL_Surface,
blendMode: *mut SDL_BlendMode,
) -> c_int
);
assert_fn!(
SDL_SetClipRect:
unsafe extern "C" fn(
surface: *mut SDL_Surface,
rect: *const SDL_Rect,
) -> SDL_bool
);
assert_fn!(
SDL_GetClipRect:
unsafe extern "C" fn(surface: *mut SDL_Surface, rect: *mut SDL_Rect)
);
assert_fn!(
SDL_DuplicateSurface:
unsafe extern "C" fn(surface: *mut SDL_Surface) -> *mut SDL_Surface
);
assert_fn!(
SDL_ConvertSurface:
unsafe extern "C" fn(
src: *mut SDL_Surface,
fmt: *const SDL_PixelFormat,
flags: Uint32,
) -> *mut SDL_Surface
);
assert_fn!(
SDL_ConvertSurfaceFormat:
unsafe extern "C" fn(
src: *mut SDL_Surface,
pixel_format: Uint32,
flags: Uint32,
) -> *mut SDL_Surface
);
assert_fn!(
SDL_ConvertPixels:
unsafe extern "C" fn(
width: c_int,
height: c_int,
src_format: Uint32,
src: *const c_void,
src_pitch: c_int,
dst_format: Uint32,
dst: *mut c_void,
dst_pitch: c_int,
) -> c_int
);
assert_fn!(
SDL_FillRect:
unsafe extern "C" fn(
dst: *mut SDL_Surface,
rect: *const SDL_Rect,
color: Uint32,
) -> c_int
);
assert_fn!(
SDL_FillRects:
unsafe extern "C" fn(
dst: *mut SDL_Surface,
rects: *const SDL_Rect,
count: c_int,
color: Uint32,
) -> c_int
);
assert_fn!(
SDL_UpperBlit:
unsafe extern "C" fn(
src: *mut SDL_Surface,
srcrect: *const SDL_Rect,
dst: *mut SDL_Surface,
dstrect: *mut SDL_Rect,
) -> c_int
);
assert_fn!(
SDL_LowerBlit:
unsafe extern "C" fn(
src: *mut SDL_Surface,
srcrect: *mut SDL_Rect,
dst: *mut SDL_Surface,
dstrect: *mut SDL_Rect,
) -> c_int
);
assert_fn!(
SDL_SoftStretch:
unsafe extern "C" fn(
src: *mut SDL_Surface,
srcrect: *const SDL_Rect,
dst: *mut SDL_Surface,
dstrect: *const SDL_Rect,
) -> c_int
);
assert_fn!(
SDL_UpperBlitScaled:
unsafe extern "C" fn(
src: *mut SDL_Surface,
srcrect: *const SDL_Rect,
dst: *mut SDL_Surface,
dstrect: *mut SDL_Rect,
) -> c_int
);
assert_fn!(
SDL_LowerBlitScaled:
unsafe extern "C" fn(
src: *mut SDL_Surface,
srcrect: *mut SDL_Rect,
dst: *mut SDL_Surface,
dstrect: *mut SDL_Rect,
) -> c_int
);
assert_fn!(
SDL_SetYUVConversionMode: unsafe extern "C" fn(mode: SDL_YUV_CONVERSION_MODE)
);
assert_fn!(
SDL_GetYUVConversionMode: unsafe extern "C" fn() -> SDL_YUV_CONVERSION_MODE
);
assert_fn!(
SDL_GetYUVConversionModeForResolution:
unsafe extern "C" fn(
width: c_int,
height: c_int,
) -> SDL_YUV_CONVERSION_MODE
);
assert_fn!(SDL_GetNumVideoDrivers: unsafe extern "C" fn() -> c_int);
assert_fn!(
SDL_GetVideoDriver: unsafe extern "C" fn(index: c_int) -> *const c_char
);
assert_fn!(
SDL_VideoInit: unsafe extern "C" fn(driver_name: *const c_char) -> c_int
);
assert_fn!(SDL_VideoQuit: unsafe extern "C" fn());
assert_fn!(SDL_GetCurrentVideoDriver: unsafe extern "C" fn() -> *const c_char);
assert_fn!(SDL_GetNumVideoDisplays: unsafe extern "C" fn() -> c_int);
assert_fn!(
SDL_GetDisplayName:
unsafe extern "C" fn(displayIndex: c_int) -> *const c_char
);
assert_fn!(
SDL_GetDisplayBounds:
unsafe extern "C" fn(displayIndex: c_int, rect: *mut SDL_Rect) -> c_int
);
assert_fn!(
SDL_GetDisplayUsableBounds:
unsafe extern "C" fn(displayIndex: c_int, rect: *mut SDL_Rect) -> c_int
);
assert_fn!(
SDL_GetDisplayDPI:
unsafe extern "C" fn(
displayIndex: c_int,
ddpi: *mut f32,
hdpi: *mut f32,
vdpi: *mut f32,
) -> c_int
);
assert_fn!(
SDL_GetDisplayOrientation:
unsafe extern "C" fn(displayIndex: c_int) -> SDL_DisplayOrientation
);
assert_fn!(
SDL_GetNumDisplayModes: unsafe extern "C" fn(displayIndex: c_int) -> c_int
);
assert_fn!(
SDL_GetDisplayMode:
unsafe extern "C" fn(
displayIndex: c_int,
modeIndex: c_int,
mode: *mut SDL_DisplayMode,
) -> c_int
);
assert_fn!(
SDL_GetDesktopDisplayMode:
unsafe extern "C" fn(
displayIndex: c_int,
mode: *mut SDL_DisplayMode,
) -> c_int
);
assert_fn!(
SDL_GetCurrentDisplayMode:
unsafe extern "C" fn(
displayIndex: c_int,
mode: *mut SDL_DisplayMode,
) -> c_int
);
assert_fn!(
SDL_GetClosestDisplayMode:
unsafe extern "C" fn(
displayIndex: c_int,
mode: *const SDL_DisplayMode,
closest: *mut SDL_DisplayMode,
) -> *mut SDL_DisplayMode
);
assert_fn!(
SDL_GetWindowDisplayIndex:
unsafe extern "C" fn(window: *mut SDL_Window) -> c_int
);
assert_fn!(
SDL_SetWindowDisplayMode:
unsafe extern "C" fn(
window: *mut SDL_Window,
mode: *const SDL_DisplayMode,
) -> c_int
);
assert_fn!(
SDL_GetWindowDisplayMode:
unsafe extern "C" fn(
window: *mut SDL_Window,
mode: *mut SDL_DisplayMode,
) -> c_int
);
assert_fn!(
SDL_GetWindowPixelFormat:
unsafe extern "C" fn(window: *mut SDL_Window) -> Uint32
);
assert_fn!(
SDL_CreateWindow:
unsafe extern "C" fn(
title: *const c_char,
x: c_int,
y: c_int,
w: c_int,
h: c_int,
flags: Uint32,
) -> *mut SDL_Window
);
assert_fn!(
SDL_CreateWindowFrom:
unsafe extern "C" fn(data: *const c_void) -> *mut SDL_Window
);
assert_fn!(
SDL_GetWindowID: unsafe extern "C" fn(window: *mut SDL_Window) -> Uint32
);
assert_fn!(
SDL_GetWindowFromID: unsafe extern "C" fn(id: Uint32) -> *mut SDL_Window
);
assert_fn!(
SDL_GetWindowFlags: unsafe extern "C" fn(window: *mut SDL_Window) -> Uint32
);
assert_fn!(
SDL_SetWindowTitle:
unsafe extern "C" fn(window: *mut SDL_Window, title: *const c_char)
);
assert_fn!(
SDL_GetWindowTitle:
unsafe extern "C" fn(window: *mut SDL_Window) -> *const c_char
);
assert_fn!(
SDL_SetWindowIcon:
unsafe extern "C" fn(window: *mut SDL_Window, icon: *mut SDL_Surface)
);
assert_fn!(
SDL_SetWindowData:
unsafe extern "C" fn(
window: *mut SDL_Window,
name: *const c_char,
userdata: *mut c_void,
) -> *mut c_void
);
assert_fn!(
SDL_GetWindowData:
unsafe extern "C" fn(
window: *mut SDL_Window,
name: *const c_char,
) -> *mut c_void
);
assert_fn!(
SDL_SetWindowPosition:
unsafe extern "C" fn(window: *mut SDL_Window, x: c_int, y: c_int)
);
assert_fn!(
SDL_GetWindowPosition:
unsafe extern "C" fn(window: *mut SDL_Window, x: *mut c_int, y: *mut c_int)
);
assert_fn!(
SDL_SetWindowSize:
unsafe extern "C" fn(window: *mut SDL_Window, w: c_int, h: c_int)
);
assert_fn!(
SDL_GetWindowSize:
unsafe extern "C" fn(window: *mut SDL_Window, w: *mut c_int, h: *mut c_int)
);
assert_fn!(
SDL_GetWindowBordersSize:
unsafe extern "C" fn(
window: *mut SDL_Window,
top: *mut c_int,
left: *mut c_int,
bottom: *mut c_int,
right: *mut c_int,
) -> c_int
);
assert_fn!(
SDL_SetWindowMinimumSize:
unsafe extern "C" fn(window: *mut SDL_Window, min_w: c_int, min_h: c_int)
);
assert_fn!(
SDL_GetWindowMinimumSize:
unsafe extern "C" fn(window: *mut SDL_Window, w: *mut c_int, h: *mut c_int)
);
assert_fn!(
SDL_SetWindowMaximumSize:
unsafe extern "C" fn(window: *mut SDL_Window, max_w: c_int, max_h: c_int)
);
assert_fn!(
SDL_GetWindowMaximumSize:
unsafe extern "C" fn(window: *mut SDL_Window, w: *mut c_int, h: *mut c_int)
);
assert_fn!(
SDL_SetWindowBordered:
unsafe extern "C" fn(window: *mut SDL_Window, bordered: SDL_bool)
);
assert_fn!(
SDL_SetWindowResizable:
unsafe extern "C" fn(window: *mut SDL_Window, resizable: SDL_bool)
);
assert_fn!(SDL_ShowWindow: unsafe extern "C" fn(window: *mut SDL_Window));
assert_fn!(SDL_HideWindow: unsafe extern "C" fn(window: *mut SDL_Window));
assert_fn!(SDL_RaiseWindow: unsafe extern "C" fn(window: *mut SDL_Window));
assert_fn!(SDL_MaximizeWindow: unsafe extern "C" fn(window: *mut SDL_Window));
assert_fn!(SDL_MinimizeWindow: unsafe extern "C" fn(window: *mut SDL_Window));
assert_fn!(SDL_RestoreWindow: unsafe extern "C" fn(window: *mut SDL_Window));
assert_fn!(
SDL_SetWindowFullscreen:
unsafe extern "C" fn(window: *mut SDL_Window, flags: Uint32) -> c_int
);
assert_fn!(
SDL_GetWindowSurface:
unsafe extern "C" fn(window: *mut SDL_Window) -> *mut SDL_Surface
);
assert_fn!(
SDL_UpdateWindowSurface:
unsafe extern "C" fn(window: *mut SDL_Window) -> c_int
);
assert_fn!(
SDL_UpdateWindowSurfaceRects:
unsafe extern "C" fn(
window: *mut SDL_Window,
rects: *const SDL_Rect,
numrects: c_int,
) -> c_int
);
assert_fn!(
SDL_SetWindowGrab:
unsafe extern "C" fn(window: *mut SDL_Window, grabbed: SDL_bool)
);
assert_fn!(
SDL_GetWindowGrab: unsafe extern "C" fn(window: *mut SDL_Window) -> SDL_bool
);
assert_fn!(SDL_GetGrabbedWindow: unsafe extern "C" fn() -> *mut SDL_Window);
assert_fn!(
SDL_SetWindowBrightness:
unsafe extern "C" fn(window: *mut SDL_Window, brightness: f32) -> c_int
);
assert_fn!(
SDL_GetWindowBrightness: unsafe extern "C" fn(window: *mut SDL_Window) -> f32
);
assert_fn!(
SDL_SetWindowOpacity:
unsafe extern "C" fn(window: *mut SDL_Window, opacity: f32) -> c_int
);
assert_fn!(
SDL_GetWindowOpacity:
unsafe extern "C" fn(
window: *mut SDL_Window,
out_opacity: *mut f32,
) -> c_int
);
assert_fn!(
SDL_SetWindowModalFor:
unsafe extern "C" fn(
modal_window: *mut SDL_Window,
parent_window: *mut SDL_Window,
) -> c_int
);
assert_fn!(
SDL_SetWindowInputFocus:
unsafe extern "C" fn(window: *mut SDL_Window) -> c_int
);
assert_fn!(
SDL_SetWindowGammaRamp:
unsafe extern "C" fn(
window: *mut SDL_Window,
red: *const Uint16,
green: *const Uint16,
blue: *const Uint16,
) -> c_int
);
assert_fn!(
SDL_GetWindowGammaRamp:
unsafe extern "C" fn(
window: *mut SDL_Window,
red: *mut Uint16,
green: *mut Uint16,
blue: *mut Uint16,
) -> c_int
);
assert_fn!(
SDL_SetWindowHitTest:
unsafe extern "C" fn(
window: *mut SDL_Window,
callback: SDL_HitTest,
callback_data: *mut c_void,
) -> c_int
);
assert_fn!(SDL_DestroyWindow: unsafe extern "C" fn(window: *mut SDL_Window));
assert_fn!(SDL_IsScreenSaverEnabled: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_EnableScreenSaver: unsafe extern "C" fn());
assert_fn!(SDL_DisableScreenSaver: unsafe extern "C" fn());
assert_fn!(
SDL_GL_LoadLibrary: unsafe extern "C" fn(path: *const c_char) -> c_int
);
assert_fn!(
SDL_GL_GetProcAddress:
unsafe extern "C" fn(proc_: *const c_char) -> *mut c_void
);
assert_fn!(SDL_GL_UnloadLibrary: unsafe extern "C" fn());
assert_fn!(
SDL_GL_ExtensionSupported:
unsafe extern "C" fn(extension: *const c_char) -> SDL_bool
);
assert_fn!(SDL_GL_ResetAttributes: unsafe extern "C" fn());
assert_fn!(
SDL_GL_SetAttribute:
unsafe extern "C" fn(attr: SDL_GLattr, value: c_int) -> c_int
);
assert_fn!(
SDL_GL_GetAttribute:
unsafe extern "C" fn(attr: SDL_GLattr, value: *mut c_int) -> c_int
);
assert_fn!(
SDL_GL_CreateContext:
unsafe extern "C" fn(window: *mut SDL_Window) -> SDL_GLContext
);
assert_fn!(
SDL_GL_MakeCurrent:
unsafe extern "C" fn(
window: *mut SDL_Window,
context: SDL_GLContext,
) -> c_int
);
assert_fn!(SDL_GL_GetCurrentWindow: unsafe extern "C" fn() -> *mut SDL_Window);
assert_fn!(SDL_GL_GetCurrentContext: unsafe extern "C" fn() -> SDL_GLContext);
assert_fn!(
SDL_GL_GetDrawableSize:
unsafe extern "C" fn(window: *mut SDL_Window, w: *mut c_int, h: *mut c_int)
);
assert_fn!(
SDL_GL_SetSwapInterval: unsafe extern "C" fn(interval: c_int) -> c_int
);
assert_fn!(SDL_GL_GetSwapInterval: unsafe extern "C" fn() -> c_int);
assert_fn!(SDL_GL_SwapWindow: unsafe extern "C" fn(window: *mut SDL_Window));
assert_fn!(SDL_GL_DeleteContext: unsafe extern "C" fn(context: SDL_GLContext));
assert_fn!(SDL_GetKeyboardFocus: unsafe extern "C" fn() -> *mut SDL_Window);
assert_fn!(
SDL_GetKeyboardState:
unsafe extern "C" fn(numkeys: *mut c_int) -> *const Uint8
);
assert_fn!(SDL_GetModState: unsafe extern "C" fn() -> SDL_Keymod);
assert_fn!(SDL_SetModState: unsafe extern "C" fn(modstate: SDL_Keymod));
assert_fn!(
SDL_GetKeyFromScancode:
unsafe extern "C" fn(scancode: SDL_Scancode) -> SDL_Keycode
);
assert_fn!(
SDL_GetScancodeFromKey:
unsafe extern "C" fn(key: SDL_Keycode) -> SDL_Scancode
);
assert_fn!(
SDL_GetScancodeName:
unsafe extern "C" fn(scancode: SDL_Scancode) -> *const c_char
);
assert_fn!(
SDL_GetScancodeFromName:
unsafe extern "C" fn(name: *const c_char) -> SDL_Scancode
);
assert_fn!(
SDL_GetKeyName: unsafe extern "C" fn(key: SDL_Keycode) -> *const c_char
);
assert_fn!(
SDL_GetKeyFromName: unsafe extern "C" fn(name: *const c_char) -> SDL_Keycode
);
assert_fn!(SDL_StartTextInput: unsafe extern "C" fn());
assert_fn!(SDL_IsTextInputActive: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_StopTextInput: unsafe extern "C" fn());
assert_fn!(SDL_SetTextInputRect: unsafe extern "C" fn(rect: *mut SDL_Rect));
assert_fn!(SDL_HasScreenKeyboardSupport: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(
SDL_IsScreenKeyboardShown:
unsafe extern "C" fn(window: *mut SDL_Window) -> SDL_bool
);
assert_fn!(SDL_GetMouseFocus: unsafe extern "C" fn() -> *mut SDL_Window);
assert_fn!(
SDL_GetMouseState:
unsafe extern "C" fn(x: *mut c_int, y: *mut c_int) -> Uint32
);
assert_fn!(
SDL_GetGlobalMouseState:
unsafe extern "C" fn(x: *mut c_int, y: *mut c_int) -> Uint32
);
assert_fn!(
SDL_GetRelativeMouseState:
unsafe extern "C" fn(x: *mut c_int, y: *mut c_int) -> Uint32
);
assert_fn!(
SDL_WarpMouseInWindow:
unsafe extern "C" fn(window: *mut SDL_Window, x: c_int, y: c_int)
);
assert_fn!(
SDL_WarpMouseGlobal: unsafe extern "C" fn(x: c_int, y: c_int) -> c_int
);
assert_fn!(
SDL_SetRelativeMouseMode: unsafe extern "C" fn(enabled: SDL_bool) -> c_int
);
assert_fn!(SDL_CaptureMouse: unsafe extern "C" fn(enabled: SDL_bool) -> c_int);
assert_fn!(SDL_GetRelativeMouseMode: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(
SDL_CreateCursor:
unsafe extern "C" fn(
data: *const Uint8,
mask: *const Uint8,
w: c_int,
h: c_int,
hot_x: c_int,
hot_y: c_int,
) -> *mut SDL_Cursor
);
assert_fn!(
SDL_CreateColorCursor:
unsafe extern "C" fn(
surface: *mut SDL_Surface,
hot_x: c_int,
hot_y: c_int,
) -> *mut SDL_Cursor
);
assert_fn!(
SDL_CreateSystemCursor:
unsafe extern "C" fn(id: SDL_SystemCursor) -> *mut SDL_Cursor
);
assert_fn!(SDL_SetCursor: unsafe extern "C" fn(cursor: *mut SDL_Cursor));
assert_fn!(SDL_GetCursor: unsafe extern "C" fn() -> *mut SDL_Cursor);
assert_fn!(SDL_GetDefaultCursor: unsafe extern "C" fn() -> *mut SDL_Cursor);
assert_fn!(SDL_FreeCursor: unsafe extern "C" fn(cursor: *mut SDL_Cursor));
assert_fn!(SDL_ShowCursor: unsafe extern "C" fn(toggle: c_int) -> c_int);
assert_fn!(SDL_LockJoysticks: unsafe extern "C" fn());
assert_fn!(SDL_UnlockJoysticks: unsafe extern "C" fn());
assert_fn!(SDL_NumJoysticks: unsafe extern "C" fn() -> c_int);
assert_fn!(
SDL_JoystickNameForIndex:
unsafe extern "C" fn(device_index: c_int) -> *const c_char
);
assert_fn!(
SDL_JoystickGetDevicePlayerIndex:
unsafe extern "C" fn(device_index: c_int) -> c_int
);
assert_fn!(
SDL_JoystickGetDeviceGUID:
unsafe extern "C" fn(device_index: c_int) -> SDL_JoystickGUID
);
assert_fn!(
SDL_JoystickGetDeviceVendor:
unsafe extern "C" fn(device_index: c_int) -> Uint16
);
assert_fn!(
SDL_JoystickGetDeviceProduct:
unsafe extern "C" fn(device_index: c_int) -> Uint16
);
assert_fn!(
SDL_JoystickGetDeviceProductVersion:
unsafe extern "C" fn(device_index: c_int) -> Uint16
);
assert_fn!(
SDL_JoystickGetDeviceType:
unsafe extern "C" fn(device_index: c_int) -> SDL_JoystickType
);
assert_fn!(
SDL_JoystickGetDeviceInstanceID:
unsafe extern "C" fn(device_index: c_int) -> SDL_JoystickID
);
assert_fn!(
SDL_JoystickOpen:
unsafe extern "C" fn(device_index: c_int) -> *mut SDL_Joystick
);
assert_fn!(
SDL_JoystickFromInstanceID:
unsafe extern "C" fn(instance_id: SDL_JoystickID) -> *mut SDL_Joystick
);
assert_fn!(
SDL_JoystickFromPlayerIndex:
unsafe extern "C" fn(player_index: c_int) -> *mut SDL_Joystick
);
assert_fn!(
SDL_JoystickName:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> *const c_char
);
assert_fn!(
SDL_JoystickGetPlayerIndex:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> c_int
);
assert_fn!(
SDL_JoystickSetPlayerIndex:
unsafe extern "C" fn(joystick: *mut SDL_Joystick, player_index: c_int)
);
assert_fn!(
SDL_JoystickGetGUID:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> SDL_JoystickGUID
);
assert_fn!(
SDL_JoystickGetVendor:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> Uint16
);
assert_fn!(
SDL_JoystickGetProduct:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> Uint16
);
assert_fn!(
SDL_JoystickGetProductVersion:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> Uint16
);
assert_fn!(
SDL_JoystickGetType:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> SDL_JoystickType
);
assert_fn!(
SDL_JoystickGetGUIDString:
unsafe extern "C" fn(
guid: SDL_JoystickGUID,
pszGUID: *mut c_char,
cbGUID: c_int,
)
);
assert_fn!(
SDL_JoystickGetGUIDFromString:
unsafe extern "C" fn(pchGUID: *const c_char) -> SDL_JoystickGUID
);
assert_fn!(
SDL_JoystickGetAttached:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> SDL_bool
);
assert_fn!(
SDL_JoystickInstanceID:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> SDL_JoystickID
);
assert_fn!(
SDL_JoystickNumAxes:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> c_int
);
assert_fn!(
SDL_JoystickNumBalls:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> c_int
);
assert_fn!(
SDL_JoystickNumHats:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> c_int
);
assert_fn!(
SDL_JoystickNumButtons:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> c_int
);
assert_fn!(SDL_JoystickUpdate: unsafe extern "C" fn());
assert_fn!(SDL_JoystickEventState: unsafe extern "C" fn(state: c_int) -> c_int);
assert_fn!(
SDL_JoystickGetAxis:
unsafe extern "C" fn(joystick: *mut SDL_Joystick, axis: c_int) -> Sint16
);
assert_fn!(
SDL_JoystickGetAxisInitialState:
unsafe extern "C" fn(
joystick: *mut SDL_Joystick,
axis: c_int,
state: *mut Sint16,
) -> SDL_bool
);
assert_fn!(
SDL_JoystickGetHat:
unsafe extern "C" fn(joystick: *mut SDL_Joystick, hat: c_int) -> Uint8
);
assert_fn!(
SDL_JoystickGetBall:
unsafe extern "C" fn(
joystick: *mut SDL_Joystick,
ball: c_int,
dx: *mut c_int,
dy: *mut c_int,
) -> c_int
);
assert_fn!(
SDL_JoystickGetButton:
unsafe extern "C" fn(joystick: *mut SDL_Joystick, button: c_int) -> Uint8
);
assert_fn!(
SDL_JoystickRumble:
unsafe extern "C" fn(
joystick: *mut SDL_Joystick,
low_frequency_rumble: Uint16,
high_frequency_rumble: Uint16,
duration_ms: Uint32,
) -> c_int
);
assert_fn!(
SDL_JoystickClose: unsafe extern "C" fn(joystick: *mut SDL_Joystick)
);
assert_fn!(
SDL_JoystickCurrentPowerLevel:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> SDL_JoystickPowerLevel
);
assert_fn!(
SDL_GameControllerAddMappingsFromRW:
unsafe extern "C" fn(rw: *mut SDL_RWops, freerw: c_int) -> c_int
);
assert_fn!(
SDL_GameControllerAddMapping:
unsafe extern "C" fn(mappingString: *const c_char) -> c_int
);
assert_fn!(SDL_GameControllerNumMappings: unsafe extern "C" fn() -> c_int);
assert_fn!(
SDL_GameControllerMappingForIndex:
unsafe extern "C" fn(mapping_index: c_int) -> *mut c_char
);
assert_fn!(
SDL_GameControllerMappingForGUID:
unsafe extern "C" fn(guid: SDL_JoystickGUID) -> *mut c_char
);
assert_fn!(
SDL_GameControllerMapping:
unsafe extern "C" fn(
gamecontroller: *mut SDL_GameController,
) -> *mut c_char
);
assert_fn!(
SDL_IsGameController: unsafe extern "C" fn(joystick_index: c_int) -> SDL_bool
);
assert_fn!(
SDL_GameControllerNameForIndex:
unsafe extern "C" fn(joystick_index: c_int) -> *const c_char
);
assert_fn!(
SDL_GameControllerTypeForIndex:
unsafe extern "C" fn(joystick_index: c_int) -> SDL_GameControllerType
);
assert_fn!(
SDL_GameControllerMappingForDeviceIndex:
unsafe extern "C" fn(joystick_index: c_int) -> *mut c_char
);
assert_fn!(
SDL_GameControllerOpen:
unsafe extern "C" fn(joystick_index: c_int) -> *mut SDL_GameController
);
assert_fn!(
SDL_GameControllerFromInstanceID:
unsafe extern "C" fn(joyid: SDL_JoystickID) -> *mut SDL_GameController
);
assert_fn!(
SDL_GameControllerFromPlayerIndex:
unsafe extern "C" fn(player_index: c_int) -> *mut SDL_GameController
);
assert_fn!(
SDL_GameControllerName:
unsafe extern "C" fn(
gamecontroller: *mut SDL_GameController,
) -> *const c_char
);
assert_fn!(
SDL_GameControllerGetType:
unsafe extern "C" fn(
gamecontroller: *mut SDL_GameController,
) -> SDL_GameControllerType
);
assert_fn!(
SDL_GameControllerGetPlayerIndex:
unsafe extern "C" fn(gamecontroller: *mut SDL_GameController) -> c_int
);
assert_fn!(
SDL_GameControllerSetPlayerIndex:
unsafe extern "C" fn(
gamecontroller: *mut SDL_GameController,
player_index: c_int,
)
);
assert_fn!(
SDL_GameControllerGetVendor:
unsafe extern "C" fn(gamecontroller: *mut SDL_GameController) -> Uint16
);
assert_fn!(
SDL_GameControllerGetProduct:
unsafe extern "C" fn(gamecontroller: *mut SDL_GameController) -> Uint16
);
assert_fn!(
SDL_GameControllerGetProductVersion:
unsafe extern "C" fn(gamecontroller: *mut SDL_GameController) -> Uint16
);
assert_fn!(
SDL_GameControllerGetAttached:
unsafe extern "C" fn(gamecontroller: *mut SDL_GameController) -> SDL_bool
);
assert_fn!(
SDL_GameControllerGetJoystick:
unsafe extern "C" fn(
gamecontroller: *mut SDL_GameController,
) -> *mut SDL_Joystick
);
assert_fn!(
SDL_GameControllerEventState: unsafe extern "C" fn(state: c_int) -> c_int
);
assert_fn!(SDL_GameControllerUpdate: unsafe extern "C" fn());
assert_fn!(
SDL_GameControllerGetAxisFromString:
unsafe extern "C" fn(pchString: *const c_char) -> SDL_GameControllerAxis
);
assert_fn!(
SDL_GameControllerGetStringForAxis:
unsafe extern "C" fn(axis: SDL_GameControllerAxis) -> *const c_char
);
assert_fn!(
SDL_GameControllerGetBindForAxis:
unsafe extern "C" fn(
gamecontroller: *mut SDL_GameController,
axis: SDL_GameControllerAxis,
) -> SDL_GameControllerButtonBind
);
assert_fn!(
SDL_GameControllerGetAxis:
unsafe extern "C" fn(
gamecontroller: *mut SDL_GameController,
axis: SDL_GameControllerAxis,
) -> Sint16
);
assert_fn!(
SDL_GameControllerGetButtonFromString:
unsafe extern "C" fn(pchString: *const c_char) -> SDL_GameControllerButton
);
assert_fn!(
SDL_GameControllerGetStringForButton:
unsafe extern "C" fn(button: SDL_GameControllerButton) -> *const c_char
);
assert_fn!(
SDL_GameControllerGetBindForButton:
unsafe extern "C" fn(
gamecontroller: *mut SDL_GameController,
button: SDL_GameControllerButton,
) -> SDL_GameControllerButtonBind
);
assert_fn!(
SDL_GameControllerGetButton:
unsafe extern "C" fn(
gamecontroller: *mut SDL_GameController,
button: SDL_GameControllerButton,
) -> Uint8
);
assert_fn!(
SDL_GameControllerRumble:
unsafe extern "C" fn(
gamecontroller: *mut SDL_GameController,
low_frequency_rumble: Uint16,
high_frequency_rumble: Uint16,
duration_ms: Uint32,
) -> c_int
);
assert_fn!(
SDL_GameControllerClose:
unsafe extern "C" fn(gamecontroller: *mut SDL_GameController)
);
assert_fn!(SDL_GetNumTouchDevices: unsafe extern "C" fn() -> c_int);
assert_fn!(
SDL_GetTouchDevice: unsafe extern "C" fn(index: c_int) -> SDL_TouchID
);
assert_fn!(
SDL_GetTouchDeviceType:
unsafe extern "C" fn(touchID: SDL_TouchID) -> SDL_TouchDeviceType
);
assert_fn!(
SDL_GetNumTouchFingers: unsafe extern "C" fn(touchID: SDL_TouchID) -> c_int
);
assert_fn!(
SDL_GetTouchFinger:
unsafe extern "C" fn(touchID: SDL_TouchID, index: c_int) -> *mut SDL_Finger
);
assert_fn!(
SDL_RecordGesture: unsafe extern "C" fn(touchId: SDL_TouchID) -> c_int
);
assert_fn!(
SDL_SaveAllDollarTemplates:
unsafe extern "C" fn(dst: *mut SDL_RWops) -> c_int
);
assert_fn!(
SDL_SaveDollarTemplate:
unsafe extern "C" fn(
gestureId: SDL_GestureID,
dst: *mut SDL_RWops,
) -> c_int
);
assert_fn!(
SDL_LoadDollarTemplates:
unsafe extern "C" fn(touchId: SDL_TouchID, src: *mut SDL_RWops) -> c_int
);
assert_fn!(SDL_PumpEvents: unsafe extern "C" fn());
assert_fn!(
SDL_PeepEvents:
unsafe extern "C" fn(
events: *mut SDL_Event,
numevents: c_int,
action: SDL_eventaction,
minType: Uint32,
maxType: Uint32,
) -> c_int
);
assert_fn!(SDL_HasEvent: unsafe extern "C" fn(type_: Uint32) -> SDL_bool);
assert_fn!(
SDL_HasEvents:
unsafe extern "C" fn(minType: Uint32, maxType: Uint32) -> SDL_bool
);
assert_fn!(SDL_FlushEvent: unsafe extern "C" fn(type_: Uint32));
assert_fn!(
SDL_FlushEvents: unsafe extern "C" fn(minType: Uint32, maxType: Uint32)
);
assert_fn!(SDL_PollEvent: unsafe extern "C" fn(event: *mut SDL_Event) -> c_int);
assert_fn!(SDL_WaitEvent: unsafe extern "C" fn(event: *mut SDL_Event) -> c_int);
assert_fn!(
SDL_WaitEventTimeout:
unsafe extern "C" fn(event: *mut SDL_Event, timeout: c_int) -> c_int
);
assert_fn!(SDL_PushEvent: unsafe extern "C" fn(event: *mut SDL_Event) -> c_int);
assert_fn!(
SDL_SetEventFilter:
unsafe extern "C" fn(filter: SDL_EventFilter, userdata: *mut c_void)
);
assert_fn!(
SDL_GetEventFilter:
unsafe extern "C" fn(
filter: *mut SDL_EventFilter,
userdata: *mut *mut c_void,
) -> SDL_bool
);
assert_fn!(
SDL_AddEventWatch:
unsafe extern "C" fn(filter: SDL_EventFilter, userdata: *mut c_void)
);
assert_fn!(
SDL_DelEventWatch:
unsafe extern "C" fn(filter: SDL_EventFilter, userdata: *mut c_void)
);
assert_fn!(
SDL_FilterEvents:
unsafe extern "C" fn(filter: SDL_EventFilter, userdata: *mut c_void)
);
assert_fn!(
SDL_EventState: unsafe extern "C" fn(type_: Uint32, state: c_int) -> Uint8
);
assert_fn!(
SDL_RegisterEvents: unsafe extern "C" fn(numevents: c_int) -> Uint32
);
assert_fn!(SDL_GetBasePath: unsafe extern "C" fn() -> *mut c_char);
assert_fn!(
SDL_GetPrefPath:
unsafe extern "C" fn(org: *const c_char, app: *const c_char) -> *mut c_char
);
assert_fn!(SDL_NumHaptics: unsafe extern "C" fn() -> c_int);
assert_fn!(
SDL_HapticName: unsafe extern "C" fn(device_index: c_int) -> *const c_char
);
assert_fn!(
SDL_HapticOpen: unsafe extern "C" fn(device_index: c_int) -> *mut SDL_Haptic
);
assert_fn!(
SDL_HapticOpened: unsafe extern "C" fn(device_index: c_int) -> c_int
);
assert_fn!(
SDL_HapticIndex: unsafe extern "C" fn(haptic: *mut SDL_Haptic) -> c_int
);
assert_fn!(SDL_MouseIsHaptic: unsafe extern "C" fn() -> c_int);
assert_fn!(SDL_HapticOpenFromMouse: unsafe extern "C" fn() -> *mut SDL_Haptic);
assert_fn!(
SDL_JoystickIsHaptic:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> c_int
);
assert_fn!(
SDL_HapticOpenFromJoystick:
unsafe extern "C" fn(joystick: *mut SDL_Joystick) -> *mut SDL_Haptic
);
assert_fn!(SDL_HapticClose: unsafe extern "C" fn(haptic: *mut SDL_Haptic));
assert_fn!(
SDL_HapticNumEffects: unsafe extern "C" fn(haptic: *mut SDL_Haptic) -> c_int
);
assert_fn!(
SDL_HapticNumEffectsPlaying:
unsafe extern "C" fn(haptic: *mut SDL_Haptic) -> c_int
);
assert_fn!(
SDL_HapticQuery: unsafe extern "C" fn(haptic: *mut SDL_Haptic) -> c_uint
);
assert_fn!(
SDL_HapticNumAxes: unsafe extern "C" fn(haptic: *mut SDL_Haptic) -> c_int
);
assert_fn!(
SDL_HapticEffectSupported:
unsafe extern "C" fn(
haptic: *mut SDL_Haptic,
effect: *mut SDL_HapticEffect,
) -> c_int
);
assert_fn!(
SDL_HapticNewEffect:
unsafe extern "C" fn(
haptic: *mut SDL_Haptic,
effect: *mut SDL_HapticEffect,
) -> c_int
);
assert_fn!(
SDL_HapticUpdateEffect:
unsafe extern "C" fn(
haptic: *mut SDL_Haptic,
effect: c_int,
data: *mut SDL_HapticEffect,
) -> c_int
);
assert_fn!(
SDL_HapticRunEffect:
unsafe extern "C" fn(
haptic: *mut SDL_Haptic,
effect: c_int,
iterations: Uint32,
) -> c_int
);
assert_fn!(
SDL_HapticStopEffect:
unsafe extern "C" fn(haptic: *mut SDL_Haptic, effect: c_int) -> c_int
);
assert_fn!(
SDL_HapticDestroyEffect:
unsafe extern "C" fn(haptic: *mut SDL_Haptic, effect: c_int)
);
assert_fn!(
SDL_HapticGetEffectStatus:
unsafe extern "C" fn(haptic: *mut SDL_Haptic, effect: c_int) -> c_int
);
assert_fn!(
SDL_HapticSetGain:
unsafe extern "C" fn(haptic: *mut SDL_Haptic, gain: c_int) -> c_int
);
assert_fn!(
SDL_HapticSetAutocenter:
unsafe extern "C" fn(haptic: *mut SDL_Haptic, autocenter: c_int) -> c_int
);
assert_fn!(
SDL_HapticPause: unsafe extern "C" fn(haptic: *mut SDL_Haptic) -> c_int
);
assert_fn!(
SDL_HapticUnpause: unsafe extern "C" fn(haptic: *mut SDL_Haptic) -> c_int
);
assert_fn!(
SDL_HapticStopAll: unsafe extern "C" fn(haptic: *mut SDL_Haptic) -> c_int
);
assert_fn!(
SDL_HapticRumbleSupported:
unsafe extern "C" fn(haptic: *mut SDL_Haptic) -> c_int
);
assert_fn!(
SDL_HapticRumbleInit: unsafe extern "C" fn(haptic: *mut SDL_Haptic) -> c_int
);
assert_fn!(
SDL_HapticRumblePlay:
unsafe extern "C" fn(
haptic: *mut SDL_Haptic,
strength: f32,
length: Uint32,
) -> c_int
);
assert_fn!(
SDL_HapticRumbleStop: unsafe extern "C" fn(haptic: *mut SDL_Haptic) -> c_int
);
assert_fn!(
SDL_SetHintWithPriority:
unsafe extern "C" fn(
name: *const c_char,
value: *const c_char,
priority: SDL_HintPriority,
) -> SDL_bool
);
assert_fn!(
SDL_SetHint:
unsafe extern "C" fn(name: *const c_char, value: *const c_char) -> SDL_bool
);
assert_fn!(
SDL_GetHint: unsafe extern "C" fn(name: *const c_char) -> *const c_char
);
assert_fn!(
SDL_GetHintBoolean:
unsafe extern "C" fn(
name: *const c_char,
default_value: SDL_bool,
) -> SDL_bool
);
assert_fn!(
SDL_AddHintCallback:
unsafe extern "C" fn(
name: *const c_char,
callback: SDL_HintCallback,
userdata: *mut c_void,
)
);
assert_fn!(
SDL_DelHintCallback:
unsafe extern "C" fn(
name: *const c_char,
callback: SDL_HintCallback,
userdata: *mut c_void,
)
);
assert_fn!(SDL_ClearHints: unsafe extern "C" fn());
assert_fn!(
SDL_LoadObject: unsafe extern "C" fn(sofile: *const c_char) -> *mut c_void
);
assert_fn!(
SDL_LoadFunction:
unsafe extern "C" fn(
handle: *mut c_void,
name: *const c_char,
) -> *mut c_void
);
assert_fn!(SDL_UnloadObject: unsafe extern "C" fn(handle: *mut c_void));
assert_fn!(
SDL_LogSetAllPriority: unsafe extern "C" fn(priority: SDL_LogPriority)
);
assert_fn!(
SDL_LogSetPriority:
unsafe extern "C" fn(category: c_int, priority: SDL_LogPriority)
);
assert_fn!(
SDL_LogGetPriority: unsafe extern "C" fn(category: c_int) -> SDL_LogPriority
);
assert_fn!(SDL_LogResetPriorities: unsafe extern "C" fn());
assert_fn!(SDL_Log: unsafe extern "C" fn(fmt: *const c_char, ...));
assert_fn!(
SDL_LogVerbose:
unsafe extern "C" fn(category: c_int, fmt: *const c_char, ...)
);
assert_fn!(
SDL_LogDebug: unsafe extern "C" fn(category: c_int, fmt: *const c_char, ...)
);
assert_fn!(
SDL_LogInfo: unsafe extern "C" fn(category: c_int, fmt: *const c_char, ...)
);
assert_fn!(
SDL_LogWarn: unsafe extern "C" fn(category: c_int, fmt: *const c_char, ...)
);
assert_fn!(
SDL_LogError: unsafe extern "C" fn(category: c_int, fmt: *const c_char, ...)
);
assert_fn!(
SDL_LogCritical:
unsafe extern "C" fn(category: c_int, fmt: *const c_char, ...)
);
assert_fn!(
SDL_LogMessage:
unsafe extern "C" fn(
category: c_int,
priority: SDL_LogPriority,
fmt: *const c_char,
...
)
);
assert_fn!(
SDL_LogGetOutputFunction:
unsafe extern "C" fn(
callback: *mut SDL_LogOutputFunction,
userdata: *mut *mut c_void,
)
);
assert_fn!(
SDL_LogSetOutputFunction:
unsafe extern "C" fn(
callback: SDL_LogOutputFunction,
userdata: *mut c_void,
)
);
assert_fn!(
SDL_ShowMessageBox:
unsafe extern "C" fn(
messageboxdata: *const SDL_MessageBoxData,
buttonid: *mut c_int,
) -> c_int
);
assert_fn!(
SDL_ShowSimpleMessageBox:
unsafe extern "C" fn(
flags: Uint32,
title: *const c_char,
message: *const c_char,
window: *mut SDL_Window,
) -> c_int
);
assert_fn!(
SDL_Metal_CreateView:
unsafe extern "C" fn(window: *mut SDL_Window) -> SDL_MetalView
);
assert_fn!(SDL_Metal_DestroyView: unsafe extern "C" fn(view: SDL_MetalView));
assert_fn!(
SDL_GetPowerInfo:
unsafe extern "C" fn(secs: *mut c_int, pct: *mut c_int) -> SDL_PowerState
);
assert_fn!(SDL_GetNumRenderDrivers: unsafe extern "C" fn() -> c_int);
assert_fn!(
SDL_GetRenderDriverInfo:
unsafe extern "C" fn(index: c_int, info: *mut SDL_RendererInfo) -> c_int
);
assert_fn!(
SDL_CreateWindowAndRenderer:
unsafe extern "C" fn(
width: c_int,
height: c_int,
window_flags: Uint32,
window: *mut *mut SDL_Window,
renderer: *mut *mut SDL_Renderer,
) -> c_int
);
assert_fn!(
SDL_CreateRenderer:
unsafe extern "C" fn(
window: *mut SDL_Window,
index: c_int,
flags: Uint32,
) -> *mut SDL_Renderer
);
assert_fn!(
SDL_CreateSoftwareRenderer:
unsafe extern "C" fn(surface: *mut SDL_Surface) -> *mut SDL_Renderer
);
assert_fn!(
SDL_GetRenderer:
unsafe extern "C" fn(window: *mut SDL_Window) -> *mut SDL_Renderer
);
assert_fn!(
SDL_GetRendererInfo:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
info: *mut SDL_RendererInfo,
) -> c_int
);
assert_fn!(
SDL_GetRendererOutputSize:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
w: *mut c_int,
h: *mut c_int,
) -> c_int
);
assert_fn!(
SDL_CreateTexture:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
format: Uint32,
access: c_int,
w: c_int,
h: c_int,
) -> *mut SDL_Texture
);
assert_fn!(
SDL_CreateTextureFromSurface:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
surface: *mut SDL_Surface,
) -> *mut SDL_Texture
);
assert_fn!(
SDL_QueryTexture:
unsafe extern "C" fn(
texture: *mut SDL_Texture,
format: *mut Uint32,
access: *mut c_int,
w: *mut c_int,
h: *mut c_int,
) -> c_int
);
assert_fn!(
SDL_SetTextureColorMod:
unsafe extern "C" fn(
texture: *mut SDL_Texture,
r: Uint8,
g: Uint8,
b: Uint8,
) -> c_int
);
assert_fn!(
SDL_GetTextureColorMod:
unsafe extern "C" fn(
texture: *mut SDL_Texture,
r: *mut Uint8,
g: *mut Uint8,
b: *mut Uint8,
) -> c_int
);
assert_fn!(
SDL_SetTextureAlphaMod:
unsafe extern "C" fn(texture: *mut SDL_Texture, alpha: Uint8) -> c_int
);
assert_fn!(
SDL_GetTextureAlphaMod:
unsafe extern "C" fn(texture: *mut SDL_Texture, alpha: *mut Uint8) -> c_int
);
assert_fn!(
SDL_SetTextureBlendMode:
unsafe extern "C" fn(
texture: *mut SDL_Texture,
blendMode: SDL_BlendMode,
) -> c_int
);
assert_fn!(
SDL_GetTextureBlendMode:
unsafe extern "C" fn(
texture: *mut SDL_Texture,
blendMode: *mut SDL_BlendMode,
) -> c_int
);
assert_fn!(
SDL_SetTextureScaleMode:
unsafe extern "C" fn(
texture: *mut SDL_Texture,
scaleMode: SDL_ScaleMode,
) -> c_int
);
assert_fn!(
SDL_GetTextureScaleMode:
unsafe extern "C" fn(
texture: *mut SDL_Texture,
scaleMode: *mut SDL_ScaleMode,
) -> c_int
);
assert_fn!(
SDL_UpdateTexture:
unsafe extern "C" fn(
texture: *mut SDL_Texture,
rect: *const SDL_Rect,
pixels: *const c_void,
pitch: c_int,
) -> c_int
);
assert_fn!(
SDL_UpdateYUVTexture:
unsafe extern "C" fn(
texture: *mut SDL_Texture,
rect: *const SDL_Rect,
Yplane: *const Uint8,
Ypitch: c_int,
Uplane: *const Uint8,
Upitch: c_int,
Vplane: *const Uint8,
Vpitch: c_int,
) -> c_int
);
assert_fn!(
SDL_LockTexture:
unsafe extern "C" fn(
texture: *mut SDL_Texture,
rect: *const SDL_Rect,
pixels: *mut *mut c_void,
pitch: *mut c_int,
) -> c_int
);
assert_fn!(
SDL_LockTextureToSurface:
unsafe extern "C" fn(
texture: *mut SDL_Texture,
rect: *const SDL_Rect,
surface: *mut *mut SDL_Surface,
) -> c_int
);
assert_fn!(SDL_UnlockTexture: unsafe extern "C" fn(texture: *mut SDL_Texture));
assert_fn!(
SDL_RenderTargetSupported:
unsafe extern "C" fn(renderer: *mut SDL_Renderer) -> SDL_bool
);
assert_fn!(
SDL_SetRenderTarget:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
texture: *mut SDL_Texture,
) -> c_int
);
assert_fn!(
SDL_GetRenderTarget:
unsafe extern "C" fn(renderer: *mut SDL_Renderer) -> *mut SDL_Texture
);
assert_fn!(
SDL_RenderSetLogicalSize:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
w: c_int,
h: c_int,
) -> c_int
);
assert_fn!(
SDL_RenderGetLogicalSize:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
w: *mut c_int,
h: *mut c_int,
)
);
assert_fn!(
SDL_RenderSetIntegerScale:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
enable: SDL_bool,
) -> c_int
);
assert_fn!(
SDL_RenderGetIntegerScale:
unsafe extern "C" fn(renderer: *mut SDL_Renderer) -> SDL_bool
);
assert_fn!(
SDL_RenderSetViewport:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
rect: *const SDL_Rect,
) -> c_int
);
assert_fn!(
SDL_RenderGetViewport:
unsafe extern "C" fn(renderer: *mut SDL_Renderer, rect: *mut SDL_Rect)
);
assert_fn!(
SDL_RenderSetClipRect:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
rect: *const SDL_Rect,
) -> c_int
);
assert_fn!(
SDL_RenderGetClipRect:
unsafe extern "C" fn(renderer: *mut SDL_Renderer, rect: *mut SDL_Rect)
);
assert_fn!(
SDL_RenderIsClipEnabled:
unsafe extern "C" fn(renderer: *mut SDL_Renderer) -> SDL_bool
);
assert_fn!(
SDL_RenderSetScale:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
scaleX: f32,
scaleY: f32,
) -> c_int
);
assert_fn!(
SDL_RenderGetScale:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
scaleX: *mut f32,
scaleY: *mut f32,
)
);
assert_fn!(
SDL_SetRenderDrawColor:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
r: Uint8,
g: Uint8,
b: Uint8,
a: Uint8,
) -> c_int
);
assert_fn!(
SDL_GetRenderDrawColor:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
r: *mut Uint8,
g: *mut Uint8,
b: *mut Uint8,
a: *mut Uint8,
) -> c_int
);
assert_fn!(
SDL_SetRenderDrawBlendMode:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
blendMode: SDL_BlendMode,
) -> c_int
);
assert_fn!(
SDL_GetRenderDrawBlendMode:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
blendMode: *mut SDL_BlendMode,
) -> c_int
);
assert_fn!(
SDL_RenderClear: unsafe extern "C" fn(renderer: *mut SDL_Renderer) -> c_int
);
assert_fn!(
SDL_RenderDrawPoint:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
x: c_int,
y: c_int,
) -> c_int
);
assert_fn!(
SDL_RenderDrawPoints:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
points: *const SDL_Point,
count: c_int,
) -> c_int
);
assert_fn!(
SDL_RenderDrawLine:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
x1: c_int,
y1: c_int,
x2: c_int,
y2: c_int,
) -> c_int
);
assert_fn!(
SDL_RenderDrawLines:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
points: *const SDL_Point,
count: c_int,
) -> c_int
);
assert_fn!(
SDL_RenderDrawRect:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
rect: *const SDL_Rect,
) -> c_int
);
assert_fn!(
SDL_RenderDrawRects:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
rects: *const SDL_Rect,
count: c_int,
) -> c_int
);
assert_fn!(
SDL_RenderFillRect:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
rect: *const SDL_Rect,
) -> c_int
);
assert_fn!(
SDL_RenderFillRects:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
rects: *const SDL_Rect,
count: c_int,
) -> c_int
);
assert_fn!(
SDL_RenderCopy:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
texture: *mut SDL_Texture,
srcrect: *const SDL_Rect,
dstrect: *const SDL_Rect,
) -> c_int
);
assert_fn!(
SDL_RenderCopyEx:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
texture: *mut SDL_Texture,
srcrect: *const SDL_Rect,
dstrect: *const SDL_Rect,
angle: f64,
center: *const SDL_Point,
flip: SDL_RendererFlip,
) -> c_int
);
assert_fn!(
SDL_RenderDrawPointF:
unsafe extern "C" fn(renderer: *mut SDL_Renderer, x: f32, y: f32) -> c_int
);
assert_fn!(
SDL_RenderDrawPointsF:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
points: *const SDL_FPoint,
count: c_int,
) -> c_int
);
assert_fn!(
SDL_RenderDrawLineF:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
x1: f32,
y1: f32,
x2: f32,
y2: f32,
) -> c_int
);
assert_fn!(
SDL_RenderDrawLinesF:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
points: *const SDL_FPoint,
count: c_int,
) -> c_int
);
assert_fn!(
SDL_RenderDrawRectF:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
rect: *const SDL_FRect,
) -> c_int
);
assert_fn!(
SDL_RenderDrawRectsF:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
rects: *const SDL_FRect,
count: c_int,
) -> c_int
);
assert_fn!(
SDL_RenderFillRectF:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
rect: *const SDL_FRect,
) -> c_int
);
assert_fn!(
SDL_RenderFillRectsF:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
rects: *const SDL_FRect,
count: c_int,
) -> c_int
);
assert_fn!(
SDL_RenderCopyF:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
texture: *mut SDL_Texture,
srcrect: *const SDL_Rect,
dstrect: *const SDL_FRect,
) -> c_int
);
assert_fn!(
SDL_RenderCopyExF:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
texture: *mut SDL_Texture,
srcrect: *const SDL_Rect,
dstrect: *const SDL_FRect,
angle: f64,
center: *const SDL_FPoint,
flip: SDL_RendererFlip,
) -> c_int
);
assert_fn!(
SDL_RenderReadPixels:
unsafe extern "C" fn(
renderer: *mut SDL_Renderer,
rect: *const SDL_Rect,
format: Uint32,
pixels: *mut c_void,
pitch: c_int,
) -> c_int
);
assert_fn!(
SDL_RenderPresent: unsafe extern "C" fn(renderer: *mut SDL_Renderer)
);
assert_fn!(SDL_DestroyTexture: unsafe extern "C" fn(texture: *mut SDL_Texture));
assert_fn!(
SDL_DestroyRenderer: unsafe extern "C" fn(renderer: *mut SDL_Renderer)
);
assert_fn!(
SDL_RenderFlush: unsafe extern "C" fn(renderer: *mut SDL_Renderer) -> c_int
);
assert_fn!(
SDL_GL_BindTexture:
unsafe extern "C" fn(
texture: *mut SDL_Texture,
texw: *mut f32,
texh: *mut f32,
) -> c_int
);
assert_fn!(
SDL_GL_UnbindTexture:
unsafe extern "C" fn(texture: *mut SDL_Texture) -> c_int
);
assert_fn!(
SDL_RenderGetMetalLayer:
unsafe extern "C" fn(renderer: *mut SDL_Renderer) -> *mut c_void
);
assert_fn!(
SDL_RenderGetMetalCommandEncoder:
unsafe extern "C" fn(renderer: *mut SDL_Renderer) -> *mut c_void
);
assert_fn!(SDL_NumSensors: unsafe extern "C" fn() -> c_int);
assert_fn!(
SDL_SensorGetDeviceName:
unsafe extern "C" fn(device_index: c_int) -> *const c_char
);
assert_fn!(
SDL_SensorGetDeviceType:
unsafe extern "C" fn(device_index: c_int) -> SDL_SensorType
);
assert_fn!(
SDL_SensorGetDeviceNonPortableType:
unsafe extern "C" fn(device_index: c_int) -> c_int
);
assert_fn!(
SDL_SensorGetDeviceInstanceID:
unsafe extern "C" fn(device_index: c_int) -> SDL_SensorID
);
assert_fn!(
SDL_SensorOpen: unsafe extern "C" fn(device_index: c_int) -> *mut SDL_Sensor
);
assert_fn!(
SDL_SensorFromInstanceID:
unsafe extern "C" fn(instance_id: SDL_SensorID) -> *mut SDL_Sensor
);
assert_fn!(
SDL_SensorGetName:
unsafe extern "C" fn(sensor: *mut SDL_Sensor) -> *const c_char
);
assert_fn!(
SDL_SensorGetType:
unsafe extern "C" fn(sensor: *mut SDL_Sensor) -> SDL_SensorType
);
assert_fn!(
SDL_SensorGetNonPortableType:
unsafe extern "C" fn(sensor: *mut SDL_Sensor) -> c_int
);
assert_fn!(
SDL_SensorGetInstanceID:
unsafe extern "C" fn(sensor: *mut SDL_Sensor) -> SDL_SensorID
);
assert_fn!(
SDL_SensorGetData:
unsafe extern "C" fn(
sensor: *mut SDL_Sensor,
data: *mut f32,
num_values: c_int,
) -> c_int
);
assert_fn!(SDL_SensorClose: unsafe extern "C" fn(sensor: *mut SDL_Sensor));
assert_fn!(SDL_SensorUpdate: unsafe extern "C" fn());
assert_fn!(
SDL_CreateShapedWindow:
unsafe extern "C" fn(
title: *const c_char,
x: c_uint,
y: c_uint,
w: c_uint,
h: c_uint,
flags: Uint32,
) -> *mut SDL_Window
);
assert_fn!(
SDL_IsShapedWindow:
unsafe extern "C" fn(window: *const SDL_Window) -> SDL_bool
);
assert_fn!(
SDL_SetWindowShape:
unsafe extern "C" fn(
window: *mut SDL_Window,
shape: *mut SDL_Surface,
shape_mode: *mut SDL_WindowShapeMode,
) -> c_int
);
assert_fn!(
SDL_GetShapedWindowMode:
unsafe extern "C" fn(
window: *mut SDL_Window,
shape_mode: *mut SDL_WindowShapeMode,
) -> c_int
);
assert_fn!(SDL_IsTablet: unsafe extern "C" fn() -> SDL_bool);
assert_fn!(SDL_OnApplicationWillTerminate: unsafe extern "C" fn());
assert_fn!(SDL_OnApplicationDidReceiveMemoryWarning: unsafe extern "C" fn());
assert_fn!(SDL_OnApplicationWillResignActive: unsafe extern "C" fn());
assert_fn!(SDL_OnApplicationDidEnterBackground: unsafe extern "C" fn());
assert_fn!(SDL_OnApplicationWillEnterForeground: unsafe extern "C" fn());
assert_fn!(SDL_OnApplicationDidBecomeActive: unsafe extern "C" fn());
assert_fn!(SDL_GetTicks: unsafe extern "C" fn() -> Uint32);
assert_fn!(SDL_GetPerformanceCounter: unsafe extern "C" fn() -> Uint64);
assert_fn!(SDL_GetPerformanceFrequency: unsafe extern "C" fn() -> Uint64);
assert_fn!(SDL_Delay: unsafe extern "C" fn(ms: Uint32));
assert_fn!(
SDL_AddTimer:
unsafe extern "C" fn(
interval: Uint32,
callback: SDL_TimerCallback,
param: *mut c_void,
) -> SDL_TimerID
);
assert_fn!(SDL_RemoveTimer: unsafe extern "C" fn(id: SDL_TimerID) -> SDL_bool);
assert_fn!(SDL_GetVersion: unsafe extern "C" fn(ver: *mut SDL_version));
assert_fn!(SDL_GetRevision: unsafe extern "C" fn() -> *const c_char);
assert_fn!(SDL_GetRevisionNumber: unsafe extern "C" fn() -> c_int);
assert_fn!(SDL_Init: unsafe extern "C" fn(flags: Uint32) -> c_int);
assert_fn!(SDL_InitSubSystem: unsafe extern "C" fn(flags: Uint32) -> c_int);
assert_fn!(SDL_QuitSubSystem: unsafe extern "C" fn(flags: Uint32));
assert_fn!(SDL_WasInit: unsafe extern "C" fn(flags: Uint32) -> Uint32);
assert_fn!(SDL_Quit: unsafe extern "C" fn());
assert_fn!(
SDL_Vulkan_LoadLibrary: unsafe extern "C" fn(path: *const c_char) -> c_int
);
assert_fn!(
SDL_Vulkan_GetVkGetInstanceProcAddr: unsafe extern "C" fn() -> *mut c_void
);
assert_fn!(SDL_Vulkan_UnloadLibrary: unsafe extern "C" fn());
assert_fn!(
SDL_Vulkan_GetInstanceExtensions:
unsafe extern "C" fn(
window: *mut SDL_Window,
pCount: *mut c_uint,
pNames: *mut *const c_char,
) -> SDL_bool
);
assert_fn!(
SDL_Vulkan_CreateSurface:
unsafe extern "C" fn(
window: *mut SDL_Window,
instance: VkInstance,
surface: *mut VkSurfaceKHR,
) -> SDL_bool
);
assert_fn!(
SDL_Vulkan_GetDrawableSize:
unsafe extern "C" fn(window: *mut SDL_Window, w: *mut c_int, h: *mut c_int)
);
assert_fn!(
SDL_GetWindowWMInfo:
unsafe extern "C" fn(
window: *mut SDL_Window,
info: *mut SDL_SysWMinfo,
) -> SDL_bool
);