1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
//! Module containing renderer implementations.

use imgref::ImgVec;
use rgb::RGBA8;

use crate::{Color, CompositeOperationState, ErrorKind, FillRule, ImageId, ImageInfo, ImageSource, ImageStore};

mod opengl;
pub use opengl::OpenGl;

mod void;
pub use void::Void;

mod params;
pub(crate) use params::Params;

#[derive(Copy, Clone, Default, Debug)]
pub struct Drawable {
    pub(crate) fill_verts: Option<(usize, usize)>,
    pub(crate) stroke_verts: Option<(usize, usize)>,
}

#[derive(Debug)]
pub enum CommandType {
    SetRenderTarget(RenderTarget),
    ClearRect {
        x: u32,
        y: u32,
        width: u32,
        height: u32,
        color: Color,
    },
    ConvexFill {
        params: Params,
    },
    ConcaveFill {
        stencil_params: Params,
        fill_params: Params,
    },
    Stroke {
        params: Params,
    },
    StencilStroke {
        params1: Params,
        params2: Params,
    },
    Triangles {
        params: Params,
    },
}

pub struct Command {
    pub(crate) cmd_type: CommandType,
    pub(crate) drawables: Vec<Drawable>,
    pub(crate) triangles_verts: Option<(usize, usize)>,
    pub(crate) image: Option<ImageId>,
    pub(crate) alpha_mask: Option<ImageId>,
    pub(crate) fill_rule: FillRule,
    pub(crate) composite_operation: CompositeOperationState,
}

impl Command {
    pub fn new(flavor: CommandType) -> Self {
        Self {
            cmd_type: flavor,
            drawables: Default::default(),
            triangles_verts: Default::default(),
            image: Default::default(),
            alpha_mask: Default::default(),
            fill_rule: Default::default(),
            composite_operation: Default::default(),
        }
    }
}

#[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd)]
pub enum RenderTarget {
    Screen,
    Image(ImageId),
}

/// This is the main renderer trait that the [Canvas](../struct.Canvas.html) draws to.
pub trait Renderer {
    type Image;

    fn set_size(&mut self, width: u32, height: u32, dpi: f32);

    fn render(&mut self, images: &ImageStore<Self::Image>, verts: &[Vertex], commands: &[Command]);

    fn alloc_image(&mut self, info: ImageInfo) -> Result<Self::Image, ErrorKind>;
    fn update_image(&mut self, image: &mut Self::Image, data: ImageSource, x: usize, y: usize)
        -> Result<(), ErrorKind>;
    fn delete_image(&mut self, image: Self::Image);

    fn screenshot(&mut self) -> Result<ImgVec<RGBA8>, ErrorKind>;
}

/// Vertex struct for specifying triangle geometry
#[derive(Copy, Clone, Debug, PartialEq, PartialOrd, Default)]
#[repr(C)]
pub struct Vertex {
    pub x: f32,
    pub y: f32,
    pub u: f32,
    pub v: f32,
}

impl Vertex {
    pub fn new(x: f32, y: f32, u: f32, v: f32) -> Self {
        Self { x, y, u, v }
    }

    pub fn set(&mut self, x: f32, y: f32, u: f32, v: f32) {
        *self = Self { x, y, u, v };
    }
}

#[derive(Copy, Clone, Debug, Eq, PartialEq, Hash)]
pub enum ShaderType {
    FillGradient,
    FillImage,
    Stencil,
    FillImageGradient
}

impl Default for ShaderType {
    fn default() -> Self {
        Self::FillGradient
    }
}

impl ShaderType {
    pub fn to_f32(self) -> f32 {
        match self {
            Self::FillGradient => 0.0,
            Self::FillImage => 1.0,
            Self::Stencil => 2.0,
            Self::FillImageGradient => 3.0
        }
    }
}