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Crate femto_mesh

Crate femto_mesh 

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Structs to represent and render vector grapics based meshes.

The main mesh is represented by the VectorMesh struct.

They can be animated using the Animation struct.

Structs§

Animation
A complete frame based animation.
AnimationFrame
An animation frame represented by a list of points and the duration.
AnimationState
Represents the state of the animation.
FillStyle
A style used for filling.
IndexedPath
An indexed path.
PathList
A list consisting of multiple indexed paths to be rendered separately.
SelectionEditor
A helper struct useful for editing vector meshes.
StrokeStyle
A style used for stroking.

Traits§

VectorMeshExtensions
A trait for extension methods for the vector mesh.

Type Aliases§

VectorMesh
The type of the vector mesh.