Struct feattle::Disk[][src]

pub struct Disk { /* fields omitted */ }
Expand description

Persist the data in the local filesystem, under a given directory.

At every save action, if the directory does not exist, it will be created.

Example

use feattle_core::{feattles, Feattles};
use feattle_sync::Disk;

feattles! {
    struct MyToggles {
        a: bool,
    }
}

let my_toggles = MyToggles::new(Disk::new("some/local/directory"));

Implementations

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Save current state of all feattles.

Load the current state of all feattles. With no previous state existed, Ok(None) should be returned. Read more

Save the full history of a single feattle.

Load the full history of a single feattle. With the feattle has no history, Ok(None) should be returned. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.