[][src]Struct factorio_blueprint::objects::Entity

pub struct Entity {
    pub entity_number: EntityNumber,
    pub name: Prototype,
    pub position: Position,
    pub direction: Option<u8>,
    pub orientation: Option<R64>,
    pub connections: Option<EntityConnections>,
    pub control_behaviour: Option<ControlBehaviour>,
    pub items: Option<ItemRequest>,
    pub recipe: Option<Prototype>,
    pub bar: Option<ItemStackIndex>,
    pub inventory: Option<Inventory>,
    pub infinity_settings: Option<InfinitySettings>,
    pub type_: Option<EntityType>,
    pub input_priority: Option<EntityPriority>,
    pub output_priority: Option<EntityPriority>,
    pub filter: Option<Prototype>,
    pub filters: Option<Vec<ItemFilter>>,
    pub filter_mode: Option<EntityFilterMode>,
    pub override_stack_size: Option<u8>,
    pub drop_position: Option<Position>,
    pub pickup_position: Option<Position>,
    pub request_filters: Option<Vec<LogisticFilter>>,
    pub request_from_buffers: Option<bool>,
    pub parameters: Option<SpeakerParameter>,
    pub alert_parameters: Option<SpeakerAlertParameter>,
    pub auto_launch: Option<bool>,
    pub variation: Option<GraphicsVariation>,
    pub color: Option<Color>,
    pub station: Option<String>,
}

https://wiki.factorio.com/Blueprint_string_format#Entity_object

Fields

entity_number: EntityNumbername: Prototypeposition: Positiondirection: Option<u8>orientation: Option<R64>connections: Option<EntityConnections>control_behaviour: Option<ControlBehaviour>items: Option<ItemRequest>recipe: Option<Prototype>bar: Option<ItemStackIndex>inventory: Option<Inventory>infinity_settings: Option<InfinitySettings>type_: Option<EntityType>input_priority: Option<EntityPriority>output_priority: Option<EntityPriority>filter: Option<Prototype>filters: Option<Vec<ItemFilter>>filter_mode: Option<EntityFilterMode>override_stack_size: Option<u8>drop_position: Option<Position>pickup_position: Option<Position>request_filters: Option<Vec<LogisticFilter>>request_from_buffers: Option<bool>parameters: Option<SpeakerParameter>alert_parameters: Option<SpeakerAlertParameter>auto_launch: Option<bool>variation: Option<GraphicsVariation>color: Option<Color>station: Option<String>

Trait Implementations

impl Clone for Entity[src]

impl Debug for Entity[src]

impl<'de> Deserialize<'de> for Entity[src]

impl Eq for Entity[src]

impl PartialEq<Entity> for Entity[src]

impl Serialize for Entity[src]

impl StructuralEq for Entity[src]

impl StructuralPartialEq for Entity[src]

Auto Trait Implementations

impl RefUnwindSafe for Entity

impl Send for Entity

impl Sync for Entity

impl Unpin for Entity

impl UnwindSafe for Entity

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.