Event listener primitives
This crate provides a low-level primitive for building Node.js-like event listeners.
The 2 primitives are Bag
that is a container for event handlers and HandlerId
that will remove event handler from the bag on drop.
Close to real-world usage example:
use event_listener_primitives::{Bag, HandlerId};
use std::sync::Arc;
#[derive(Default)]
struct Handlers {
bar: Bag<'static, dyn Fn() + Send>,
closed: Bag<'static, dyn FnOnce() + Send>,
}
struct Inner {
handlers: Arc<Handlers>,
}
impl Drop for Inner {
fn drop(&mut self) {
self.handlers.closed.call_once_simple();
}
}
#[derive(Clone)]
pub struct Foo {
inner: Arc<Inner>,
}
impl Foo {
pub fn new() -> Self {
let handlers = Arc::<Handlers>::default();
let inner = Arc::new(Inner { handlers });
Self { inner }
}
pub fn do_bar(&self) {
self.inner.handlers.bar.call_simple();
}
pub fn on_bar<F: Fn() + Send + 'static>(&self, callback: F) -> HandlerId {
self.inner.handlers.bar.add(Box::new(callback))
}
pub fn on_closed<F: FnOnce() + Send + 'static>(&self, callback: F) -> HandlerId {
self.inner.handlers.closed.add(Box::new(callback))
}
}
fn main() {
let foo = Foo::new();
let on_bar_handler_id = foo.on_bar(|| {
println!("On bar");
});
foo
.on_closed(|| {
println!("On closed");
})
.detach();
foo.do_bar();
drop(on_bar_handler_id);
foo.do_bar();
drop(foo);
println!("Done");
}
The output will be:
On bar
On closed
Done
Contribution
Feel free to create issues and send pull requests, they are highly appreciated!
License
Zero-Clause BSD
https://opensource.org/licenses/0BSD
https://tldrlegal.com/license/bsd-0-clause-license