Crate evdev

Crate evdev 

Source
Expand description

Linux event device handling.

The Linux kernel’s “evdev” subsystem exposes input devices to userspace in a generic, consistent way. I’ll try to explain the device model as completely as possible. The upstream kernel documentation is split across two files:

The evdev kernel system exposes input devices as character devices in /dev/input, typically /dev/input/eventX where X is an integer. Userspace applications can use ioctl system calls to interact with these devices. Libraries such as this one abstract away the low level calls to provide a high level interface.

Applications can interact with uinput by writing to /dev/uinput to create virtual devices and send events to the virtual devices. Virtual devices are created in /sys/devices/virtual/input.

§Devices

Devices can be opened directly via their path:

use evdev::Device;
let device = Device::open("/dev/input/event0")?;

This approach requires the calling process to have the appropriate privileges to open the device node (typically this requires running as root user). Alternatively a device can be created from an already open file descriptor. This approach is useful where the file descriptor is provided by an external privileged process (e.g. systemd’s logind):

use evdev::Device;
use std::fs::File;
use std::os::fd::OwnedFd;
let f = File::open("/dev/input/event0")?;
let fd = OwnedFd::from(f);
let device = Device::from_fd(fd)?;

§Input Events

Devices emit events, represented by the [InputEvent] struct. A input event has three main fields: event type, code and value

The kernel documentation specifies different event types, reperesented by the [EventType] struct. Each device can support a subset of those types. See [Device::supported_events()]. For each of the known event types there is a new-type wrapper around [InputEvent]
in [event_variants] see the module documenation for more info about those.

For most event types the kernel documentation also specifies a set of codes, represented by a new-type e.g. [KeyCode]. The individual codes of a [EventType] that a device supports can be retrieved through the Device::supported_*() methods, e.g. [Device::supported_keys()]:

use evdev::{Device, KeyCode};
let device = Device::open("/dev/input/event0")?;
// check if the device has an ENTER key
if device.supported_keys().map_or(false, |keys| keys.contains(KeyCode::KEY_ENTER)) {
    println!("are you prepared to ENTER the world of evdev?");
} else {
    println!(":(");
}

A [InputEvent] with a type of [EventType::KEY] a code of [KeyCode::KEY_ENTER] and a value of 1 is emitted when the Enter key is pressed.

All events (even single events) are sent in batches followed by a synchronization event: EV_SYN / SYN_REPORT / 0. Events are grouped into batches based on if they are related and occur simultaneously, for example movement of a mouse triggers a movement event for the X and Y axes separately in a batch of 2 events.

The evdev crate exposes functions to query the current state of a device from the kernel, as well as a function that can be called continuously to provide an iterator over update events as they arrive.

§Matching Events

When reading from an input Device it is often useful to check which type/code or value the event has. This library provides the [EventSummary] enum which can be used to match specific events. Calling [InputEvent::destructure] will return that enum.

use evdev::*;
let mut device = Device::open("/dev/input/event0")?;
loop {
    for event in device.fetch_events().unwrap(){
        match event.destructure(){
            EventSummary::Key(ev, KeyCode::KEY_A, 1) => {
                println!("Key 'a' was pressed, got event: {:?}", ev);
            },
            EventSummary::Key(_, key_type, 0) => {
                println!("Key {:?} was released", key_type);
            },
            EventSummary::AbsoluteAxis(_, axis, value) => {
                println!("The Axis {:?} was moved to {}", axis, value);
            },
            _ => println!("got a different event!")
        }
    }
}

§Synchronizing versus Raw modes

This library can be used in either Raw or Synchronizing modes, which correspond roughly to evdev’s LIBEVDEV_READ_FLAG_NORMAL and LIBEVDEV_READ_FLAG_SYNC modes, respectively. In both modes, calling fetch_events and driving the resulting iterator to completion will provide a stream of real-time events from the underlying kernel device state. As the state changes, the kernel will write events into a ring buffer. If the buffer becomes full, the kernel will drop events from the ring buffer and leave an event telling userspace that it did so. At this point, if the application were using the events it received to update its internal idea of what state the hardware device is in, it will be wrong: it is missing some events.

In synchronous mode, this library tries to ease that pain by removing the corrupted events and injecting fake events as if the device had updated normally. Note that this is best-effort; events can never be recovered once lost. This synchronization comes at a performance cost: each set of input events read from the kernel in turn updates an internal state buffer, and events must be internally held back until the end of each frame. If this latency is unacceptable or for any reason you want to see every event directly, a raw stream reader is also provided.

As an example of how synchronization behaves, if a switch is toggled twice there will be two switch events in the buffer. However, if the kernel needs to drop events, when the device goes to synchronize state with the kernel only one (or zero, if the switch is in the same state as it was before the sync) switch events will be visible in the stream.

This cache can also be queried. For example, the [DeviceState::led_vals] method will tell you which LEDs are currently lit on the device. As calling code consumes each iterator, this state will be updated, and it will be fully re-synchronized with the kernel if the stream drops any events.

It is recommended that you dedicate a thread to processing input events, or use epoll or an async runtime with the fd returned by <Device as AsRawFd>::as_raw_fd to process events when they are ready.

For demonstrations of how to use this library in blocking, nonblocking, and async (tokio) modes, please reference the “examples” directory.