Struct euclid::TypedTranslation3D
source · #[repr(C)]pub struct TypedTranslation3D<T, Src, Dst> {
pub x: T,
pub y: T,
pub z: T,
/* private fields */
}
Expand description
A 3d transformation from a space to another that can only express translations.
The main benefit of this type over a TypedVector3D is the ability to cast between a source and a destination spaces.
Fields
x: T
y: T
z: T
Implementations
sourceimpl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>
impl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>
sourceimpl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>where
T: Copy,
impl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>where
T: Copy,
sourceimpl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>where
T: Copy + Zero,
impl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>where
T: Copy + Zero,
sourceimpl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>where
T: Zero + PartialEq,
impl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>where
T: Zero + PartialEq,
pub fn is_identity(&self) -> bool
sourceimpl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>where
T: Copy + Add<T, Output = T>,
impl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>where
T: Copy + Add<T, Output = T>,
sourcepub fn transform_point3d(&self, p: &TypedPoint3D<T, Src>) -> TypedPoint3D<T, Dst>
pub fn transform_point3d(&self, p: &TypedPoint3D<T, Src>) -> TypedPoint3D<T, Dst>
Translate a point and cast its unit.
sourcepub fn transform_point2d(&self, p: &TypedPoint2D<T, Src>) -> TypedPoint2D<T, Dst>
pub fn transform_point2d(&self, p: &TypedPoint2D<T, Src>) -> TypedPoint2D<T, Dst>
Translate a point and cast its unit.
sourcepub fn transform_rect(&self, r: &TypedRect<T, Src>) -> TypedRect<T, Dst>
pub fn transform_rect(&self, r: &TypedRect<T, Src>) -> TypedRect<T, Dst>
Translate a rectangle and cast its unit.
sourcepub fn transform_size(&self, s: &TypedSize2D<T, Src>) -> TypedSize2D<T, Dst>
pub fn transform_size(&self, s: &TypedSize2D<T, Src>) -> TypedSize2D<T, Dst>
No-op, just cast the unit.
sourcepub fn to_vector(&self) -> TypedVector3D<T, Src>
pub fn to_vector(&self) -> TypedVector3D<T, Src>
Cast into a 3D vector.
sourceimpl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>where
T: Copy + Neg<Output = T>,
impl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>where
T: Copy + Neg<Output = T>,
sourcepub fn inverse(&self) -> TypedTranslation3D<T, Dst, Src>
pub fn inverse(&self) -> TypedTranslation3D<T, Dst, Src>
Return the inverse transformation.
sourceimpl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>where
T: Copy + Clone + Add<T, Output = T> + Sub<T, Output = T> + Mul<T, Output = T> + Div<T, Output = T> + Neg<Output = T> + PartialOrd + Trig + One + Zero,
impl<T, Src, Dst> TypedTranslation3D<T, Src, Dst>where
T: Copy + Clone + Add<T, Output = T> + Sub<T, Output = T> + Mul<T, Output = T> + Div<T, Output = T> + Neg<Output = T> + PartialOrd + Trig + One + Zero,
sourcepub fn to_transform(&self) -> TypedTransform3D<T, Src, Dst>
pub fn to_transform(&self) -> TypedTransform3D<T, Src, Dst>
Returns the matrix representation of this translation.
Trait Implementations
sourceimpl<T, Src, Dst1, Dst2> Add<TypedTranslation3D<T, Dst1, Dst2>> for TypedTranslation3D<T, Src, Dst1>where
T: Copy + Add<T, Output = T>,
impl<T, Src, Dst1, Dst2> Add<TypedTranslation3D<T, Dst1, Dst2>> for TypedTranslation3D<T, Src, Dst1>where
T: Copy + Add<T, Output = T>,
type Output = TypedTranslation3D<T, Src, Dst2>
type Output = TypedTranslation3D<T, Src, Dst2>
The resulting type after applying the
+
operator.sourcefn add(
self,
other: TypedTranslation3D<T, Dst1, Dst2>
) -> TypedTranslation3D<T, Src, Dst2>
fn add(
self,
other: TypedTranslation3D<T, Dst1, Dst2>
) -> TypedTranslation3D<T, Src, Dst2>
Performs the
+
operation. Read moresourceimpl<T: Clone, Src, Dst> Clone for TypedTranslation3D<T, Src, Dst>
impl<T: Clone, Src, Dst> Clone for TypedTranslation3D<T, Src, Dst>
sourceimpl<T, Src, Dst> Debug for TypedTranslation3D<T, Src, Dst>where
T: Copy + Debug,
impl<T, Src, Dst> Debug for TypedTranslation3D<T, Src, Dst>where
T: Copy + Debug,
sourceimpl<T, Src, Dst> Default for TypedTranslation3D<T, Src, Dst>where
T: Copy + Zero,
impl<T, Src, Dst> Default for TypedTranslation3D<T, Src, Dst>where
T: Copy + Zero,
sourceimpl<T, Src, Dst> From<TypedVector3D<T, Src>> for TypedTranslation3D<T, Src, Dst>where
T: Copy,
impl<T, Src, Dst> From<TypedVector3D<T, Src>> for TypedTranslation3D<T, Src, Dst>where
T: Copy,
sourcefn from(v: TypedVector3D<T, Src>) -> Self
fn from(v: TypedVector3D<T, Src>) -> Self
Converts to this type from the input type.
sourceimpl<T, Src, Dst> Hash for TypedTranslation3D<T, Src, Dst>where
T: Hash,
impl<T, Src, Dst> Hash for TypedTranslation3D<T, Src, Dst>where
T: Hash,
sourceimpl<T, Src, Dst> Into<TypedTransform3D<T, Src, Dst>> for TypedTranslation3D<T, Src, Dst>where
T: Copy + Clone + Add<T, Output = T> + Sub<T, Output = T> + Mul<T, Output = T> + Div<T, Output = T> + Neg<Output = T> + PartialOrd + Trig + One + Zero,
impl<T, Src, Dst> Into<TypedTransform3D<T, Src, Dst>> for TypedTranslation3D<T, Src, Dst>where
T: Copy + Clone + Add<T, Output = T> + Sub<T, Output = T> + Mul<T, Output = T> + Div<T, Output = T> + Neg<Output = T> + PartialOrd + Trig + One + Zero,
sourcefn into(self) -> TypedTransform3D<T, Src, Dst>
fn into(self) -> TypedTransform3D<T, Src, Dst>
Converts this type into the (usually inferred) input type.
sourceimpl<T, Src, Dst> Into<TypedVector3D<T, Src>> for TypedTranslation3D<T, Src, Dst>where
T: Copy,
impl<T, Src, Dst> Into<TypedVector3D<T, Src>> for TypedTranslation3D<T, Src, Dst>where
T: Copy,
sourcefn into(self) -> TypedVector3D<T, Src>
fn into(self) -> TypedVector3D<T, Src>
Converts this type into the (usually inferred) input type.
sourceimpl<T, Src, Dst> PartialEq<TypedTranslation3D<T, Src, Dst>> for TypedTranslation3D<T, Src, Dst>where
T: PartialEq,
impl<T, Src, Dst> PartialEq<TypedTranslation3D<T, Src, Dst>> for TypedTranslation3D<T, Src, Dst>where
T: PartialEq,
sourceimpl<T, Src, Dst1, Dst2> Sub<TypedTranslation3D<T, Dst1, Dst2>> for TypedTranslation3D<T, Src, Dst2>where
T: Copy + Sub<T, Output = T>,
impl<T, Src, Dst1, Dst2> Sub<TypedTranslation3D<T, Dst1, Dst2>> for TypedTranslation3D<T, Src, Dst2>where
T: Copy + Sub<T, Output = T>,
type Output = TypedTranslation3D<T, Src, Dst1>
type Output = TypedTranslation3D<T, Src, Dst1>
The resulting type after applying the
-
operator.sourcefn sub(
self,
other: TypedTranslation3D<T, Dst1, Dst2>
) -> TypedTranslation3D<T, Src, Dst1>
fn sub(
self,
other: TypedTranslation3D<T, Dst1, Dst2>
) -> TypedTranslation3D<T, Src, Dst1>
Performs the
-
operation. Read moreimpl<T: Copy, Src, Dst> Copy for TypedTranslation3D<T, Src, Dst>
impl<T, Src, Dst> Eq for TypedTranslation3D<T, Src, Dst>where
T: Eq,
Auto Trait Implementations
impl<T, Src, Dst> RefUnwindSafe for TypedTranslation3D<T, Src, Dst>where
Dst: RefUnwindSafe,
Src: RefUnwindSafe,
T: RefUnwindSafe,
impl<T, Src, Dst> Send for TypedTranslation3D<T, Src, Dst>where
Dst: Send,
Src: Send,
T: Send,
impl<T, Src, Dst> Sync for TypedTranslation3D<T, Src, Dst>where
Dst: Sync,
Src: Sync,
T: Sync,
impl<T, Src, Dst> Unpin for TypedTranslation3D<T, Src, Dst>where
Dst: Unpin,
Src: Unpin,
T: Unpin,
impl<T, Src, Dst> UnwindSafe for TypedTranslation3D<T, Src, Dst>where
Dst: UnwindSafe,
Src: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more