Struct euclid::BoolVector2D [−][src]
Fields
x: bool
y: bool
Methods
impl BoolVector2D
[src]
impl BoolVector2D
pub fn all(&self) -> bool
[src]
pub fn all(&self) -> bool
pub fn any(&self) -> bool
[src]
pub fn any(&self) -> bool
pub fn none(&self) -> bool
[src]
pub fn none(&self) -> bool
pub fn and(&self, other: Self) -> Self
[src]
pub fn and(&self, other: Self) -> Self
pub fn or(&self, other: Self) -> Self
[src]
pub fn or(&self, other: Self) -> Self
pub fn not(&self) -> Self
[src]
pub fn not(&self) -> Self
pub fn select_point<T: Copy, U>(
&self,
a: &TypedPoint2D<T, U>,
b: &TypedPoint2D<T, U>
) -> TypedPoint2D<T, U>
[src]
pub fn select_point<T: Copy, U>(
&self,
a: &TypedPoint2D<T, U>,
b: &TypedPoint2D<T, U>
) -> TypedPoint2D<T, U>
pub fn select_vector<T: Copy, U>(
&self,
a: &TypedVector2D<T, U>,
b: &TypedVector2D<T, U>
) -> TypedVector2D<T, U>
[src]
pub fn select_vector<T: Copy, U>(
&self,
a: &TypedVector2D<T, U>,
b: &TypedVector2D<T, U>
) -> TypedVector2D<T, U>
pub fn select_size<T: Copy, U>(
&self,
a: &TypedSize2D<T, U>,
b: &TypedSize2D<T, U>
) -> TypedSize2D<T, U>
[src]
pub fn select_size<T: Copy, U>(
&self,
a: &TypedSize2D<T, U>,
b: &TypedSize2D<T, U>
) -> TypedSize2D<T, U>
Trait Implementations
impl Copy for BoolVector2D
[src]
impl Copy for BoolVector2D
impl Clone for BoolVector2D
[src]
impl Clone for BoolVector2D
fn clone(&self) -> BoolVector2D
[src]
fn clone(&self) -> BoolVector2D
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for BoolVector2D
[src]
impl Debug for BoolVector2D
fn fmt(&self, f: &mut Formatter) -> Result
[src]
fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl PartialEq for BoolVector2D
[src]
impl PartialEq for BoolVector2D
fn eq(&self, other: &BoolVector2D) -> bool
[src]
fn eq(&self, other: &BoolVector2D) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &BoolVector2D) -> bool
[src]
fn ne(&self, other: &BoolVector2D) -> bool
This method tests for !=
.
impl Eq for BoolVector2D
[src]
impl Eq for BoolVector2D
impl Hash for BoolVector2D
[src]
impl Hash for BoolVector2D
Auto Trait Implementations
impl Send for BoolVector2D
impl Send for BoolVector2D
impl Sync for BoolVector2D
impl Sync for BoolVector2D