Struct euclid::matrix4d::TypedMatrix4D [] [src]

pub struct TypedMatrix4D<T, Src, Dst> {
    pub m11: T,
    pub m12: T,
    pub m13: T,
    pub m14: T,
    pub m21: T,
    pub m22: T,
    pub m23: T,
    pub m24: T,
    pub m31: T,
    pub m32: T,
    pub m33: T,
    pub m34: T,
    pub m41: T,
    pub m42: T,
    pub m43: T,
    pub m44: T,
    // some fields omitted
}

A 4 by 4 matrix stored in row-major order in memory, useful to represent 3d transformations.

Matrices can be parametrized over the source and destination units, to describe a transformation from a space to another. For example, TypedMatrix4D::transform_point4d takes a TypedPoint4D and returns a TypedPoint4D.

Matrices expose a set of convenience methods for pre- and post-transformations. A pre-transformation corresponds to adding an operation that is applied before the rest of the transformation, while a post-transformation adds an operation that is appled after.

Fields

Methods

impl<T, Src, Dst> TypedMatrix4D<T, Src, Dst>
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Create a matrix specifying its components in row-major order.

For example, the translation terms m41, m42, m43 on the last row with the row-major convention) are the 13rd, 14th and 15th parameters.

Create a matrix specifying its components in column-major order.

For example, the translation terms m41, m42, m43 on the last column with the column-major convention) are the 4th, 8th and 12nd parameters.

impl<T, Src, Dst> TypedMatrix4D<T, Src, Dst> where T: Copy + Clone + Add<T, Output=T> + Sub<T, Output=T> + Mul<T, Output=T> + Div<T, Output=T> + Neg<Output=T> + ApproxEq<T> + PartialOrd + Trig + One + Zero
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Create a 4 by 4 matrix representing a 2d transformation, specifying its components in row-major order.

Create an orthogonal projection matrix.

Returns true if this matrix can be represented with a TypedMatrix2D.

See https://drafts.csswg.org/css-transforms/#2d-matrix

Create a 2D matrix picking the relevent terms from this matrix.

This method assumes that self represents a 2d transformation, callers should check that self.is_2d() returns true beforehand.

Returns the same matrix with a different destination unit.

Returns the same matrix with a different source unit.

Drop the units, preserving only the numeric value.

Tag a unitless value with units.

Returns the multiplication of the two matrices such that mat's transformation applies after self's transformation.

Returns the multiplication of the two matrices such that mat's transformation applies before self's transformation.

Returns the inverse matrix if possible.

Compute the determinant of the matrix.

Multiplies all of the matrix's component by a scalar and returns the result.

Convenience function to create a scale matrix from a ScaleFactor.

Returns the given 2d point transformed by this matrix.

The input point must be use the unit Src, and the returned point has the unit Dst.

Returns the given 3d point transformed by this matrix.

The input point must be use the unit Src, and the returned point has the unit Dst.

Returns the given 4d point transformed by this matrix.

The input point must be use the unit Src, and the returned point has the unit Dst.

Returns a rectangle that encompasses the result of transforming the given rectangle by this matrix.

Create a 3d translation matrix

Returns a matrix with a translation applied before self's transformation.

Returns a matrix with a translation applied after self's transformation.

Create a 3d scale matrix

Returns a matrix with a scale applied before self's transformation.

Returns a matrix with a scale applied after self's transformation.

Create a 3d rotation matrix from an angle / axis. The supplied axis must be normalized.

Returns a matrix with a rotation applied after self's transformation.

Returns a matrix with a rotation applied before self's transformation.

Create a simple perspective projection matrix

impl<T: Copy, Src, Dst> TypedMatrix4D<T, Src, Dst>
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Returns an array containing this matrix's terms in row-major order (the order in which the matrix is actually laid out in memory).

Returns an array containing this matrix's terms in column-major order.

Returns an array containing this matrix's 4 rows in (in row-major order) as arrays.

This is a convenience method to interface with other libraries like glium.

Returns an array containing this matrix's 4 columns in (in row-major order, or 4 rows in column-major order) as arrays.

This is a convenience method to interface with other libraries like glium.

Trait Implementations

impl<T: Clone, Src, Dst> Clone for TypedMatrix4D<T, Src, Dst>
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<T: Copy, Src, Dst> Copy for TypedMatrix4D<T, Src, Dst>
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impl<T, Src, Dst> HeapSizeOf for TypedMatrix4D<T, Src, Dst> where T: HeapSizeOf
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Measure the size of any heap-allocated structures that hang off this value, but not the space taken up by the value itself (i.e. what size_of:: measures, more or less); that space is handled by the implementation of HeapSizeOf for Box below. Read more

impl<T, Src, Dst> Deserialize for TypedMatrix4D<T, Src, Dst> where T: Deserialize
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Deserialize this value given this Deserializer.

impl<T, Src, Dst> Serialize for TypedMatrix4D<T, Src, Dst> where T: Serialize
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Serializes this value into this serializer.

impl<T, Src, Dst> Eq for TypedMatrix4D<T, Src, Dst> where T: Eq
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impl<T, Src, Dst> PartialEq for TypedMatrix4D<T, Src, Dst> where T: PartialEq
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<T, Src, Dst> Hash for TypedMatrix4D<T, Src, Dst> where T: Hash
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Feeds this value into the state given, updating the hasher as necessary.

Feeds a slice of this type into the state provided.

impl<T: Copy + Debug, Src, Dst> Debug for TypedMatrix4D<T, Src, Dst>
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Formats the value using the given formatter.