erg_bits 0.1.0

Bits ops and bit field trait and macro helper
Documentation
use crate::Bits;
use crate::IntoBits;

macro_rules! mask {
    ($Type:ty, $Range:expr) => {
        (((1 as $Type) << $Range.end()) - ((1 as $Type) << $Range.start()))
            | ((1 as $Type) << $Range.end())
    };
}

/// bits 的实际操作
pub trait BitsOps<T> {
    #[must_use = "set function dosen't modify the self in place, you should assign to it explicitly"]
    fn set(&self) -> T;
    
    #[must_use = "clr function dosen't modify the self in place, you should assign to it explicitly"]
    fn clr(&self) -> T;

    #[must_use = "revert function dosen't modify the self in place, you should assign to it explicitly"]
    fn revert(&self) -> T;

    #[must_use = "write function dosen't modify the self in place, you should assign to it explicitly"]
    fn write(&self, value: T) -> T;

    fn read(&self) -> T;
    fn is_clr(&self) -> bool;
    fn is_set(&self) -> bool;
    fn count_ones(&self) -> u32;
    fn msb(&self) -> bool;
    fn lsb(&self) -> bool;
}

macro_rules! impl_bitsops {
    ($($Type:ty) *) => {
        $(impl BitsOps<$Type> for Bits<$Type> {
            #[inline]
            fn msb(&self) -> bool {
                // let mask = mask!($Type, *self.range.end() ..= *self.range.end());
                // (self.value & mask) != 0
                self.value.bits(*self.range.end() ..= *self.range.end()).is_set()
            }
            #[inline]
            fn lsb(&self) -> bool {
                self.value.bits(*self.range.start() ..= *self.range.start()).is_set()
                // let mask = mask!($Type, *self.range.start() ..= *self.range.start());
                // (self.value & mask) != 0
            }
            #[inline]
            fn set(&self) -> $Type {
                let mask = mask!($Type, self.range);
                self.value | mask
            }
            #[inline]
            fn clr(&self) -> $Type {
                let mask = mask!($Type, self.range);
                self.value & (!mask)
            }
            #[inline]
            fn revert(&self) -> $Type {
                let mask = mask!($Type, self.range);
                self.value ^ mask
            }
            #[inline]
            fn write(&self, value: $Type) -> $Type {
                let mask = mask!($Type, self.range);
                (self.value & (!mask)) | ((value << self.range.start()) & mask)
            }
            #[inline]
            fn read(&self) -> $Type {
                let mask = mask!($Type, self.range);
                (self.value & mask) >> self.range.start()
            }
            #[inline]
            fn is_clr(&self) -> bool {
                self.read() == 0
            }
            #[inline]
            fn is_set(&self) -> bool {
                let mask = mask!($Type, self.range);
                (self.value & mask) == mask
            }
            /// 运行效率和标准库(编译器内部提供的)不相上下。
            #[inline]
            fn count_ones(&self) -> u32 {
                use core::convert::TryInto;
                let mut ret = self.read();
                let mut i = 1;
                while i <= core::mem::size_of::<$Type>() * 4 {
                    let max = !(0 as $Type);
                    let div = (1 << i) + 1;
                    let a:$Type = max / div;
                    let b:$Type = a << i;
                    ret = (a & ret) + ((b & ret) >> i);
                    i = i << 1;
                }
                ret.try_into().unwrap()
            }
        })*
    };
}
impl_bitsops!(u8 u16 u32 u64 u128 usize);

/// 这是一个示例,旨在演示思路
/// 1. 先每两个 bit 为一组计数,并且每一组之间可以并行计算。(利用了加法器的 bit 间的并行性)
/// 2. 合并,得出每 4 个 bit 为一组的计数
/// 3. 再次合并,得出每 8 个 bit 为一组的计数。
/// 4. 如果是单字节,则到此结束,否则以此类推下去。
#[inline]
fn __count_ones_u8(data: u8) -> u32 {
    let x1 = data & 0b0101_0101;
    let x2 = (data & 0b1010_1010) >> 1;

    let y = x1 + x2;
    let y1 = (y & 0b1100_1100) >> 2;
    let y2 = y & 0b0011_0011;

    let z = y1 + y2;
    let z1 = z & 0b0000_1111;
    let z2 = (z & 0b1111_0000) >> 4;

    return (z2 + z1) as u32;
}

/// 这是一个示例,旨在演示思路,实际上在计算 x1 和 x2 时没有并行。
/// 所以利用 u8 来计算 u16 不是一个好的做法,
/// 沿着 __count_ones_u8 的思路才是正道。
#[no_mangle]
fn __count_ones_u16(data: u16) -> u32 {
    let x1 = __count_ones_u8(data.to_ne_bytes()[1]);
    let x2 = __count_ones_u8(data.to_ne_bytes()[0]);
    x1 + x2
}