Trait erased_serde::Serializer [] [src]

pub trait Serializer {
    fn erased_serialize_bool(&mut self, _: bool) -> Result<(), Error>;
    fn erased_serialize_isize(&mut self, _: isize) -> Result<(), Error>;
    fn erased_serialize_i8(&mut self, _: i8) -> Result<(), Error>;
    fn erased_serialize_i16(&mut self, _: i16) -> Result<(), Error>;
    fn erased_serialize_i32(&mut self, _: i32) -> Result<(), Error>;
    fn erased_serialize_i64(&mut self, _: i64) -> Result<(), Error>;
    fn erased_serialize_usize(&mut self, _: usize) -> Result<(), Error>;
    fn erased_serialize_u8(&mut self, _: u8) -> Result<(), Error>;
    fn erased_serialize_u16(&mut self, _: u16) -> Result<(), Error>;
    fn erased_serialize_u32(&mut self, _: u32) -> Result<(), Error>;
    fn erased_serialize_u64(&mut self, _: u64) -> Result<(), Error>;
    fn erased_serialize_f32(&mut self, _: f32) -> Result<(), Error>;
    fn erased_serialize_f64(&mut self, _: f64) -> Result<(), Error>;
    fn erased_serialize_char(&mut self, _: char) -> Result<(), Error>;
    fn erased_serialize_str(&mut self, _: &str) -> Result<(), Error>;
    fn erased_serialize_bytes(&mut self, _: &[u8]) -> Result<(), Error>;
    fn erased_serialize_unit(&mut self) -> Result<(), Error>;
    fn erased_serialize_unit_struct(
        &mut self,
        name: &'static str
    ) -> Result<(), Error>; fn erased_serialize_unit_variant(
        &mut self,
        name: &'static str,
        variant_index: usize,
        variant: &'static str
    ) -> Result<(), Error>; fn erased_serialize_newtype_struct(
        &mut self,
        name: &'static str,
        v: &Serialize
    ) -> Result<(), Error>; fn erased_serialize_newtype_variant(
        &mut self,
        name: &'static str,
        variant_index: usize,
        variant: &'static str,
        v: &Serialize
    ) -> Result<(), Error>; fn erased_serialize_none(&mut self) -> Result<(), Error>; fn erased_serialize_some(&mut self, v: &Serialize) -> Result<(), Error>; fn erased_serialize_seq(
        &mut self,
        len: Option<usize>
    ) -> Result<SeqState, Error>; fn erased_serialize_seq_elt(
        &mut self,
        state: &mut SeqState,
        v: &Serialize
    ) -> Result<(), Error>; fn erased_serialize_seq_end(&mut self, state: SeqState) -> Result<(), Error>; fn erased_serialize_seq_fixed_size(
        &mut self,
        size: usize
    ) -> Result<SeqState, Error>; fn erased_serialize_tuple(
        &mut self,
        len: usize
    ) -> Result<TupleState, Error>; fn erased_serialize_tuple_elt(
        &mut self,
        state: &mut TupleState,
        v: &Serialize
    ) -> Result<(), Error>; fn erased_serialize_tuple_end(
        &mut self,
        state: TupleState
    ) -> Result<(), Error>; fn erased_serialize_tuple_struct(
        &mut self,
        name: &'static str,
        len: usize
    ) -> Result<TupleStructState, Error>; fn erased_serialize_tuple_struct_elt(
        &mut self,
        state: &mut TupleStructState,
        v: &Serialize
    ) -> Result<(), Error>; fn erased_serialize_tuple_struct_end(
        &mut self,
        state: TupleStructState
    ) -> Result<(), Error>; fn erased_serialize_tuple_variant(
        &mut self,
        name: &'static str,
        variant_index: usize,
        variant: &'static str,
        len: usize
    ) -> Result<TupleVariantState, Error>; fn erased_serialize_tuple_variant_elt(
        &mut self,
        state: &mut TupleVariantState,
        v: &Serialize
    ) -> Result<(), Error>; fn erased_serialize_tuple_variant_end(
        &mut self,
        state: TupleVariantState
    ) -> Result<(), Error>; fn erased_serialize_map(
        &mut self,
        len: Option<usize>
    ) -> Result<MapState, Error>; fn erased_serialize_map_key(
        &mut self,
        state: &mut MapState,
        k: &Serialize
    ) -> Result<(), Error>; fn erased_serialize_map_value(
        &mut self,
        state: &mut MapState,
        v: &Serialize
    ) -> Result<(), Error>; fn erased_serialize_map_end(&mut self, state: MapState) -> Result<(), Error>; fn erased_serialize_struct(
        &mut self,
        name: &'static str,
        len: usize
    ) -> Result<StructState, Error>; fn erased_serialize_struct_elt(
        &mut self,
        state: &mut StructState,
        k: &'static str,
        v: &Serialize
    ) -> Result<(), Error>; fn erased_serialize_struct_end(
        &mut self,
        state: StructState
    ) -> Result<(), Error>; fn erased_serialize_struct_variant(
        &mut self,
        name: &'static str,
        variant_index: usize,
        variant: &'static str,
        len: usize
    ) -> Result<StructVariantState, Error>; fn erased_serialize_struct_variant_elt(
        &mut self,
        state: &mut StructVariantState,
        k: &'static str,
        v: &Serialize
    ) -> Result<(), Error>; fn erased_serialize_struct_variant_end(
        &mut self,
        state: StructVariantState
    ) -> Result<(), Error>; }

Required Methods

Trait Implementations

impl<'a> Serializer for &'a mut Serializer
[src]

The error type that can be returned if some error occurs during serialization.

A state object that is initialized by serialize_seq, passed to serialize_seq_elt, and consumed by serialize_seq_end. Use () if no state is required. Read more

A state object that is initialized by serialize_tuple, passed to serialize_tuple_elt, and consumed by serialize_tuple_end. Use () if no state is required. Read more

A state object that is initialized by serialize_tuple_struct, passed to serialize_tuple_struct_elt, and consumed by serialize_tuple_struct_end. Use () if no state is required. Read more

A state object that is initialized by serialize_tuple_variant, passed to serialize_tuple_variant_elt, and consumed by serialize_tuple_variant_end. Use () if no state is required. Read more

A state object that is initialized by serialize_map, passed to serialize_map_elt, and consumed by serialize_map_end. Use () if no state is required. Read more

A state object that is initialized by serialize_struct, passed to serialize_struct_elt, and consumed by serialize_struct_end. Use () if no state is required. Read more

A state object that is initialized by serialize_struct_variant, passed to serialize_struct_variant_elt, and consumed by serialize_struct_variant_end. Use () if no state is required. Read more

Serializes a bool value.

Serializes an isize value. If the format does not differentiate between isize and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i8 value. If the format does not differentiate between i8 and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i16 value. If the format does not differentiate between i16 and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i32 value. If the format does not differentiate between i32 and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i64 value.

Serializes a usize value. If the format does not differentiate between usize and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes a u8 value. If the format does not differentiate between u8 and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes a u16 value. If the format does not differentiate between u16 and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes a u32 value. If the format does not differentiate between u32 and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes au64` value.

Serializes an f32 value. If the format does not differentiate between f32 and f64, a reasonable implementation would be to cast the value to f64 and forward to serialize_f64. Read more

Serializes an f64 value.

Serializes a character. If the format does not support characters, it is reasonable to serialize it as a single element str or a u32. Read more

Serializes a &str.

Enables serializers to serialize byte slices more compactly or more efficiently than other types of slices. If no efficient implementation is available, a reasonable implementation would be to forward to serialize_seq. If forwarded, the implementation looks usually just like this: rust let mut state = try!(self.serialize_seq(value)); for b in value { try!(self.serialize_seq_elt(&mut state, b)); } self.serialize_seq_end(state) Read more

Serializes a () value. It's reasonable to just not serialize anything.

Serializes a unit struct value. A reasonable implementation would be to forward to serialize_unit. Read more

Serializes a unit variant, otherwise known as a variant with no arguments. A reasonable implementation would be to forward to serialize_unit. Read more

Allows a tuple struct with a single element, also known as a newtype struct, to be more efficiently serialized than a tuple struct with multiple items. A reasonable implementation would be to forward to serialize_tuple_struct or to just serialize the inner value without wrapping. Read more

Allows a variant with a single item to be more efficiently serialized than a variant with multiple items. A reasonable implementation would be to forward to serialize_tuple_variant. Read more

Serializes a None value.

Serializes a Some(...) value.

Begins to serialize a sequence. This call must be followed by zero or more calls to serialize_seq_elt, then a call to serialize_seq_end. Read more

Serializes a sequence element. Must have previously called serialize_seq. Read more

Finishes serializing a sequence.

Begins to serialize a sequence whose length will be known at deserialization time. This call must be followed by zero or more calls to serialize_seq_elt, then a call to serialize_seq_end. A reasonable implementation would be to forward to serialize_seq. Read more

Begins to serialize a tuple. This call must be followed by zero or more calls to serialize_tuple_elt, then a call to serialize_tuple_end. A reasonable implementation would be to forward to serialize_seq. Read more

Serializes a tuple element. Must have previously called serialize_tuple. Read more

Finishes serializing a tuple.

Begins to serialize a tuple struct. This call must be followed by zero or more calls to serialize_tuple_struct_elt, then a call to serialize_tuple_struct_end. A reasonable implementation would be to forward to serialize_tuple. Read more

Serializes a tuple struct element. Must have previously called serialize_tuple_struct. Read more

Finishes serializing a tuple struct.

Begins to serialize a tuple variant. This call must be followed by zero or more calls to serialize_tuple_variant_elt, then a call to serialize_tuple_variant_end. A reasonable implementation would be to forward to serialize_tuple_struct. Read more

Serializes a tuple variant element. Must have previously called serialize_tuple_variant. Read more

Finishes serializing a tuple variant.

Begins to serialize a map. This call must be followed by zero or more calls to serialize_map_key and serialize_map_value, then a call to serialize_map_end. Read more

Serialize a map key. Must have previously called serialize_map.

Serialize a map value. Must have previously called serialize_map.

Finishes serializing a map.

Begins to serialize a struct. This call must be followed by zero or more calls to serialize_struct_elt, then a call to serialize_struct_end. Read more

Serializes a struct field. Must have previously called serialize_struct. Read more

Finishes serializing a struct.

Begins to serialize a struct variant. This call must be followed by zero or more calls to serialize_struct_variant_elt, then a call to serialize_struct_variant_end. Read more

Serialize a struct variant element. Must have previously called serialize_struct_variant. Read more

Finishes serializing a struct variant.

impl<'a> Serializer for &'a mut Serializer + Send
[src]

The error type that can be returned if some error occurs during serialization.

A state object that is initialized by serialize_seq, passed to serialize_seq_elt, and consumed by serialize_seq_end. Use () if no state is required. Read more

A state object that is initialized by serialize_tuple, passed to serialize_tuple_elt, and consumed by serialize_tuple_end. Use () if no state is required. Read more

A state object that is initialized by serialize_tuple_struct, passed to serialize_tuple_struct_elt, and consumed by serialize_tuple_struct_end. Use () if no state is required. Read more

A state object that is initialized by serialize_tuple_variant, passed to serialize_tuple_variant_elt, and consumed by serialize_tuple_variant_end. Use () if no state is required. Read more

A state object that is initialized by serialize_map, passed to serialize_map_elt, and consumed by serialize_map_end. Use () if no state is required. Read more

A state object that is initialized by serialize_struct, passed to serialize_struct_elt, and consumed by serialize_struct_end. Use () if no state is required. Read more

A state object that is initialized by serialize_struct_variant, passed to serialize_struct_variant_elt, and consumed by serialize_struct_variant_end. Use () if no state is required. Read more

Serializes a bool value.

Serializes an isize value. If the format does not differentiate between isize and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i8 value. If the format does not differentiate between i8 and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i16 value. If the format does not differentiate between i16 and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i32 value. If the format does not differentiate between i32 and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i64 value.

Serializes a usize value. If the format does not differentiate between usize and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes a u8 value. If the format does not differentiate between u8 and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes a u16 value. If the format does not differentiate between u16 and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes a u32 value. If the format does not differentiate between u32 and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes au64` value.

Serializes an f32 value. If the format does not differentiate between f32 and f64, a reasonable implementation would be to cast the value to f64 and forward to serialize_f64. Read more

Serializes an f64 value.

Serializes a character. If the format does not support characters, it is reasonable to serialize it as a single element str or a u32. Read more

Serializes a &str.

Enables serializers to serialize byte slices more compactly or more efficiently than other types of slices. If no efficient implementation is available, a reasonable implementation would be to forward to serialize_seq. If forwarded, the implementation looks usually just like this: rust let mut state = try!(self.serialize_seq(value)); for b in value { try!(self.serialize_seq_elt(&mut state, b)); } self.serialize_seq_end(state) Read more

Serializes a () value. It's reasonable to just not serialize anything.

Serializes a unit struct value. A reasonable implementation would be to forward to serialize_unit. Read more

Serializes a unit variant, otherwise known as a variant with no arguments. A reasonable implementation would be to forward to serialize_unit. Read more

Allows a tuple struct with a single element, also known as a newtype struct, to be more efficiently serialized than a tuple struct with multiple items. A reasonable implementation would be to forward to serialize_tuple_struct or to just serialize the inner value without wrapping. Read more

Allows a variant with a single item to be more efficiently serialized than a variant with multiple items. A reasonable implementation would be to forward to serialize_tuple_variant. Read more

Serializes a None value.

Serializes a Some(...) value.

Begins to serialize a sequence. This call must be followed by zero or more calls to serialize_seq_elt, then a call to serialize_seq_end. Read more

Serializes a sequence element. Must have previously called serialize_seq. Read more

Finishes serializing a sequence.

Begins to serialize a sequence whose length will be known at deserialization time. This call must be followed by zero or more calls to serialize_seq_elt, then a call to serialize_seq_end. A reasonable implementation would be to forward to serialize_seq. Read more

Begins to serialize a tuple. This call must be followed by zero or more calls to serialize_tuple_elt, then a call to serialize_tuple_end. A reasonable implementation would be to forward to serialize_seq. Read more

Serializes a tuple element. Must have previously called serialize_tuple. Read more

Finishes serializing a tuple.

Begins to serialize a tuple struct. This call must be followed by zero or more calls to serialize_tuple_struct_elt, then a call to serialize_tuple_struct_end. A reasonable implementation would be to forward to serialize_tuple. Read more

Serializes a tuple struct element. Must have previously called serialize_tuple_struct. Read more

Finishes serializing a tuple struct.

Begins to serialize a tuple variant. This call must be followed by zero or more calls to serialize_tuple_variant_elt, then a call to serialize_tuple_variant_end. A reasonable implementation would be to forward to serialize_tuple_struct. Read more

Serializes a tuple variant element. Must have previously called serialize_tuple_variant. Read more

Finishes serializing a tuple variant.

Begins to serialize a map. This call must be followed by zero or more calls to serialize_map_key and serialize_map_value, then a call to serialize_map_end. Read more

Serialize a map key. Must have previously called serialize_map.

Serialize a map value. Must have previously called serialize_map.

Finishes serializing a map.

Begins to serialize a struct. This call must be followed by zero or more calls to serialize_struct_elt, then a call to serialize_struct_end. Read more

Serializes a struct field. Must have previously called serialize_struct. Read more

Finishes serializing a struct.

Begins to serialize a struct variant. This call must be followed by zero or more calls to serialize_struct_variant_elt, then a call to serialize_struct_variant_end. Read more

Serialize a struct variant element. Must have previously called serialize_struct_variant. Read more

Finishes serializing a struct variant.

impl<'a> Serializer for &'a mut Serializer + Sync
[src]

The error type that can be returned if some error occurs during serialization.

A state object that is initialized by serialize_seq, passed to serialize_seq_elt, and consumed by serialize_seq_end. Use () if no state is required. Read more

A state object that is initialized by serialize_tuple, passed to serialize_tuple_elt, and consumed by serialize_tuple_end. Use () if no state is required. Read more

A state object that is initialized by serialize_tuple_struct, passed to serialize_tuple_struct_elt, and consumed by serialize_tuple_struct_end. Use () if no state is required. Read more

A state object that is initialized by serialize_tuple_variant, passed to serialize_tuple_variant_elt, and consumed by serialize_tuple_variant_end. Use () if no state is required. Read more

A state object that is initialized by serialize_map, passed to serialize_map_elt, and consumed by serialize_map_end. Use () if no state is required. Read more

A state object that is initialized by serialize_struct, passed to serialize_struct_elt, and consumed by serialize_struct_end. Use () if no state is required. Read more

A state object that is initialized by serialize_struct_variant, passed to serialize_struct_variant_elt, and consumed by serialize_struct_variant_end. Use () if no state is required. Read more

Serializes a bool value.

Serializes an isize value. If the format does not differentiate between isize and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i8 value. If the format does not differentiate between i8 and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i16 value. If the format does not differentiate between i16 and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i32 value. If the format does not differentiate between i32 and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i64 value.

Serializes a usize value. If the format does not differentiate between usize and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes a u8 value. If the format does not differentiate between u8 and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes a u16 value. If the format does not differentiate between u16 and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes a u32 value. If the format does not differentiate between u32 and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes au64` value.

Serializes an f32 value. If the format does not differentiate between f32 and f64, a reasonable implementation would be to cast the value to f64 and forward to serialize_f64. Read more

Serializes an f64 value.

Serializes a character. If the format does not support characters, it is reasonable to serialize it as a single element str or a u32. Read more

Serializes a &str.

Enables serializers to serialize byte slices more compactly or more efficiently than other types of slices. If no efficient implementation is available, a reasonable implementation would be to forward to serialize_seq. If forwarded, the implementation looks usually just like this: rust let mut state = try!(self.serialize_seq(value)); for b in value { try!(self.serialize_seq_elt(&mut state, b)); } self.serialize_seq_end(state) Read more

Serializes a () value. It's reasonable to just not serialize anything.

Serializes a unit struct value. A reasonable implementation would be to forward to serialize_unit. Read more

Serializes a unit variant, otherwise known as a variant with no arguments. A reasonable implementation would be to forward to serialize_unit. Read more

Allows a tuple struct with a single element, also known as a newtype struct, to be more efficiently serialized than a tuple struct with multiple items. A reasonable implementation would be to forward to serialize_tuple_struct or to just serialize the inner value without wrapping. Read more

Allows a variant with a single item to be more efficiently serialized than a variant with multiple items. A reasonable implementation would be to forward to serialize_tuple_variant. Read more

Serializes a None value.

Serializes a Some(...) value.

Begins to serialize a sequence. This call must be followed by zero or more calls to serialize_seq_elt, then a call to serialize_seq_end. Read more

Serializes a sequence element. Must have previously called serialize_seq. Read more

Finishes serializing a sequence.

Begins to serialize a sequence whose length will be known at deserialization time. This call must be followed by zero or more calls to serialize_seq_elt, then a call to serialize_seq_end. A reasonable implementation would be to forward to serialize_seq. Read more

Begins to serialize a tuple. This call must be followed by zero or more calls to serialize_tuple_elt, then a call to serialize_tuple_end. A reasonable implementation would be to forward to serialize_seq. Read more

Serializes a tuple element. Must have previously called serialize_tuple. Read more

Finishes serializing a tuple.

Begins to serialize a tuple struct. This call must be followed by zero or more calls to serialize_tuple_struct_elt, then a call to serialize_tuple_struct_end. A reasonable implementation would be to forward to serialize_tuple. Read more

Serializes a tuple struct element. Must have previously called serialize_tuple_struct. Read more

Finishes serializing a tuple struct.

Begins to serialize a tuple variant. This call must be followed by zero or more calls to serialize_tuple_variant_elt, then a call to serialize_tuple_variant_end. A reasonable implementation would be to forward to serialize_tuple_struct. Read more

Serializes a tuple variant element. Must have previously called serialize_tuple_variant. Read more

Finishes serializing a tuple variant.

Begins to serialize a map. This call must be followed by zero or more calls to serialize_map_key and serialize_map_value, then a call to serialize_map_end. Read more

Serialize a map key. Must have previously called serialize_map.

Serialize a map value. Must have previously called serialize_map.

Finishes serializing a map.

Begins to serialize a struct. This call must be followed by zero or more calls to serialize_struct_elt, then a call to serialize_struct_end. Read more

Serializes a struct field. Must have previously called serialize_struct. Read more

Finishes serializing a struct.

Begins to serialize a struct variant. This call must be followed by zero or more calls to serialize_struct_variant_elt, then a call to serialize_struct_variant_end. Read more

Serialize a struct variant element. Must have previously called serialize_struct_variant. Read more

Finishes serializing a struct variant.

impl<'a> Serializer for &'a mut Serializer + Send + Sync
[src]

The error type that can be returned if some error occurs during serialization.

A state object that is initialized by serialize_seq, passed to serialize_seq_elt, and consumed by serialize_seq_end. Use () if no state is required. Read more

A state object that is initialized by serialize_tuple, passed to serialize_tuple_elt, and consumed by serialize_tuple_end. Use () if no state is required. Read more

A state object that is initialized by serialize_tuple_struct, passed to serialize_tuple_struct_elt, and consumed by serialize_tuple_struct_end. Use () if no state is required. Read more

A state object that is initialized by serialize_tuple_variant, passed to serialize_tuple_variant_elt, and consumed by serialize_tuple_variant_end. Use () if no state is required. Read more

A state object that is initialized by serialize_map, passed to serialize_map_elt, and consumed by serialize_map_end. Use () if no state is required. Read more

A state object that is initialized by serialize_struct, passed to serialize_struct_elt, and consumed by serialize_struct_end. Use () if no state is required. Read more

A state object that is initialized by serialize_struct_variant, passed to serialize_struct_variant_elt, and consumed by serialize_struct_variant_end. Use () if no state is required. Read more

Serializes a bool value.

Serializes an isize value. If the format does not differentiate between isize and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i8 value. If the format does not differentiate between i8 and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i16 value. If the format does not differentiate between i16 and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i32 value. If the format does not differentiate between i32 and i64, a reasonable implementation would be to cast the value to i64 and forward to serialize_i64. Read more

Serializes an i64 value.

Serializes a usize value. If the format does not differentiate between usize and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes a u8 value. If the format does not differentiate between u8 and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes a u16 value. If the format does not differentiate between u16 and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes a u32 value. If the format does not differentiate between u32 and u64, a reasonable implementation would be to cast the value to u64 and forward to serialize_u64. Read more

Serializes au64` value.

Serializes an f32 value. If the format does not differentiate between f32 and f64, a reasonable implementation would be to cast the value to f64 and forward to serialize_f64. Read more

Serializes an f64 value.

Serializes a character. If the format does not support characters, it is reasonable to serialize it as a single element str or a u32. Read more

Serializes a &str.

Enables serializers to serialize byte slices more compactly or more efficiently than other types of slices. If no efficient implementation is available, a reasonable implementation would be to forward to serialize_seq. If forwarded, the implementation looks usually just like this: rust let mut state = try!(self.serialize_seq(value)); for b in value { try!(self.serialize_seq_elt(&mut state, b)); } self.serialize_seq_end(state) Read more

Serializes a () value. It's reasonable to just not serialize anything.

Serializes a unit struct value. A reasonable implementation would be to forward to serialize_unit. Read more

Serializes a unit variant, otherwise known as a variant with no arguments. A reasonable implementation would be to forward to serialize_unit. Read more

Allows a tuple struct with a single element, also known as a newtype struct, to be more efficiently serialized than a tuple struct with multiple items. A reasonable implementation would be to forward to serialize_tuple_struct or to just serialize the inner value without wrapping. Read more

Allows a variant with a single item to be more efficiently serialized than a variant with multiple items. A reasonable implementation would be to forward to serialize_tuple_variant. Read more

Serializes a None value.

Serializes a Some(...) value.

Begins to serialize a sequence. This call must be followed by zero or more calls to serialize_seq_elt, then a call to serialize_seq_end. Read more

Serializes a sequence element. Must have previously called serialize_seq. Read more

Finishes serializing a sequence.

Begins to serialize a sequence whose length will be known at deserialization time. This call must be followed by zero or more calls to serialize_seq_elt, then a call to serialize_seq_end. A reasonable implementation would be to forward to serialize_seq. Read more

Begins to serialize a tuple. This call must be followed by zero or more calls to serialize_tuple_elt, then a call to serialize_tuple_end. A reasonable implementation would be to forward to serialize_seq. Read more

Serializes a tuple element. Must have previously called serialize_tuple. Read more

Finishes serializing a tuple.

Begins to serialize a tuple struct. This call must be followed by zero or more calls to serialize_tuple_struct_elt, then a call to serialize_tuple_struct_end. A reasonable implementation would be to forward to serialize_tuple. Read more

Serializes a tuple struct element. Must have previously called serialize_tuple_struct. Read more

Finishes serializing a tuple struct.

Begins to serialize a tuple variant. This call must be followed by zero or more calls to serialize_tuple_variant_elt, then a call to serialize_tuple_variant_end. A reasonable implementation would be to forward to serialize_tuple_struct. Read more

Serializes a tuple variant element. Must have previously called serialize_tuple_variant. Read more

Finishes serializing a tuple variant.

Begins to serialize a map. This call must be followed by zero or more calls to serialize_map_key and serialize_map_value, then a call to serialize_map_end. Read more

Serialize a map key. Must have previously called serialize_map.

Serialize a map value. Must have previously called serialize_map.

Finishes serializing a map.

Begins to serialize a struct. This call must be followed by zero or more calls to serialize_struct_elt, then a call to serialize_struct_end. Read more

Serializes a struct field. Must have previously called serialize_struct. Read more

Finishes serializing a struct.

Begins to serialize a struct variant. This call must be followed by zero or more calls to serialize_struct_variant_elt, then a call to serialize_struct_variant_end. Read more

Serialize a struct variant element. Must have previously called serialize_struct_variant. Read more

Finishes serializing a struct variant.

Implementors