Trait enso_prelude::Div1.0.0[][src]

pub trait Div<Rhs = Self> {
    type Output;
    #[must_use]
    fn div(self, rhs: Rhs) -> Self::Output;
}
Expand description

The division operator /.

Note that Rhs is Self by default, but this is not mandatory.

Examples

Dividable rational numbers

use std::ops::Div;

// By the fundamental theorem of arithmetic, rational numbers in lowest
// terms are unique. So, by keeping `Rational`s in reduced form, we can
// derive `Eq` and `PartialEq`.
#[derive(Debug, Eq, PartialEq)]
struct Rational {
    numerator: usize,
    denominator: usize,
}

impl Rational {
    fn new(numerator: usize, denominator: usize) -> Self {
        if denominator == 0 {
            panic!("Zero is an invalid denominator!");
        }

        // Reduce to lowest terms by dividing by the greatest common
        // divisor.
        let gcd = gcd(numerator, denominator);
        Self {
            numerator: numerator / gcd,
            denominator: denominator / gcd,
        }
    }
}

impl Div for Rational {
    // The division of rational numbers is a closed operation.
    type Output = Self;

    fn div(self, rhs: Self) -> Self::Output {
        if rhs.numerator == 0 {
            panic!("Cannot divide by zero-valued `Rational`!");
        }

        let numerator = self.numerator * rhs.denominator;
        let denominator = self.denominator * rhs.numerator;
        Self::new(numerator, denominator)
    }
}

// Euclid's two-thousand-year-old algorithm for finding the greatest common
// divisor.
fn gcd(x: usize, y: usize) -> usize {
    let mut x = x;
    let mut y = y;
    while y != 0 {
        let t = y;
        y = x % y;
        x = t;
    }
    x
}

assert_eq!(Rational::new(1, 2), Rational::new(2, 4));
assert_eq!(Rational::new(1, 2) / Rational::new(3, 4),
           Rational::new(2, 3));

Dividing vectors by scalars as in linear algebra

use std::ops::Div;

struct Scalar { value: f32 }

#[derive(Debug, PartialEq)]
struct Vector { value: Vec<f32> }

impl Div<Scalar> for Vector {
    type Output = Self;

    fn div(self, rhs: Scalar) -> Self::Output {
        Self { value: self.value.iter().map(|v| v / rhs.value).collect() }
    }
}

let scalar = Scalar { value: 2f32 };
let vector = Vector { value: vec![2f32, 4f32, 6f32] };
assert_eq!(vector / scalar, Vector { value: vec![1f32, 2f32, 3f32] });

Associated Types

type Output[src]

Expand description

The resulting type after applying the / operator.

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Required methods

#[must_use]
fn div(self, rhs: Rhs) -> Self::Output
[src]

Expand description

Performs the / operation.

Example

assert_eq!(12 / 2, 6);
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Implementations on Foreign Types

impl<'_> Div<&'_ Wrapping<usize>> for Wrapping<usize>[src]

type Output = <Wrapping<usize> as Div<Wrapping<usize>>>::Output

pub fn div(
    self,
    other: &Wrapping<usize>
) -> <Wrapping<usize> as Div<Wrapping<usize>>>::Output
[src]

impl Div<Wrapping<i128>> for Wrapping<i128>[src]

type Output = Wrapping<i128>

pub fn div(self, other: Wrapping<i128>) -> Wrapping<i128>[src]

impl Div<Wrapping<i8>> for Wrapping<i8>[src]

type Output = Wrapping<i8>

pub fn div(self, other: Wrapping<i8>) -> Wrapping<i8>[src]

impl<'_> Div<&'_ Wrapping<i64>> for Wrapping<i64>[src]

type Output = <Wrapping<i64> as Div<Wrapping<i64>>>::Output

pub fn div(
    self,
    other: &Wrapping<i64>
) -> <Wrapping<i64> as Div<Wrapping<i64>>>::Output
[src]

impl Div<NonZeroU128> for u128[src]

pub fn div(self, other: NonZeroU128) -> u128[src]

This operation rounds towards zero, truncating any fractional part of the exact result, and cannot panic.

type Output = u128

impl<'_, '_> Div<&'_ u64> for &'_ u64[src]

type Output = <u64 as Div<u64>>::Output

pub fn div(self, other: &u64) -> <u64 as Div<u64>>::Output[src]

impl<'_, '_> Div<&'_ f64> for &'_ f64[src]

type Output = <f64 as Div<f64>>::Output

pub fn div(self, other: &f64) -> <f64 as Div<f64>>::Output[src]

impl<'_> Div<&'_ usize> for usize[src]

type Output = <usize as Div<usize>>::Output

pub fn div(self, other: &usize) -> <usize as Div<usize>>::Output[src]

impl<'a> Div<u128> for &'a u128[src]

type Output = <u128 as Div<u128>>::Output

pub fn div(self, other: u128) -> <u128 as Div<u128>>::Output[src]

impl<'_, '_> Div<&'_ isize> for &'_ isize[src]

type Output = <isize as Div<isize>>::Output

pub fn div(self, other: &isize) -> <isize as Div<isize>>::Output[src]

impl<'_> Div<&'_ i32> for i32[src]

type Output = <i32 as Div<i32>>::Output

pub fn div(self, other: &i32) -> <i32 as Div<i32>>::Output[src]

impl<'_, '_> Div<&'_ i128> for &'_ i128[src]

type Output = <i128 as Div<i128>>::Output

pub fn div(self, other: &i128) -> <i128 as Div<i128>>::Output[src]

impl<'_> Div<&'_ f64> for f64[src]

type Output = <f64 as Div<f64>>::Output

pub fn div(self, other: &f64) -> <f64 as Div<f64>>::Output[src]

impl<'_, '_> Div<&'_ Wrapping<i32>> for &'_ Wrapping<i32>[src]

type Output = <Wrapping<i32> as Div<Wrapping<i32>>>::Output

pub fn div(
    self,
    other: &Wrapping<i32>
) -> <Wrapping<i32> as Div<Wrapping<i32>>>::Output
[src]

impl Div<i64> for i64[src]

This operation rounds towards zero, truncating any fractional part of the exact result.

Panics

This operation will panic if other == 0 or the division results in overflow.

type Output = i64

pub fn div(self, other: i64) -> i64[src]

impl Div<u16> for u16[src]

This operation rounds towards zero, truncating any fractional part of the exact result.

Panics

This operation will panic if other == 0.

type Output = u16

pub fn div(self, other: u16) -> u16[src]

impl<'a> Div<i8> for &'a i8[src]

type Output = <i8 as Div<i8>>::Output

pub fn div(self, other: i8) -> <i8 as Div<i8>>::Output[src]

impl<'_, '_> Div<&'_ Wrapping<u8>> for &'_ Wrapping<u8>[src]

type Output = <Wrapping<u8> as Div<Wrapping<u8>>>::Output

pub fn div(
    self,
    other: &Wrapping<u8>
) -> <Wrapping<u8> as Div<Wrapping<u8>>>::Output
[src]

impl Div<i32> for i32[src]

This operation rounds towards zero, truncating any fractional part of the exact result.

Panics

This operation will panic if other == 0 or the division results in overflow.

type Output = i32

pub fn div(self, other: i32) -> i32[src]

impl<'a> Div<Wrapping<i16>> for &'a Wrapping<i16>[src]

type Output = <Wrapping<i16> as Div<Wrapping<i16>>>::Output

pub fn div(
    self,
    other: Wrapping<i16>
) -> <Wrapping<i16> as Div<Wrapping<i16>>>::Output
[src]

impl Div<NonZeroU8> for u8[src]

pub fn div(self, other: NonZeroU8) -> u8[src]

This operation rounds towards zero, truncating any fractional part of the exact result, and cannot panic.

type Output = u8

impl<'_> Div<&'_ i16> for i16[src]

type Output = <i16 as Div<i16>>::Output

pub fn div(self, other: &i16) -> <i16 as Div<i16>>::Output[src]

impl Div<u32> for Duration[src]

type Output = Duration

pub fn div(self, rhs: u32) -> Duration[src]

impl<'_> Div<&'_ i8> for i8[src]

type Output = <i8 as Div<i8>>::Output

pub fn div(self, other: &i8) -> <i8 as Div<i8>>::Output[src]

impl Div<u128> for u128[src]

This operation rounds towards zero, truncating any fractional part of the exact result.

Panics

This operation will panic if other == 0.

type Output = u128

pub fn div(self, other: u128) -> u128[src]

impl<'_> Div<&'_ isize> for isize[src]

type Output = <isize as Div<isize>>::Output

pub fn div(self, other: &isize) -> <isize as Div<isize>>::Output[src]

impl<'_> Div<&'_ f32> for f32[src]

type Output = <f32 as Div<f32>>::Output

pub fn div(self, other: &f32) -> <f32 as Div<f32>>::Output[src]

impl<'_> Div<&'_ Wrapping<u8>> for Wrapping<u8>[src]

type Output = <Wrapping<u8> as Div<Wrapping<u8>>>::Output

pub fn div(
    self,
    other: &Wrapping<u8>
) -> <Wrapping<u8> as Div<Wrapping<u8>>>::Output
[src]

impl<'a> Div<Wrapping<u16>> for &'a Wrapping<u16>[src]

type Output = <Wrapping<u16> as Div<Wrapping<u16>>>::Output

pub fn div(
    self,
    other: Wrapping<u16>
) -> <Wrapping<u16> as Div<Wrapping<u16>>>::Output
[src]

impl<'_> Div<&'_ Wrapping<isize>> for Wrapping<isize>[src]

type Output = <Wrapping<isize> as Div<Wrapping<isize>>>::Output

pub fn div(
    self,
    other: &Wrapping<isize>
) -> <Wrapping<isize> as Div<Wrapping<isize>>>::Output
[src]

impl<'_, '_> Div<&'_ Wrapping<u64>> for &'_ Wrapping<u64>[src]

type Output = <Wrapping<u64> as Div<Wrapping<u64>>>::Output

pub fn div(
    self,
    other: &Wrapping<u64>
) -> <Wrapping<u64> as Div<Wrapping<u64>>>::Output
[src]

impl Div<u64> for u64[src]

This operation rounds towards zero, truncating any fractional part of the exact result.

Panics

This operation will panic if other == 0.

type Output = u64

pub fn div(self, other: u64) -> u64[src]

impl<'_, '_> Div<&'_ f32> for &'_ f32[src]

type Output = <f32 as Div<f32>>::Output

pub fn div(self, other: &f32) -> <f32 as Div<f32>>::Output[src]

impl<'_> Div<&'_ Wrapping<u32>> for Wrapping<u32>[src]

type Output = <Wrapping<u32> as Div<Wrapping<u32>>>::Output

pub fn div(
    self,
    other: &Wrapping<u32>
) -> <Wrapping<u32> as Div<Wrapping<u32>>>::Output
[src]

impl<'_, '_> Div<&'_ i8> for &'_ i8[src]

type Output = <i8 as Div<i8>>::Output

pub fn div(self, other: &i8) -> <i8 as Div<i8>>::Output[src]

impl Div<Wrapping<u64>> for Wrapping<u64>[src]

type Output = Wrapping<u64>

pub fn div(self, other: Wrapping<u64>) -> Wrapping<u64>[src]

impl Div<u32> for u32[src]

This operation rounds towards zero, truncating any fractional part of the exact result.

Panics

This operation will panic if other == 0.

type Output = u32

pub fn div(self, other: u32) -> u32[src]

impl<'a> Div<Wrapping<u8>> for &'a Wrapping<u8>[src]

type Output = <Wrapping<u8> as Div<Wrapping<u8>>>::Output

pub fn div(
    self,
    other: Wrapping<u8>
) -> <Wrapping<u8> as Div<Wrapping<u8>>>::Output
[src]

impl<'_, '_> Div<&'_ Wrapping<i16>> for &'_ Wrapping<i16>[src]

type Output = <Wrapping<i16> as Div<Wrapping<i16>>>::Output

pub fn div(
    self,
    other: &Wrapping<i16>
) -> <Wrapping<i16> as Div<Wrapping<i16>>>::Output
[src]

impl<'_> Div<&'_ u128> for u128[src]

type Output = <u128 as Div<u128>>::Output

pub fn div(self, other: &u128) -> <u128 as Div<u128>>::Output[src]

impl<'a> Div<u8> for &'a u8[src]

type Output = <u8 as Div<u8>>::Output

pub fn div(self, other: u8) -> <u8 as Div<u8>>::Output[src]

impl<'_, '_> Div<&'_ Wrapping<u16>> for &'_ Wrapping<u16>[src]

type Output = <Wrapping<u16> as Div<Wrapping<u16>>>::Output

pub fn div(
    self,
    other: &Wrapping<u16>
) -> <Wrapping<u16> as Div<Wrapping<u16>>>::Output
[src]

impl<'_, '_> Div<&'_ i32> for &'_ i32[src]

type Output = <i32 as Div<i32>>::Output

pub fn div(self, other: &i32) -> <i32 as Div<i32>>::Output[src]

impl<'a> Div<i32> for &'a i32[src]

type Output = <i32 as Div<i32>>::Output

pub fn div(self, other: i32) -> <i32 as Div<i32>>::Output[src]

impl<'a> Div<f32> for &'a f32[src]

type Output = <f32 as Div<f32>>::Output

pub fn div(self, other: f32) -> <f32 as Div<f32>>::Output[src]

impl<'_> Div<&'_ Wrapping<u16>> for Wrapping<u16>[src]

type Output = <Wrapping<u16> as Div<Wrapping<u16>>>::Output

pub fn div(
    self,
    other: &Wrapping<u16>
) -> <Wrapping<u16> as Div<Wrapping<u16>>>::Output
[src]

impl Div<Wrapping<u16>> for Wrapping<u16>[src]

type Output = Wrapping<u16>

pub fn div(self, other: Wrapping<u16>) -> Wrapping<u16>[src]

impl<'a> Div<i16> for &'a i16[src]

type Output = <i16 as Div<i16>>::Output

pub fn div(self, other: i16) -> <i16 as Div<i16>>::Output[src]

impl<'a> Div<Wrapping<isize>> for &'a Wrapping<isize>[src]

type Output = <Wrapping<isize> as Div<Wrapping<isize>>>::Output

pub fn div(
    self,
    other: Wrapping<isize>
) -> <Wrapping<isize> as Div<Wrapping<isize>>>::Output
[src]

impl<'a> Div<isize> for &'a isize[src]

type Output = <isize as Div<isize>>::Output

pub fn div(self, other: isize) -> <isize as Div<isize>>::Output[src]

impl Div<i16> for i16[src]

This operation rounds towards zero, truncating any fractional part of the exact result.

Panics

This operation will panic if other == 0 or the division results in overflow.

type Output = i16

pub fn div(self, other: i16) -> i16[src]

impl<'_> Div<&'_ u32> for u32[src]

type Output = <u32 as Div<u32>>::Output

pub fn div(self, other: &u32) -> <u32 as Div<u32>>::Output[src]

impl<'a> Div<u16> for &'a u16[src]

type Output = <u16 as Div<u16>>::Output

pub fn div(self, other: u16) -> <u16 as Div<u16>>::Output[src]

impl<'a> Div<Wrapping<i32>> for &'a Wrapping<i32>[src]

type Output = <Wrapping<i32> as Div<Wrapping<i32>>>::Output

pub fn div(
    self,
    other: Wrapping<i32>
) -> <Wrapping<i32> as Div<Wrapping<i32>>>::Output
[src]

impl Div<Wrapping<i64>> for Wrapping<i64>[src]

type Output = Wrapping<i64>

pub fn div(self, other: Wrapping<i64>) -> Wrapping<i64>[src]

impl<'_, '_> Div<&'_ Wrapping<usize>> for &'_ Wrapping<usize>[src]

type Output = <Wrapping<usize> as Div<Wrapping<usize>>>::Output

pub fn div(
    self,
    other: &Wrapping<usize>
) -> <Wrapping<usize> as Div<Wrapping<usize>>>::Output
[src]

impl Div<Wrapping<u8>> for Wrapping<u8>[src]

type Output = Wrapping<u8>

pub fn div(self, other: Wrapping<u8>) -> Wrapping<u8>[src]

impl<'_> Div<&'_ u16> for u16[src]

type Output = <u16 as Div<u16>>::Output

pub fn div(self, other: &u16) -> <u16 as Div<u16>>::Output[src]

impl Div<usize> for usize[src]

This operation rounds towards zero, truncating any fractional part of the exact result.

Panics

This operation will panic if other == 0.

type Output = usize

pub fn div(self, other: usize) -> usize[src]

impl Div<f32> for f32[src]

type Output = f32

pub fn div(self, other: f32) -> f32[src]

impl<'_, '_> Div<&'_ u32> for &'_ u32[src]

type Output = <u32 as Div<u32>>::Output

pub fn div(self, other: &u32) -> <u32 as Div<u32>>::Output[src]

impl<'a> Div<f64> for &'a f64[src]

type Output = <f64 as Div<f64>>::Output

pub fn div(self, other: f64) -> <f64 as Div<f64>>::Output[src]

impl Div<Wrapping<i32>> for Wrapping<i32>[src]

type Output = Wrapping<i32>

pub fn div(self, other: Wrapping<i32>) -> Wrapping<i32>[src]

impl Div<Wrapping<i16>> for Wrapping<i16>[src]

type Output = Wrapping<i16>

pub fn div(self, other: Wrapping<i16>) -> Wrapping<i16>[src]

impl Div<Wrapping<u128>> for Wrapping<u128>[src]

type Output = Wrapping<u128>

pub fn div(self, other: Wrapping<u128>) -> Wrapping<u128>[src]

impl<'_, '_> Div<&'_ Wrapping<u32>> for &'_ Wrapping<u32>[src]

type Output = <Wrapping<u32> as Div<Wrapping<u32>>>::Output

pub fn div(
    self,
    other: &Wrapping<u32>
) -> <Wrapping<u32> as Div<Wrapping<u32>>>::Output
[src]

impl Div<Wrapping<isize>> for Wrapping<isize>[src]

type Output = Wrapping<isize>

pub fn div(self, other: Wrapping<isize>) -> Wrapping<isize>[src]

impl<'a> Div<u64> for &'a u64[src]

type Output = <u64 as Div<u64>>::Output

pub fn div(self, other: u64) -> <u64 as Div<u64>>::Output[src]

impl Div<f64> for f64[src]

type Output = f64

pub fn div(self, other: f64) -> f64[src]

impl<'_, '_> Div<&'_ Wrapping<i8>> for &'_ Wrapping<i8>[src]

type Output = <Wrapping<i8> as Div<Wrapping<i8>>>::Output

pub fn div(
    self,
    other: &Wrapping<i8>
) -> <Wrapping<i8> as Div<Wrapping<i8>>>::Output
[src]

impl<'_> Div<&'_ u8> for u8[src]

type Output = <u8 as Div<u8>>::Output

pub fn div(self, other: &u8) -> <u8 as Div<u8>>::Output[src]

impl<'_, '_> Div<&'_ usize> for &'_ usize[src]

type Output = <usize as Div<usize>>::Output

pub fn div(self, other: &usize) -> <usize as Div<usize>>::Output[src]

impl<'_, '_> Div<&'_ Wrapping<i64>> for &'_ Wrapping<i64>[src]

type Output = <Wrapping<i64> as Div<Wrapping<i64>>>::Output

pub fn div(
    self,
    other: &Wrapping<i64>
) -> <Wrapping<i64> as Div<Wrapping<i64>>>::Output
[src]

impl Div<i128> for i128[src]

This operation rounds towards zero, truncating any fractional part of the exact result.

Panics

This operation will panic if other == 0 or the division results in overflow.

type Output = i128

pub fn div(self, other: i128) -> i128[src]

impl Div<NonZeroU64> for u64[src]

pub fn div(self, other: NonZeroU64) -> u64[src]

This operation rounds towards zero, truncating any fractional part of the exact result, and cannot panic.

type Output = u64

impl<'a> Div<Wrapping<i64>> for &'a Wrapping<i64>[src]

type Output = <Wrapping<i64> as Div<Wrapping<i64>>>::Output

pub fn div(
    self,
    other: Wrapping<i64>
) -> <Wrapping<i64> as Div<Wrapping<i64>>>::Output
[src]

impl<'_> Div<&'_ Wrapping<u128>> for Wrapping<u128>[src]

type Output = <Wrapping<u128> as Div<Wrapping<u128>>>::Output

pub fn div(
    self,
    other: &Wrapping<u128>
) -> <Wrapping<u128> as Div<Wrapping<u128>>>::Output
[src]

impl Div<NonZeroUsize> for usize[src]

pub fn div(self, other: NonZeroUsize) -> usize[src]

This operation rounds towards zero, truncating any fractional part of the exact result, and cannot panic.

type Output = usize

impl<'_, '_> Div<&'_ i16> for &'_ i16[src]

type Output = <i16 as Div<i16>>::Output

pub fn div(self, other: &i16) -> <i16 as Div<i16>>::Output[src]

impl<'_> Div<&'_ Wrapping<i128>> for Wrapping<i128>[src]

type Output = <Wrapping<i128> as Div<Wrapping<i128>>>::Output

pub fn div(
    self,
    other: &Wrapping<i128>
) -> <Wrapping<i128> as Div<Wrapping<i128>>>::Output
[src]

impl<'_, '_> Div<&'_ u8> for &'_ u8[src]

type Output = <u8 as Div<u8>>::Output

pub fn div(self, other: &u8) -> <u8 as Div<u8>>::Output[src]

impl<'_> Div<&'_ i64> for i64[src]

type Output = <i64 as Div<i64>>::Output

pub fn div(self, other: &i64) -> <i64 as Div<i64>>::Output[src]

impl<'_, '_> Div<&'_ i64> for &'_ i64[src]

type Output = <i64 as Div<i64>>::Output

pub fn div(self, other: &i64) -> <i64 as Div<i64>>::Output[src]

impl Div<Wrapping<usize>> for Wrapping<usize>[src]

type Output = Wrapping<usize>

pub fn div(self, other: Wrapping<usize>) -> Wrapping<usize>[src]

impl<'_, '_> Div<&'_ u16> for &'_ u16[src]

type Output = <u16 as Div<u16>>::Output

pub fn div(self, other: &u16) -> <u16 as Div<u16>>::Output[src]

impl Div<NonZeroU16> for u16[src]

pub fn div(self, other: NonZeroU16) -> u16[src]

This operation rounds towards zero, truncating any fractional part of the exact result, and cannot panic.

type Output = u16

impl<'_> Div<&'_ i128> for i128[src]

type Output = <i128 as Div<i128>>::Output

pub fn div(self, other: &i128) -> <i128 as Div<i128>>::Output[src]

impl<'a> Div<Wrapping<usize>> for &'a Wrapping<usize>[src]

type Output = <Wrapping<usize> as Div<Wrapping<usize>>>::Output

pub fn div(
    self,
    other: Wrapping<usize>
) -> <Wrapping<usize> as Div<Wrapping<usize>>>::Output
[src]

impl<'a> Div<usize> for &'a usize[src]

type Output = <usize as Div<usize>>::Output

pub fn div(self, other: usize) -> <usize as Div<usize>>::Output[src]

impl<'a> Div<u32> for &'a u32[src]

type Output = <u32 as Div<u32>>::Output

pub fn div(self, other: u32) -> <u32 as Div<u32>>::Output[src]

impl<'a> Div<Wrapping<u32>> for &'a Wrapping<u32>[src]

type Output = <Wrapping<u32> as Div<Wrapping<u32>>>::Output

pub fn div(
    self,
    other: Wrapping<u32>
) -> <Wrapping<u32> as Div<Wrapping<u32>>>::Output
[src]

impl Div<i8> for i8[src]

This operation rounds towards zero, truncating any fractional part of the exact result.

Panics

This operation will panic if other == 0 or the division results in overflow.

type Output = i8

pub fn div(self, other: i8) -> i8[src]

impl<'a> Div<Wrapping<u128>> for &'a Wrapping<u128>[src]

type Output = <Wrapping<u128> as Div<Wrapping<u128>>>::Output

pub fn div(
    self,
    other: Wrapping<u128>
) -> <Wrapping<u128> as Div<Wrapping<u128>>>::Output
[src]

impl<'_> Div<&'_ Wrapping<i8>> for Wrapping<i8>[src]

type Output = <Wrapping<i8> as Div<Wrapping<i8>>>::Output

pub fn div(
    self,
    other: &Wrapping<i8>
) -> <Wrapping<i8> as Div<Wrapping<i8>>>::Output
[src]

impl<'_, '_> Div<&'_ Wrapping<u128>> for &'_ Wrapping<u128>[src]

type Output = <Wrapping<u128> as Div<Wrapping<u128>>>::Output

pub fn div(
    self,
    other: &Wrapping<u128>
) -> <Wrapping<u128> as Div<Wrapping<u128>>>::Output
[src]

impl<'a> Div<Wrapping<u64>> for &'a Wrapping<u64>[src]

type Output = <Wrapping<u64> as Div<Wrapping<u64>>>::Output

pub fn div(
    self,
    other: Wrapping<u64>
) -> <Wrapping<u64> as Div<Wrapping<u64>>>::Output
[src]

impl<'a> Div<Wrapping<i128>> for &'a Wrapping<i128>[src]

type Output = <Wrapping<i128> as Div<Wrapping<i128>>>::Output

pub fn div(
    self,
    other: Wrapping<i128>
) -> <Wrapping<i128> as Div<Wrapping<i128>>>::Output
[src]

impl<'_, '_> Div<&'_ Wrapping<i128>> for &'_ Wrapping<i128>[src]

type Output = <Wrapping<i128> as Div<Wrapping<i128>>>::Output

pub fn div(
    self,
    other: &Wrapping<i128>
) -> <Wrapping<i128> as Div<Wrapping<i128>>>::Output
[src]

impl Div<NonZeroU32> for u32[src]

pub fn div(self, other: NonZeroU32) -> u32[src]

This operation rounds towards zero, truncating any fractional part of the exact result, and cannot panic.

type Output = u32

impl<'_> Div<&'_ Wrapping<i32>> for Wrapping<i32>[src]

type Output = <Wrapping<i32> as Div<Wrapping<i32>>>::Output

pub fn div(
    self,
    other: &Wrapping<i32>
) -> <Wrapping<i32> as Div<Wrapping<i32>>>::Output
[src]

impl Div<Wrapping<u32>> for Wrapping<u32>[src]

type Output = Wrapping<u32>

pub fn div(self, other: Wrapping<u32>) -> Wrapping<u32>[src]

impl<'a> Div<i64> for &'a i64[src]

type Output = <i64 as Div<i64>>::Output

pub fn div(self, other: i64) -> <i64 as Div<i64>>::Output[src]

impl<'_, '_> Div<&'_ u128> for &'_ u128[src]

type Output = <u128 as Div<u128>>::Output

pub fn div(self, other: &u128) -> <u128 as Div<u128>>::Output[src]

impl<'_> Div<&'_ Wrapping<i16>> for Wrapping<i16>[src]

type Output = <Wrapping<i16> as Div<Wrapping<i16>>>::Output

pub fn div(
    self,
    other: &Wrapping<i16>
) -> <Wrapping<i16> as Div<Wrapping<i16>>>::Output
[src]

impl Div<u8> for u8[src]

This operation rounds towards zero, truncating any fractional part of the exact result.

Panics

This operation will panic if other == 0.

type Output = u8

pub fn div(self, other: u8) -> u8[src]

impl<'_, '_> Div<&'_ Wrapping<isize>> for &'_ Wrapping<isize>[src]

type Output = <Wrapping<isize> as Div<Wrapping<isize>>>::Output

pub fn div(
    self,
    other: &Wrapping<isize>
) -> <Wrapping<isize> as Div<Wrapping<isize>>>::Output
[src]

impl<'_> Div<&'_ u64> for u64[src]

type Output = <u64 as Div<u64>>::Output

pub fn div(self, other: &u64) -> <u64 as Div<u64>>::Output[src]

impl Div<isize> for isize[src]

This operation rounds towards zero, truncating any fractional part of the exact result.

Panics

This operation will panic if other == 0 or the division results in overflow.

type Output = isize

pub fn div(self, other: isize) -> isize[src]

impl<'a> Div<i128> for &'a i128[src]

type Output = <i128 as Div<i128>>::Output

pub fn div(self, other: i128) -> <i128 as Div<i128>>::Output[src]

impl<'_> Div<&'_ Wrapping<u64>> for Wrapping<u64>[src]

type Output = <Wrapping<u64> as Div<Wrapping<u64>>>::Output

pub fn div(
    self,
    other: &Wrapping<u64>
) -> <Wrapping<u64> as Div<Wrapping<u64>>>::Output
[src]

impl<'a> Div<Wrapping<i8>> for &'a Wrapping<i8>[src]

type Output = <Wrapping<i8> as Div<Wrapping<i8>>>::Output

pub fn div(
    self,
    other: Wrapping<i8>
) -> <Wrapping<i8> as Div<Wrapping<i8>>>::Output
[src]

impl Div<i16> for BigInt[src]

type Output = BigInt

pub fn div(self, other: i16) -> BigInt[src]

impl<'a, 'b> Div<&'a BigUint> for &'b u8[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl Div<u16> for BigUint[src]

type Output = BigUint

pub fn div(self, other: u16) -> BigUint[src]

impl Div<BigUint> for usize[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl Div<BigInt> for i128[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<&'a BigUint> for u64[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl Div<BigInt> for u64[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<&'a BigUint> for u16[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl<'a, 'b> Div<&'b isize> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &isize) -> BigInt[src]

impl<'a> Div<BigUint> for &'a u128[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl<'a, 'b> Div<&'a BigInt> for &'b u16[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<u32> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: u32) -> BigInt[src]

impl<'a> Div<u128> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: u128) -> BigInt[src]

impl<'a> Div<BigInt> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'b u32> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: &u32) -> BigUint[src]

impl Div<u32> for BigInt[src]

type Output = BigInt

pub fn div(self, other: u32) -> BigInt[src]

impl Div<i64> for BigInt[src]

type Output = BigInt

pub fn div(self, other: i64) -> BigInt[src]

impl<'a> Div<i32> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: i32) -> BigInt[src]

impl<'a, 'b> Div<&'a BigInt> for &'b u32[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<&'a BigInt> for i64[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<BigUint> for &'a u8[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl<'a> Div<&'a BigUint> for u8[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl<'a, 'b> Div<&'a BigInt> for &'b i64[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<&'a i8> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &i8) -> BigInt[src]

impl<'a, 'b> Div<&'b u32> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &u32) -> BigInt[src]

impl<'a> Div<&'a BigUint> for u128[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl<'a> Div<&'a u32> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &u32) -> BigInt[src]

impl<'a> Div<usize> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: usize) -> BigInt[src]

impl Div<i32> for BigInt[src]

type Output = BigInt

pub fn div(self, other: i32) -> BigInt[src]

impl<'a, 'b> Div<&'b i64> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &i64) -> BigInt[src]

impl<'a, 'b> Div<&'b u64> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: &u64) -> BigUint[src]

impl<'a> Div<&'a u8> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &u8) -> BigInt[src]

impl Div<BigInt> for u128[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<BigInt> for &'a i16[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<&'a BigInt> for u64[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl Div<u64> for BigUint[src]

type Output = BigUint

pub fn div(self, other: u64) -> BigUint[src]

impl<'a, 'b> Div<&'b u16> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &u16) -> BigInt[src]

impl<'a> Div<&'a u128> for BigUint[src]

type Output = BigUint

pub fn div(self, other: &u128) -> BigUint[src]

impl<'a> Div<&'a usize> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &usize) -> BigInt[src]

impl<'a, 'b> Div<&'b usize> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &usize) -> BigInt[src]

impl<'a, 'b> Div<&'a BigInt> for &'b i8[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl Div<i128> for BigInt[src]

type Output = BigInt

pub fn div(self, other: i128) -> BigInt[src]

impl Div<u32> for BigUint[src]

type Output = BigUint

pub fn div(self, other: u32) -> BigUint[src]

impl Div<BigUint> for u16[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl<'a> Div<&'a BigInt> for u8[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'b u16> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: &u16) -> BigUint[src]

impl<'a> Div<&'a BigInt> for isize[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<&'a BigInt> for i128[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'b u8> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: &u8) -> BigUint[src]

impl Div<BigUint> for BigUint[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl<'a, 'b> Div<&'b i8> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &i8) -> BigInt[src]

impl<'a> Div<&'a BigInt> for u16[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<BigInt> for &'a isize[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<BigInt> for &'a i32[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<i8> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: i8) -> BigInt[src]

impl<'a> Div<&'a BigUint> for BigUint[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl Div<BigInt> for i16[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<BigUint> for &'a usize[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl<'a> Div<&'a BigInt> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'a BigInt> for &'b isize[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'a BigInt> for &'b u128[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'b i32> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &i32) -> BigInt[src]

impl Div<BigInt> for usize[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<u8> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: u8) -> BigUint[src]

impl<'a> Div<&'a BigInt> for u128[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl Div<usize> for BigInt[src]

type Output = BigInt

pub fn div(self, other: usize) -> BigInt[src]

impl<'a> Div<BigInt> for &'a i8[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'a BigInt> for &'b u8[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<usize> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: usize) -> BigUint[src]

impl Div<BigUint> for u128[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl<'a> Div<u8> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: u8) -> BigInt[src]

impl Div<u128> for BigUint[src]

type Output = BigUint

pub fn div(self, other: u128) -> BigUint[src]

impl Div<BigInt> for u32[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<&'a u16> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &u16) -> BigInt[src]

impl<'a> Div<BigInt> for &'a u16[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<i16> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: i16) -> BigInt[src]

impl<'a> Div<&'a BigInt> for usize[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<&'a u32> for BigUint[src]

type Output = BigUint

pub fn div(self, other: &u32) -> BigUint[src]

impl<'a> Div<&'a usize> for BigUint[src]

type Output = BigUint

pub fn div(self, other: &usize) -> BigUint[src]

impl Div<BigInt> for u8[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'b u8> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &u8) -> BigInt[src]

impl Div<BigInt> for i64[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl Div<BigInt> for BigInt[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<&'a i64> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &i64) -> BigInt[src]

impl<'a> Div<BigInt> for &'a u64[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'a BigUint> for &'b u64[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl<'a> Div<BigInt> for &'a usize[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'b u128> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: &u128) -> BigUint[src]

impl<'a> Div<i64> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: i64) -> BigInt[src]

impl Div<isize> for BigInt[src]

type Output = BigInt

pub fn div(self, other: isize) -> BigInt[src]

impl Div<u8> for BigInt[src]

type Output = BigInt

pub fn div(self, other: u8) -> BigInt[src]

impl<'a> Div<&'a BigUint> for usize[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl<'a> Div<BigInt> for &'a u128[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl Div<BigInt> for isize[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<u64> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: u64) -> BigInt[src]

impl<'a, 'b> Div<&'b usize> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: &usize) -> BigUint[src]

impl<'a> Div<&'a u128> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &u128) -> BigInt[src]

impl<'a, 'b> Div<&'a BigUint> for &'b u128[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl<'a, 'b> Div<&'a BigInt> for &'b i32[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl Div<BigInt> for i32[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'a BigUint> for &'b usize[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl<'a> Div<u16> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: u16) -> BigUint[src]

impl<'a> Div<&'a i32> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &i32) -> BigInt[src]

impl<'a> Div<BigUint> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl<'a, 'b> Div<&'a BigInt> for &'b u64[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'a BigInt> for &'b i16[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<&'a u8> for BigUint[src]

type Output = BigUint

pub fn div(self, other: &u8) -> BigUint[src]

impl<'a, 'b> Div<&'b BigUint> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl Div<BigInt> for u16[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<&'a u16> for BigUint[src]

type Output = BigUint

pub fn div(self, other: &u16) -> BigUint[src]

impl<'a> Div<BigInt> for &'a u32[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<&'a BigInt> for i16[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a, 'b> Div<&'a BigUint> for &'b u16[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl Div<BigUint> for u8[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl<'a> Div<&'a i128> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &i128) -> BigInt[src]

impl<'a> Div<u64> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: u64) -> BigUint[src]

impl<'a> Div<u128> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: u128) -> BigUint[src]

impl<'a> Div<&'a BigInt> for i32[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<BigInt> for &'a i64[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<BigUint> for &'a u64[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl<'a, 'b> Div<&'b BigInt> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<BigInt> for &'a u8[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<&'a BigInt> for u32[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl Div<u8> for BigUint[src]

type Output = BigUint

pub fn div(self, other: u8) -> BigUint[src]

impl<'a> Div<&'a i16> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &i16) -> BigInt[src]

impl<'a> Div<BigInt> for &'a i128[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<isize> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: isize) -> BigInt[src]

impl Div<u64> for BigInt[src]

type Output = BigInt

pub fn div(self, other: u64) -> BigInt[src]

impl<'a, 'b> Div<&'a BigUint> for &'b u32[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl<'a, 'b> Div<&'b u64> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &u64) -> BigInt[src]

impl<'a> Div<&'a BigUint> for u32[src]

type Output = BigUint

pub fn div(self, other: &BigUint) -> BigUint[src]

impl<'a, 'b> Div<&'a BigInt> for &'b i128[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<BigUint> for &'a u16[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl<'a, 'b> Div<&'b u128> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &u128) -> BigInt[src]

impl<'a> Div<u16> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: u16) -> BigInt[src]

impl Div<BigUint> for u32[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl Div<i8> for BigInt[src]

type Output = BigInt

pub fn div(self, other: i8) -> BigInt[src]

impl<'a> Div<&'a u64> for BigUint[src]

type Output = BigUint

pub fn div(self, other: &u64) -> BigUint[src]

impl<'a, 'b> Div<&'b i16> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &i16) -> BigInt[src]

impl<'a> Div<BigUint> for &'a u32[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl Div<BigUint> for u64[src]

type Output = BigUint

pub fn div(self, other: BigUint) -> BigUint[src]

impl Div<usize> for BigUint[src]

type Output = BigUint

pub fn div(self, other: usize) -> BigUint[src]

impl<'a> Div<&'a isize> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &isize) -> BigInt[src]

impl<'a> Div<&'a BigInt> for i8[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl Div<u128> for BigInt[src]

type Output = BigInt

pub fn div(self, other: u128) -> BigInt[src]

impl Div<BigInt> for i8[src]

type Output = BigInt

pub fn div(self, other: BigInt) -> BigInt[src]

impl<'a> Div<&'a u64> for BigInt[src]

type Output = BigInt

pub fn div(self, other: &u64) -> BigInt[src]

impl<'a, 'b> Div<&'a BigInt> for &'b usize[src]

type Output = BigInt

pub fn div(self, other: &BigInt) -> BigInt[src]

impl<'a> Div<u32> for &'a BigUint[src]

type Output = BigUint

pub fn div(self, other: u32) -> BigUint[src]

impl<'a, 'b> Div<&'b i128> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: &i128) -> BigInt[src]

impl<'a> Div<i128> for &'a BigInt[src]

type Output = BigInt

pub fn div(self, other: i128) -> BigInt[src]

impl Div<u16> for BigInt[src]

type Output = BigInt

pub fn div(self, other: u16) -> BigInt[src]

impl<'a, T> Div<&'a T> for Complex<T> where
    T: Clone + Num
[src]

type Output = Complex<T>

pub fn div(self, other: &T) -> <Complex<T> as Div<&'a T>>::Output[src]

impl<'a> Div<Complex<isize>> for &'a isize[src]

type Output = Complex<isize>

pub fn div(self, other: Complex<isize>) -> Complex<isize>[src]

impl<'a> Div<Complex<u16>> for &'a u16[src]

type Output = Complex<u16>

pub fn div(self, other: Complex<u16>) -> Complex<u16>[src]

impl<'a> Div<&'a Complex<u32>> for u32[src]

type Output = Complex<u32>

pub fn div(self, other: &Complex<u32>) -> Complex<u32>[src]

impl<'a, T> Div<T> for &'a Complex<T> where
    T: Clone + Num
[src]

type Output = Complex<T>

pub fn div(self, other: T) -> <&'a Complex<T> as Div<T>>::Output[src]

impl<'a> Div<&'a Complex<i32>> for i32[src]

type Output = Complex<i32>

pub fn div(self, other: &Complex<i32>) -> Complex<i32>[src]

impl<'a> Div<&'a Complex<i64>> for i64[src]

type Output = Complex<i64>

pub fn div(self, other: &Complex<i64>) -> Complex<i64>[src]

impl<'a, 'b, T> Div<&'b Complex<T>> for &'a Complex<T> where
    T: Clone + Num
[src]

type Output = Complex<T>

pub fn div(
    self,
    other: &Complex<T>
) -> <&'a Complex<T> as Div<&'b Complex<T>>>::Output
[src]

impl<'a, 'b> Div<&'a Complex<usize>> for &'b usize[src]

type Output = Complex<usize>

pub fn div(self, other: &Complex<usize>) -> Complex<usize>[src]

impl<'a> Div<&'a Complex<i16>> for i16[src]

type Output = Complex<i16>

pub fn div(self, other: &Complex<i16>) -> Complex<i16>[src]

impl Div<Complex<u16>> for u16[src]

type Output = Complex<u16>

pub fn div(self, other: Complex<u16>) -> <u16 as Div<Complex<u16>>>::Output[src]

impl<'a> Div<Complex<u32>> for &'a u32[src]

type Output = Complex<u32>

pub fn div(self, other: Complex<u32>) -> Complex<u32>[src]

impl Div<Complex<i128>> for i128[src]

type Output = Complex<i128>

pub fn div(self, other: Complex<i128>) -> <i128 as Div<Complex<i128>>>::Output[src]

impl<'a, 'b> Div<&'a Complex<u16>> for &'b u16[src]

type Output = Complex<u16>

pub fn div(self, other: &Complex<u16>) -> Complex<u16>[src]

impl Div<Complex<u64>> for u64[src]

type Output = Complex<u64>

pub fn div(self, other: Complex<u64>) -> <u64 as Div<Complex<u64>>>::Output[src]

impl<'a> Div<Complex<u8>> for &'a u8[src]

type Output = Complex<u8>

pub fn div(self, other: Complex<u8>) -> Complex<u8>[src]

impl Div<Complex<i32>> for i32[src]

type Output = Complex<i32>

pub fn div(self, other: Complex<i32>) -> <i32 as Div<Complex<i32>>>::Output[src]

impl<'a> Div<Complex<u64>> for &'a u64[src]

type Output = Complex<u64>

pub fn div(self, other: Complex<u64>) -> Complex<u64>[src]

impl<T> Div<Complex<T>> for Complex<T> where
    T: Clone + Num
[src]

type Output = Complex<T>

pub fn div(self, other: Complex<T>) -> <Complex<T> as Div<Complex<T>>>::Output[src]

impl Div<Complex<u32>> for u32[src]

type Output = Complex<u32>

pub fn div(self, other: Complex<u32>) -> <u32 as Div<Complex<u32>>>::Output[src]

impl Div<Complex<f64>> for f64[src]

type Output = Complex<f64>

pub fn div(self, other: Complex<f64>) -> <f64 as Div<Complex<f64>>>::Output[src]

impl<'a, 'b> Div<&'a Complex<u128>> for &'b u128[src]

type Output = Complex<u128>

pub fn div(self, other: &Complex<u128>) -> Complex<u128>[src]

impl<'a, 'b> Div<&'a Complex<u32>> for &'b u32[src]

type Output = Complex<u32>

pub fn div(self, other: &Complex<u32>) -> Complex<u32>[src]

impl<'a, 'b> Div<&'a Complex<i8>> for &'b i8[src]

type Output = Complex<i8>

pub fn div(self, other: &Complex<i8>) -> Complex<i8>[src]

impl<'a, 'b> Div<&'a Complex<i32>> for &'b i32[src]

type Output = Complex<i32>

pub fn div(self, other: &Complex<i32>) -> Complex<i32>[src]

impl<'a> Div<&'a Complex<u8>> for u8[src]

type Output = Complex<u8>

pub fn div(self, other: &Complex<u8>) -> Complex<u8>[src]

impl<'a, 'b> Div<&'a Complex<isize>> for &'b isize[src]

type Output = Complex<isize>

pub fn div(self, other: &Complex<isize>) -> Complex<isize>[src]

impl<'a, 'b> Div<&'a Complex<f64>> for &'b f64[src]

type Output = Complex<f64>

pub fn div(self, other: &Complex<f64>) -> Complex<f64>[src]

impl<'a> Div<Complex<f64>> for &'a f64[src]

type Output = Complex<f64>

pub fn div(self, other: Complex<f64>) -> Complex<f64>[src]

impl<'a> Div<&'a Complex<f32>> for f32[src]

type Output = Complex<f32>

pub fn div(self, other: &Complex<f32>) -> Complex<f32>[src]

impl<'a, 'b> Div<&'a Complex<i64>> for &'b i64[src]

type Output = Complex<i64>

pub fn div(self, other: &Complex<i64>) -> Complex<i64>[src]

impl<'a, T> Div<Complex<T>> for &'a Complex<T> where
    T: Clone + Num
[src]

type Output = Complex<T>

pub fn div(
    self,
    other: Complex<T>
) -> <&'a Complex<T> as Div<Complex<T>>>::Output
[src]

impl<'a> Div<&'a Complex<u64>> for u64[src]

type Output = Complex<u64>

pub fn div(self, other: &Complex<u64>) -> Complex<u64>[src]

impl<'a> Div<&'a Complex<usize>> for usize[src]

type Output = Complex<usize>

pub fn div(self, other: &Complex<usize>) -> Complex<usize>[src]

impl<'a> Div<&'a Complex<isize>> for isize[src]

type Output = Complex<isize>

pub fn div(self, other: &Complex<isize>) -> Complex<isize>[src]

impl<'a, 'b> Div<&'a Complex<u64>> for &'b u64[src]

type Output = Complex<u64>

pub fn div(self, other: &Complex<u64>) -> Complex<u64>[src]

impl<'a> Div<&'a Complex<i8>> for i8[src]

type Output = Complex<i8>

pub fn div(self, other: &Complex<i8>) -> Complex<i8>[src]

impl<'a> Div<Complex<usize>> for &'a usize[src]

type Output = Complex<usize>

pub fn div(self, other: Complex<usize>) -> Complex<usize>[src]

impl Div<Complex<u128>> for u128[src]

type Output = Complex<u128>

pub fn div(self, other: Complex<u128>) -> <u128 as Div<Complex<u128>>>::Output[src]

impl Div<Complex<u8>> for u8[src]

type Output = Complex<u8>

pub fn div(self, other: Complex<u8>) -> <u8 as Div<Complex<u8>>>::Output[src]

impl Div<Complex<isize>> for isize[src]

type Output = Complex<isize>

pub fn div(
    self,
    other: Complex<isize>
) -> <isize as Div<Complex<isize>>>::Output
[src]

impl<'a> Div<Complex<f32>> for &'a f32[src]

type Output = Complex<f32>

pub fn div(self, other: Complex<f32>) -> Complex<f32>[src]

impl<T> Div<T> for Complex<T> where
    T: Clone + Num
[src]

type Output = Complex<T>

pub fn div(self, other: T) -> <Complex<T> as Div<T>>::Output[src]

impl Div<Complex<i64>> for i64[src]

type Output = Complex<i64>

pub fn div(self, other: Complex<i64>) -> <i64 as Div<Complex<i64>>>::Output[src]

impl Div<Complex<usize>> for usize[src]

type Output = Complex<usize>

pub fn div(
    self,
    other: Complex<usize>
) -> <usize as Div<Complex<usize>>>::Output
[src]

impl<'a> Div<&'a Complex<u128>> for u128[src]

type Output = Complex<u128>

pub fn div(self, other: &Complex<u128>) -> Complex<u128>[src]

impl<'a, 'b> Div<&'a Complex<u8>> for &'b u8[src]

type Output = Complex<u8>

pub fn div(self, other: &Complex<u8>) -> Complex<u8>[src]

impl<'a> Div<Complex<i32>> for &'a i32[src]

type Output = Complex<i32>

pub fn div(self, other: Complex<i32>) -> Complex<i32>[src]

impl<'a, T> Div<&'a Complex<T>> for Complex<T> where
    T: Clone + Num
[src]

type Output = Complex<T>

pub fn div(
    self,
    other: &Complex<T>
) -> <Complex<T> as Div<&'a Complex<T>>>::Output
[src]

impl<'a> Div<&'a Complex<u16>> for u16[src]

type Output = Complex<u16>

pub fn div(self, other: &Complex<u16>) -> Complex<u16>[src]

impl Div<Complex<i16>> for i16[src]

type Output = Complex<i16>

pub fn div(self, other: Complex<i16>) -> <i16 as Div<Complex<i16>>>::Output[src]

impl<'a, 'b> Div<&'a Complex<i16>> for &'b i16[src]

type Output = Complex<i16>

pub fn div(self, other: &Complex<i16>) -> Complex<i16>[src]

impl<'a> Div<Complex<i128>> for &'a i128[src]

type Output = Complex<i128>

pub fn div(self, other: Complex<i128>) -> Complex<i128>[src]

impl<'a> Div<&'a Complex<i128>> for i128[src]

type Output = Complex<i128>

pub fn div(self, other: &Complex<i128>) -> Complex<i128>[src]

impl<'a> Div<Complex<i8>> for &'a i8[src]

type Output = Complex<i8>

pub fn div(self, other: Complex<i8>) -> Complex<i8>[src]

impl<'a, 'b, T> Div<&'a T> for &'b Complex<T> where
    T: Clone + Num
[src]

type Output = Complex<T>

pub fn div(self, other: &T) -> <&'b Complex<T> as Div<&'a T>>::Output[src]

impl<'a> Div<Complex<i64>> for &'a i64[src]

type Output = Complex<i64>

pub fn div(self, other: Complex<i64>) -> Complex<i64>[src]

impl<'a> Div<&'a Complex<f64>> for f64[src]

type Output = Complex<f64>

pub fn div(self, other: &Complex<f64>) -> Complex<f64>[src]

impl<'a, 'b> Div<&'a Complex<f32>> for &'b f32[src]

type Output = Complex<f32>

pub fn div(self, other: &Complex<f32>) -> Complex<f32>[src]

impl Div<Complex<i8>> for i8[src]

type Output = Complex<i8>

pub fn div(self, other: Complex<i8>) -> <i8 as Div<Complex<i8>>>::Output[src]

impl<'a> Div<Complex<i16>> for &'a i16[src]

type Output = Complex<i16>

pub fn div(self, other: Complex<i16>) -> Complex<i16>[src]

impl Div<Complex<f32>> for f32[src]

type Output = Complex<f32>

pub fn div(self, other: Complex<f32>) -> <f32 as Div<Complex<f32>>>::Output[src]

impl<'a> Div<Complex<u128>> for &'a u128[src]

type Output = Complex<u128>

pub fn div(self, other: Complex<u128>) -> Complex<u128>[src]

impl<'a, 'b> Div<&'a Complex<i128>> for &'b i128[src]

type Output = Complex<i128>

pub fn div(self, other: &Complex<i128>) -> Complex<i128>[src]

impl<'a, 'b, T> Div<&'b Ratio<T>> for &'a Ratio<T> where
    T: Clone + Integer
[src]

type Output = Ratio<T>

pub fn div(self, other: &'b Ratio<T>) -> Ratio<T>[src]

impl<'a, T> Div<T> for &'a Ratio<T> where
    T: Clone + Integer
[src]

type Output = Ratio<T>

pub fn div(self, other: T) -> Ratio<T>[src]

impl<T> Div<T> for Ratio<T> where
    T: Clone + Integer
[src]

type Output = Ratio<T>

pub fn div(self, rhs: T) -> Ratio<T>[src]

impl<'a, 'b, T> Div<&'b T> for &'a Ratio<T> where
    T: Clone + Integer
[src]

type Output = Ratio<T>

pub fn div(self, other: &'b T) -> Ratio<T>[src]

impl<T> Div<Ratio<T>> for Ratio<T> where
    T: Clone + Integer
[src]

type Output = Ratio<T>

pub fn div(self, rhs: Ratio<T>) -> Ratio<T>[src]

impl<'a, T> Div<&'a Ratio<T>> for Ratio<T> where
    T: Clone + Integer
[src]

type Output = Ratio<T>

pub fn div(self, other: &Ratio<T>) -> Ratio<T>[src]

impl<'a, T> Div<&'a T> for Ratio<T> where
    T: Clone + Integer
[src]

type Output = Ratio<T>

pub fn div(self, other: &T) -> Ratio<T>[src]

impl<'a, T> Div<Ratio<T>> for &'a Ratio<T> where
    T: Clone + Integer
[src]

type Output = Ratio<T>

pub fn div(self, other: Ratio<T>) -> Ratio<T>[src]

impl<'b, N> Div<&'b Unit<Complex<N>>> for Isometry<N, U2, Unit<Complex<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U1>,
    DefaultAllocator: Allocator<N, U2, U1>, 
[src]

type Output = Isometry<N, U2, Unit<Complex<N>>>

pub fn div(
    self,
    rhs: &'b Unit<Complex<N>>
) -> <Isometry<N, U2, Unit<Complex<N>>> as Div<&'b Unit<Complex<N>>>>::Output
[src]

impl<'a, 'b, N, R1, C1, D2, SA> Div<&'b Rotation<N, D2>> for &'a Matrix<N, R1, C1, SA> where
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N>,
    D2: DimName,
    R1: Dim,
    C1: Dim,
    SA: Storage<N, R1, C1>,
    DefaultAllocator: Allocator<N, R1, C1>,
    DefaultAllocator: Allocator<N, D2, D2>,
    DefaultAllocator: Allocator<N, R1, D2>,
    DefaultAllocator: Allocator<N, R1, D2>,
    ShapeConstraint: AreMultipliable<R1, C1, D2, D2>, 
[src]

type Output = Matrix<N, R1, D2, <DefaultAllocator as Allocator<N, R1, D2>>::Buffer>

pub fn div(
    self,
    right: &'b Rotation<N, D2>
) -> <&'a Matrix<N, R1, C1, SA> as Div<&'b Rotation<N, D2>>>::Output
[src]

impl<'a, 'b, N> Div<&'b Rotation<N, U2>> for &'a Unit<Complex<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U2>, 
[src]

type Output = Unit<Complex<N>>

pub fn div(
    self,
    rhs: &'b Rotation<N, U2>
) -> <&'a Unit<Complex<N>> as Div<&'b Rotation<N, U2>>>::Output
[src]

impl<'b, N> Div<&'b Unit<Quaternion<N>>> for Isometry<N, U3, Unit<Quaternion<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Isometry<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    rhs: &'b Unit<Quaternion<N>>
) -> <Isometry<N, U3, Unit<Quaternion<N>>> as Div<&'b Unit<Quaternion<N>>>>::Output
[src]

impl<'b, N> Div<&'b Unit<Quaternion<N>>> for Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U4, U1>, 
[src]

type Output = Unit<Quaternion<N>>

pub fn div(
    self,
    rhs: &'b Unit<Quaternion<N>>
) -> <Unit<Quaternion<N>> as Div<&'b Unit<Quaternion<N>>>>::Output
[src]

impl<'a, 'b, N> Div<&'b Unit<Complex<N>>> for &'a Rotation<N, U2> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U2>, 
[src]

type Output = Unit<Complex<N>>

pub fn div(
    self,
    rhs: &'b Unit<Complex<N>>
) -> <&'a Rotation<N, U2> as Div<&'b Unit<Complex<N>>>>::Output
[src]

impl<'a, N, D> Div<Isometry<N, D, Rotation<N, D>>> for &'a Rotation<N, D> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Isometry<N, D, Rotation<N, D>>

pub fn div(
    self,
    right: Isometry<N, D, Rotation<N, D>>
) -> <&'a Rotation<N, D> as Div<Isometry<N, D, Rotation<N, D>>>>::Output
[src]

impl<'a, 'b, N, D, R> Div<&'b Similarity<N, D, R>> for &'a Similarity<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, R>

pub fn div(
    self,
    rhs: &'b Similarity<N, D, R>
) -> <&'a Similarity<N, D, R> as Div<&'b Similarity<N, D, R>>>::Output
[src]

impl<'a, 'b, N> Div<&'b Unit<Complex<N>>> for &'a Similarity<N, U2, Unit<Complex<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U1>,
    DefaultAllocator: Allocator<N, U2, U1>, 
[src]

type Output = Similarity<N, U2, Unit<Complex<N>>>

pub fn div(
    self,
    rhs: &'b Unit<Complex<N>>
) -> <&'a Similarity<N, U2, Unit<Complex<N>>> as Div<&'b Unit<Complex<N>>>>::Output
[src]

impl<N, D> Div<Similarity<N, D, Rotation<N, D>>> for Rotation<N, D> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, Rotation<N, D>>

pub fn div(
    self,
    right: Similarity<N, D, Rotation<N, D>>
) -> <Rotation<N, D> as Div<Similarity<N, D, Rotation<N, D>>>>::Output
[src]

impl<N, D, R> Div<Similarity<N, D, R>> for Isometry<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, R>

pub fn div(
    self,
    rhs: Similarity<N, D, R>
) -> <Isometry<N, D, R> as Div<Similarity<N, D, R>>>::Output
[src]

impl<'a, 'b, N> Div<&'b Unit<Quaternion<N>>> for &'a Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U4, U1>, 
[src]

type Output = Unit<Quaternion<N>>

pub fn div(
    self,
    rhs: &'b Unit<Quaternion<N>>
) -> <&'a Unit<Quaternion<N>> as Div<&'b Unit<Quaternion<N>>>>::Output
[src]

impl<'b, N, D, R> Div<&'b Isometry<N, D, R>> for Isometry<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Isometry<N, D, R>

pub fn div(
    self,
    rhs: &'b Isometry<N, D, R>
) -> <Isometry<N, D, R> as Div<&'b Isometry<N, D, R>>>::Output
[src]

impl<'a, N> Div<Similarity<N, U3, Unit<Quaternion<N>>>> for &'a Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Similarity<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    right: Similarity<N, U3, Unit<Quaternion<N>>>
) -> <&'a Unit<Quaternion<N>> as Div<Similarity<N, U3, Unit<Quaternion<N>>>>>::Output
[src]

impl<N, D, C> Div<Transform<N, D, C>> for Rotation<N, D> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, <D as DimNameAdd<U1>>::Output>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: Transform<N, D, C>
) -> <Rotation<N, D> as Div<Transform<N, D, C>>>::Output
[src]

impl<'b, N, D, C> Div<&'b Rotation<N, D>> for Transform<N, D, C> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, D>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: &'b Rotation<N, D>
) -> <Transform<N, D, C> as Div<&'b Rotation<N, D>>>::Output
[src]

impl<'b, N, R1, C1, D2, SA> Div<&'b Rotation<N, D2>> for Matrix<N, R1, C1, SA> where
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N>,
    D2: DimName,
    R1: Dim,
    C1: Dim,
    SA: Storage<N, R1, C1>,
    DefaultAllocator: Allocator<N, R1, C1>,
    DefaultAllocator: Allocator<N, D2, D2>,
    DefaultAllocator: Allocator<N, R1, D2>,
    DefaultAllocator: Allocator<N, R1, D2>,
    ShapeConstraint: AreMultipliable<R1, C1, D2, D2>, 
[src]

type Output = Matrix<N, R1, D2, <DefaultAllocator as Allocator<N, R1, D2>>::Buffer>

pub fn div(
    self,
    right: &'b Rotation<N, D2>
) -> <Matrix<N, R1, C1, SA> as Div<&'b Rotation<N, D2>>>::Output
[src]

impl<'a, N, C> Div<Transform<N, U3, C>> for &'a Unit<Quaternion<N>> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U4, U4>,
    DefaultAllocator: Allocator<N, U4, U4>, 
[src]

type Output = Transform<N, U3, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: Transform<N, U3, C>
) -> <&'a Unit<Quaternion<N>> as Div<Transform<N, U3, C>>>::Output
[src]

impl<'a, N, C> Div<Unit<Quaternion<N>>> for &'a Transform<N, U3, C> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    DefaultAllocator: Allocator<N, U4, U4>,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U4, U1>, 
[src]

type Output = Transform<N, U3, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: Unit<Quaternion<N>>
) -> <&'a Transform<N, U3, C> as Div<Unit<Quaternion<N>>>>::Output
[src]

impl<'a, 'b, N, C> Div<&'b Transform<N, U3, C>> for &'a Unit<Quaternion<N>> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U4, U4>,
    DefaultAllocator: Allocator<N, U4, U4>, 
[src]

type Output = Transform<N, U3, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: &'b Transform<N, U3, C>
) -> <&'a Unit<Quaternion<N>> as Div<&'b Transform<N, U3, C>>>::Output
[src]

impl<'a, 'b, N> Div<&'b Unit<Quaternion<N>>> for &'a Rotation<N, U3> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U3, U3>,
    DefaultAllocator: Allocator<N, U4, U1>, 
[src]

type Output = Unit<Quaternion<N>>

pub fn div(
    self,
    rhs: &'b Unit<Quaternion<N>>
) -> <&'a Rotation<N, U3> as Div<&'b Unit<Quaternion<N>>>>::Output
[src]

impl<'a, N, D> Div<Rotation<N, D>> for &'a Rotation<N, D> where
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N>,
    D: DimName,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, D>, 
[src]

type Output = Rotation<N, D>

pub fn div(
    self,
    right: Rotation<N, D>
) -> <&'a Rotation<N, D> as Div<Rotation<N, D>>>::Output
[src]

impl<'a, N, D, C> Div<Rotation<N, D>> for &'a Transform<N, D, C> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, D>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: Rotation<N, D>
) -> <&'a Transform<N, D, C> as Div<Rotation<N, D>>>::Output
[src]

impl<'a, N, D> Div<Rotation<N, D>> for &'a Similarity<N, D, Rotation<N, D>> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, Rotation<N, D>>

pub fn div(
    self,
    rhs: Rotation<N, D>
) -> <&'a Similarity<N, D, Rotation<N, D>> as Div<Rotation<N, D>>>::Output
[src]

impl<'a, N, D, R> Div<Isometry<N, D, R>> for &'a Similarity<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, R>

pub fn div(
    self,
    rhs: Isometry<N, D, R>
) -> <&'a Similarity<N, D, R> as Div<Isometry<N, D, R>>>::Output
[src]

impl<'a, N, R1, C1, D2, SA> Div<Rotation<N, D2>> for &'a Matrix<N, R1, C1, SA> where
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N>,
    D2: DimName,
    R1: Dim,
    C1: Dim,
    SA: Storage<N, R1, C1>,
    DefaultAllocator: Allocator<N, R1, C1>,
    DefaultAllocator: Allocator<N, D2, D2>,
    DefaultAllocator: Allocator<N, R1, D2>,
    DefaultAllocator: Allocator<N, R1, D2>,
    ShapeConstraint: AreMultipliable<R1, C1, D2, D2>, 
[src]

type Output = Matrix<N, R1, D2, <DefaultAllocator as Allocator<N, R1, D2>>::Buffer>

pub fn div(
    self,
    right: Rotation<N, D2>
) -> <&'a Matrix<N, R1, C1, SA> as Div<Rotation<N, D2>>>::Output
[src]

impl<'a, N> Div<Unit<Complex<N>>> for &'a Isometry<N, U2, Unit<Complex<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U1>,
    DefaultAllocator: Allocator<N, U2, U1>, 
[src]

type Output = Isometry<N, U2, Unit<Complex<N>>>

pub fn div(
    self,
    rhs: Unit<Complex<N>>
) -> <&'a Isometry<N, U2, Unit<Complex<N>>> as Div<Unit<Complex<N>>>>::Output
[src]

impl<N, D, C> Div<Rotation<N, D>> for Transform<N, D, C> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, D>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: Rotation<N, D>
) -> <Transform<N, D, C> as Div<Rotation<N, D>>>::Output
[src]

impl<N> Div<Unit<Complex<N>>> for Isometry<N, U2, Unit<Complex<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U1>,
    DefaultAllocator: Allocator<N, U2, U1>, 
[src]

type Output = Isometry<N, U2, Unit<Complex<N>>>

pub fn div(
    self,
    rhs: Unit<Complex<N>>
) -> <Isometry<N, U2, Unit<Complex<N>>> as Div<Unit<Complex<N>>>>::Output
[src]

impl<'a, 'b, N, D, R> Div<&'b Similarity<N, D, R>> for &'a Isometry<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, R>

pub fn div(
    self,
    rhs: &'b Similarity<N, D, R>
) -> <&'a Isometry<N, D, R> as Div<&'b Similarity<N, D, R>>>::Output
[src]

impl<N> Div<Isometry<N, U3, Unit<Quaternion<N>>>> for Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Isometry<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    right: Isometry<N, U3, Unit<Quaternion<N>>>
) -> <Unit<Quaternion<N>> as Div<Isometry<N, U3, Unit<Quaternion<N>>>>>::Output
[src]

impl<'b, N> Div<&'b Unit<Complex<N>>> for Unit<Complex<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField, 
[src]

type Output = Unit<Complex<N>>

pub fn div(
    self,
    rhs: &'b Unit<Complex<N>>
) -> <Unit<Complex<N>> as Div<&'b Unit<Complex<N>>>>::Output
[src]

impl<'a, N> Div<Unit<Quaternion<N>>> for &'a Rotation<N, U3> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U3, U3>,
    DefaultAllocator: Allocator<N, U4, U1>, 
[src]

type Output = Unit<Quaternion<N>>

pub fn div(
    self,
    rhs: Unit<Quaternion<N>>
) -> <&'a Rotation<N, U3> as Div<Unit<Quaternion<N>>>>::Output
[src]

impl<N> Div<Similarity<N, U3, Unit<Quaternion<N>>>> for Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Similarity<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    right: Similarity<N, U3, Unit<Quaternion<N>>>
) -> <Unit<Quaternion<N>> as Div<Similarity<N, U3, Unit<Quaternion<N>>>>>::Output
[src]

impl<'a, 'b, N, D, C> Div<&'b Transform<N, D, C>> for &'a Rotation<N, D> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, <D as DimNameAdd<U1>>::Output>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: &'b Transform<N, D, C>
) -> <&'a Rotation<N, D> as Div<&'b Transform<N, D, C>>>::Output
[src]

impl<'a, 'b, N, D, R> Div<&'b Isometry<N, D, R>> for &'a Similarity<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, R>

pub fn div(
    self,
    rhs: &'b Isometry<N, D, R>
) -> <&'a Similarity<N, D, R> as Div<&'b Isometry<N, D, R>>>::Output
[src]

impl<'b, N, D> Div<&'b Translation<N, D>> for Translation<N, D> where
    N: Scalar + ClosedSub<N>,
    D: DimName,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: SameShapeAllocator<N, D, U1, D, U1>,
    ShapeConstraint: SameNumberOfRows<D, D>,
    ShapeConstraint: SameNumberOfColumns<U1, U1>,
    <ShapeConstraint as SameNumberOfRows<D, D>>::Representative == D, 
[src]

type Output = Translation<N, D>

pub fn div(
    self,
    right: &'b Translation<N, D>
) -> <Translation<N, D> as Div<&'b Translation<N, D>>>::Output
[src]

impl<'b, N> Div<&'b Unit<Complex<N>>> for Rotation<N, U2> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U2>, 
[src]

type Output = Unit<Complex<N>>

pub fn div(
    self,
    rhs: &'b Unit<Complex<N>>
) -> <Rotation<N, U2> as Div<&'b Unit<Complex<N>>>>::Output
[src]

impl<'a, N, D, CA, CB> Div<Transform<N, D, CB>> for &'a Transform<N, D, CA> where
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    CA: TCategoryMul<CB>,
    CB: SubTCategoryOf<TProjective>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>, 
[src]

type Output = Transform<N, D, <CA as TCategoryMul<CB>>::Representative>

pub fn div(
    self,
    rhs: Transform<N, D, CB>
) -> <&'a Transform<N, D, CA> as Div<Transform<N, D, CB>>>::Output
[src]

impl<'b, N> Div<&'b Similarity<N, U3, Unit<Quaternion<N>>>> for Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Similarity<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    right: &'b Similarity<N, U3, Unit<Quaternion<N>>>
) -> <Unit<Quaternion<N>> as Div<&'b Similarity<N, U3, Unit<Quaternion<N>>>>>::Output
[src]

impl<'a, N, D, C> Div<Transform<N, D, C>> for &'a Rotation<N, D> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, <D as DimNameAdd<U1>>::Output>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: Transform<N, D, C>
) -> <&'a Rotation<N, D> as Div<Transform<N, D, C>>>::Output
[src]

impl<N, D> Div<Rotation<N, D>> for Similarity<N, D, Rotation<N, D>> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, Rotation<N, D>>

pub fn div(
    self,
    rhs: Rotation<N, D>
) -> <Similarity<N, D, Rotation<N, D>> as Div<Rotation<N, D>>>::Output
[src]

impl<'a, 'b, N, D, R> Div<&'b Isometry<N, D, R>> for &'a Isometry<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Isometry<N, D, R>

pub fn div(
    self,
    rhs: &'b Isometry<N, D, R>
) -> <&'a Isometry<N, D, R> as Div<&'b Isometry<N, D, R>>>::Output
[src]

impl<'a, N> Div<Unit<Complex<N>>> for &'a Rotation<N, U2> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U2>, 
[src]

type Output = Unit<Complex<N>>

pub fn div(
    self,
    rhs: Unit<Complex<N>>
) -> <&'a Rotation<N, U2> as Div<Unit<Complex<N>>>>::Output
[src]

impl<'a, N, D, C> Div<Translation<N, D>> for &'a Transform<N, D, C> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, U1>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: Translation<N, D>
) -> <&'a Transform<N, D, C> as Div<Translation<N, D>>>::Output
[src]

impl<'a, N, D, R> Div<Similarity<N, D, R>> for &'a Similarity<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, R>

pub fn div(
    self,
    rhs: Similarity<N, D, R>
) -> <&'a Similarity<N, D, R> as Div<Similarity<N, D, R>>>::Output
[src]

impl<N, D, C> Div<Transform<N, D, C>> for Translation<N, D> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, <D as DimNameAdd<U1>>::Output>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: Transform<N, D, C>
) -> <Translation<N, D> as Div<Transform<N, D, C>>>::Output
[src]

impl<'b, N, D> Div<&'b Rotation<N, D>> for Rotation<N, D> where
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N>,
    D: DimName,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, D>, 
[src]

type Output = Rotation<N, D>

pub fn div(
    self,
    right: &'b Rotation<N, D>
) -> <Rotation<N, D> as Div<&'b Rotation<N, D>>>::Output
[src]

impl<'b, N> Div<&'b Rotation<N, U2>> for Unit<Complex<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U2>, 
[src]

type Output = Unit<Complex<N>>

pub fn div(
    self,
    rhs: &'b Rotation<N, U2>
) -> <Unit<Complex<N>> as Div<&'b Rotation<N, U2>>>::Output
[src]

impl<N> Div<Unit<Quaternion<N>>> for Similarity<N, U3, Unit<Quaternion<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Similarity<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    rhs: Unit<Quaternion<N>>
) -> <Similarity<N, U3, Unit<Quaternion<N>>> as Div<Unit<Quaternion<N>>>>::Output
[src]

impl<N, D> Div<Isometry<N, D, Rotation<N, D>>> for Rotation<N, D> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Isometry<N, D, Rotation<N, D>>

pub fn div(
    self,
    right: Isometry<N, D, Rotation<N, D>>
) -> <Rotation<N, D> as Div<Isometry<N, D, Rotation<N, D>>>>::Output
[src]

impl<'a, N, D, R> Div<Similarity<N, D, R>> for &'a Isometry<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, R>

pub fn div(
    self,
    rhs: Similarity<N, D, R>
) -> <&'a Isometry<N, D, R> as Div<Similarity<N, D, R>>>::Output
[src]

impl<'a, 'b, N, D, C> Div<&'b Rotation<N, D>> for &'a Transform<N, D, C> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, D>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: &'b Rotation<N, D>
) -> <&'a Transform<N, D, C> as Div<&'b Rotation<N, D>>>::Output
[src]

impl<'a, N> Div<Unit<Quaternion<N>>> for &'a Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U4, U1>, 
[src]

type Output = Unit<Quaternion<N>>

pub fn div(
    self,
    rhs: Unit<Quaternion<N>>
) -> <&'a Unit<Quaternion<N>> as Div<Unit<Quaternion<N>>>>::Output
[src]

impl<'b, N, D> Div<&'b Similarity<N, D, Rotation<N, D>>> for Rotation<N, D> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, Rotation<N, D>>

pub fn div(
    self,
    right: &'b Similarity<N, D, Rotation<N, D>>
) -> <Rotation<N, D> as Div<&'b Similarity<N, D, Rotation<N, D>>>>::Output
[src]

impl<'a, 'b, N, D, C> Div<&'b Transform<N, D, C>> for &'a Translation<N, D> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, <D as DimNameAdd<U1>>::Output>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: &'b Transform<N, D, C>
) -> <&'a Translation<N, D> as Div<&'b Transform<N, D, C>>>::Output
[src]

impl<N, C> Div<Transform<N, U3, C>> for Unit<Quaternion<N>> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U4, U4>,
    DefaultAllocator: Allocator<N, U4, U4>, 
[src]

type Output = Transform<N, U3, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: Transform<N, U3, C>
) -> <Unit<Quaternion<N>> as Div<Transform<N, U3, C>>>::Output
[src]

impl<'a, 'b, N> Div<&'b Unit<Quaternion<N>>> for &'a Similarity<N, U3, Unit<Quaternion<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Similarity<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    rhs: &'b Unit<Quaternion<N>>
) -> <&'a Similarity<N, U3, Unit<Quaternion<N>>> as Div<&'b Unit<Quaternion<N>>>>::Output
[src]

impl<'a, 'b, N, D, C> Div<&'b Translation<N, D>> for &'a Transform<N, D, C> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, U1>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: &'b Translation<N, D>
) -> <&'a Transform<N, D, C> as Div<&'b Translation<N, D>>>::Output
[src]

impl<N> Div<Unit<Quaternion<N>>> for Rotation<N, U3> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U3, U3>,
    DefaultAllocator: Allocator<N, U4, U1>, 
[src]

type Output = Unit<Quaternion<N>>

pub fn div(
    self,
    rhs: Unit<Quaternion<N>>
) -> <Rotation<N, U3> as Div<Unit<Quaternion<N>>>>::Output
[src]

impl<'a, 'b, N, D> Div<&'b Similarity<N, D, Rotation<N, D>>> for &'a Rotation<N, D> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, Rotation<N, D>>

pub fn div(
    self,
    right: &'b Similarity<N, D, Rotation<N, D>>
) -> <&'a Rotation<N, D> as Div<&'b Similarity<N, D, Rotation<N, D>>>>::Output
[src]

impl<'a, 'b, N, D> Div<&'b Translation<N, D>> for &'a Translation<N, D> where
    N: Scalar + ClosedSub<N>,
    D: DimName,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: SameShapeAllocator<N, D, U1, D, U1>,
    ShapeConstraint: SameNumberOfRows<D, D>,
    ShapeConstraint: SameNumberOfColumns<U1, U1>,
    <ShapeConstraint as SameNumberOfRows<D, D>>::Representative == D, 
[src]

type Output = Translation<N, D>

pub fn div(
    self,
    right: &'b Translation<N, D>
) -> <&'a Translation<N, D> as Div<&'b Translation<N, D>>>::Output
[src]

impl<'b, N> Div<&'b Unit<Complex<N>>> for Similarity<N, U2, Unit<Complex<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U1>,
    DefaultAllocator: Allocator<N, U2, U1>, 
[src]

type Output = Similarity<N, U2, Unit<Complex<N>>>

pub fn div(
    self,
    rhs: &'b Unit<Complex<N>>
) -> <Similarity<N, U2, Unit<Complex<N>>> as Div<&'b Unit<Complex<N>>>>::Output
[src]

impl<N, D, C> Div<Translation<N, D>> for Transform<N, D, C> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, U1>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: Translation<N, D>
) -> <Transform<N, D, C> as Div<Translation<N, D>>>::Output
[src]

impl<'b, N, D> Div<&'b Rotation<N, D>> for Similarity<N, D, Rotation<N, D>> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, Rotation<N, D>>

pub fn div(
    self,
    rhs: &'b Rotation<N, D>
) -> <Similarity<N, D, Rotation<N, D>> as Div<&'b Rotation<N, D>>>::Output
[src]

impl<'a, 'b, N> Div<&'b Rotation<N, U3>> for &'a Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U3>, 
[src]

type Output = Unit<Quaternion<N>>

pub fn div(
    self,
    rhs: &'b Rotation<N, U3>
) -> <&'a Unit<Quaternion<N>> as Div<&'b Rotation<N, U3>>>::Output
[src]

impl<'b, N, D, C> Div<&'b Translation<N, D>> for Transform<N, D, C> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, U1>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: &'b Translation<N, D>
) -> <Transform<N, D, C> as Div<&'b Translation<N, D>>>::Output
[src]

impl<'a, 'b, N> Div<&'b Unit<Quaternion<N>>> for &'a Isometry<N, U3, Unit<Quaternion<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Isometry<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    rhs: &'b Unit<Quaternion<N>>
) -> <&'a Isometry<N, U3, Unit<Quaternion<N>>> as Div<&'b Unit<Quaternion<N>>>>::Output
[src]

impl<'a, 'b, N, D> Div<&'b Isometry<N, D, Rotation<N, D>>> for &'a Rotation<N, D> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Isometry<N, D, Rotation<N, D>>

pub fn div(
    self,
    right: &'b Isometry<N, D, Rotation<N, D>>
) -> <&'a Rotation<N, D> as Div<&'b Isometry<N, D, Rotation<N, D>>>>::Output
[src]

impl<'a, N, D> Div<Rotation<N, D>> for &'a Isometry<N, D, Rotation<N, D>> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Isometry<N, D, Rotation<N, D>>

pub fn div(
    self,
    rhs: Rotation<N, D>
) -> <&'a Isometry<N, D, Rotation<N, D>> as Div<Rotation<N, D>>>::Output
[src]

impl<N, D, R> Div<Isometry<N, D, R>> for Similarity<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, R>

pub fn div(
    self,
    rhs: Isometry<N, D, R>
) -> <Similarity<N, D, R> as Div<Isometry<N, D, R>>>::Output
[src]

impl<'a, N> Div<Rotation<N, U2>> for &'a Unit<Complex<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U2>, 
[src]

type Output = Unit<Complex<N>>

pub fn div(
    self,
    rhs: Rotation<N, U2>
) -> <&'a Unit<Complex<N>> as Div<Rotation<N, U2>>>::Output
[src]

impl<'a, N, D> Div<N> for &'a Point<N, D> where
    N: Scalar + ClosedDiv<N>,
    D: DimName,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Point<N, D>

pub fn div(self, right: N) -> <&'a Point<N, D> as Div<N>>::Output[src]

impl<N, D> Div<Rotation<N, D>> for Isometry<N, D, Rotation<N, D>> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Isometry<N, D, Rotation<N, D>>

pub fn div(
    self,
    rhs: Rotation<N, D>
) -> <Isometry<N, D, Rotation<N, D>> as Div<Rotation<N, D>>>::Output
[src]

impl<'a, N> Div<Unit<Complex<N>>> for &'a Similarity<N, U2, Unit<Complex<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U1>,
    DefaultAllocator: Allocator<N, U2, U1>, 
[src]

type Output = Similarity<N, U2, Unit<Complex<N>>>

pub fn div(
    self,
    rhs: Unit<Complex<N>>
) -> <&'a Similarity<N, U2, Unit<Complex<N>>> as Div<Unit<Complex<N>>>>::Output
[src]

impl<'a, N> Div<Unit<Quaternion<N>>> for &'a Similarity<N, U3, Unit<Quaternion<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Similarity<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    rhs: Unit<Quaternion<N>>
) -> <&'a Similarity<N, U3, Unit<Quaternion<N>>> as Div<Unit<Quaternion<N>>>>::Output
[src]

impl<N> Div<Unit<Quaternion<N>>> for Isometry<N, U3, Unit<Quaternion<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Isometry<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    rhs: Unit<Quaternion<N>>
) -> <Isometry<N, U3, Unit<Quaternion<N>>> as Div<Unit<Quaternion<N>>>>::Output
[src]

impl<'b, N, D, R> Div<&'b Similarity<N, D, R>> for Isometry<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, R>

pub fn div(
    self,
    rhs: &'b Similarity<N, D, R>
) -> <Isometry<N, D, R> as Div<&'b Similarity<N, D, R>>>::Output
[src]

impl<'b, N, D, C> Div<&'b Transform<N, D, C>> for Translation<N, D> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, <D as DimNameAdd<U1>>::Output>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: &'b Transform<N, D, C>
) -> <Translation<N, D> as Div<&'b Transform<N, D, C>>>::Output
[src]

impl<'b, N, D, C> Div<&'b Transform<N, D, C>> for Rotation<N, D> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, <D as DimNameAdd<U1>>::Output>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: &'b Transform<N, D, C>
) -> <Rotation<N, D> as Div<&'b Transform<N, D, C>>>::Output
[src]

impl<N, D> Div<Rotation<N, D>> for Rotation<N, D> where
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N>,
    D: DimName,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, D>, 
[src]

type Output = Rotation<N, D>

pub fn div(
    self,
    right: Rotation<N, D>
) -> <Rotation<N, D> as Div<Rotation<N, D>>>::Output
[src]

impl<'b, N, D, R> Div<&'b Isometry<N, D, R>> for Similarity<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, R>

pub fn div(
    self,
    rhs: &'b Isometry<N, D, R>
) -> <Similarity<N, D, R> as Div<&'b Isometry<N, D, R>>>::Output
[src]

impl<N, D, R> Div<Similarity<N, D, R>> for Similarity<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, R>

pub fn div(
    self,
    rhs: Similarity<N, D, R>
) -> <Similarity<N, D, R> as Div<Similarity<N, D, R>>>::Output
[src]

impl<N> Div<Unit<Quaternion<N>>> for Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U4, U1>, 
[src]

type Output = Unit<Quaternion<N>>

pub fn div(
    self,
    rhs: Unit<Quaternion<N>>
) -> <Unit<Quaternion<N>> as Div<Unit<Quaternion<N>>>>::Output
[src]

impl<'a, 'b, N, D> Div<&'b Rotation<N, D>> for &'a Rotation<N, D> where
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N>,
    D: DimName,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, D>, 
[src]

type Output = Rotation<N, D>

pub fn div(
    self,
    right: &'b Rotation<N, D>
) -> <&'a Rotation<N, D> as Div<&'b Rotation<N, D>>>::Output
[src]

impl<N, D, CA, CB> Div<Transform<N, D, CB>> for Transform<N, D, CA> where
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    CA: TCategoryMul<CB>,
    CB: SubTCategoryOf<TProjective>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>, 
[src]

type Output = Transform<N, D, <CA as TCategoryMul<CB>>::Representative>

pub fn div(
    self,
    rhs: Transform<N, D, CB>
) -> <Transform<N, D, CA> as Div<Transform<N, D, CB>>>::Output
[src]

impl<N, R1, C1, D2, SA> Div<Rotation<N, D2>> for Matrix<N, R1, C1, SA> where
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N>,
    D2: DimName,
    R1: Dim,
    C1: Dim,
    SA: Storage<N, R1, C1>,
    DefaultAllocator: Allocator<N, R1, C1>,
    DefaultAllocator: Allocator<N, D2, D2>,
    DefaultAllocator: Allocator<N, R1, D2>,
    DefaultAllocator: Allocator<N, R1, D2>,
    ShapeConstraint: AreMultipliable<R1, C1, D2, D2>, 
[src]

type Output = Matrix<N, R1, D2, <DefaultAllocator as Allocator<N, R1, D2>>::Buffer>

pub fn div(
    self,
    right: Rotation<N, D2>
) -> <Matrix<N, R1, C1, SA> as Div<Rotation<N, D2>>>::Output
[src]

impl<'a, 'b, N, D, CA, CB> Div<&'b Transform<N, D, CB>> for &'a Transform<N, D, CA> where
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    CA: TCategoryMul<CB>,
    CB: SubTCategoryOf<TProjective>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>, 
[src]

type Output = Transform<N, D, <CA as TCategoryMul<CB>>::Representative>

pub fn div(
    self,
    rhs: &'b Transform<N, D, CB>
) -> <&'a Transform<N, D, CA> as Div<&'b Transform<N, D, CB>>>::Output
[src]

impl<'b, N> Div<&'b Unit<Quaternion<N>>> for Similarity<N, U3, Unit<Quaternion<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Similarity<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    rhs: &'b Unit<Quaternion<N>>
) -> <Similarity<N, U3, Unit<Quaternion<N>>> as Div<&'b Unit<Quaternion<N>>>>::Output
[src]

impl<N> Div<Unit<Complex<N>>> for Similarity<N, U2, Unit<Complex<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U1>,
    DefaultAllocator: Allocator<N, U2, U1>, 
[src]

type Output = Similarity<N, U2, Unit<Complex<N>>>

pub fn div(
    self,
    rhs: Unit<Complex<N>>
) -> <Similarity<N, U2, Unit<Complex<N>>> as Div<Unit<Complex<N>>>>::Output
[src]

impl<'a, N, D, C> Div<Transform<N, D, C>> for &'a Translation<N, D> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, D, <D as DimNameAdd<U1>>::Output>, 
[src]

type Output = Transform<N, D, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: Transform<N, D, C>
) -> <&'a Translation<N, D> as Div<Transform<N, D, C>>>::Output
[src]

impl<'a, N> Div<Unit<Complex<N>>> for &'a Unit<Complex<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField, 
[src]

type Output = Unit<Complex<N>>

pub fn div(
    self,
    rhs: Unit<Complex<N>>
) -> <&'a Unit<Complex<N>> as Div<Unit<Complex<N>>>>::Output
[src]

impl<'b, N, C> Div<&'b Transform<N, U3, C>> for Unit<Quaternion<N>> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U4, U4>,
    DefaultAllocator: Allocator<N, U4, U4>, 
[src]

type Output = Transform<N, U3, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: &'b Transform<N, U3, C>
) -> <Unit<Quaternion<N>> as Div<&'b Transform<N, U3, C>>>::Output
[src]

impl<N> Div<N> for Quaternion<N> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField, 
[src]

type Output = Quaternion<N>

pub fn div(self, n: N) -> <Quaternion<N> as Div<N>>::Output[src]

impl<'a, N> Div<N> for &'a Quaternion<N> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField, 
[src]

type Output = Quaternion<N>

pub fn div(self, n: N) -> <&'a Quaternion<N> as Div<N>>::Output[src]

impl<'a, N, D, R> Div<Isometry<N, D, R>> for &'a Isometry<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Isometry<N, D, R>

pub fn div(
    self,
    rhs: Isometry<N, D, R>
) -> <&'a Isometry<N, D, R> as Div<Isometry<N, D, R>>>::Output
[src]

impl<'b, N, D, CA, CB> Div<&'b Transform<N, D, CB>> for Transform<N, D, CA> where
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    D: DimNameAdd<U1>,
    CA: TCategoryMul<CB>,
    CB: SubTCategoryOf<TProjective>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>,
    DefaultAllocator: Allocator<N, <D as DimNameAdd<U1>>::Output, <D as DimNameAdd<U1>>::Output>, 
[src]

type Output = Transform<N, D, <CA as TCategoryMul<CB>>::Representative>

pub fn div(
    self,
    rhs: &'b Transform<N, D, CB>
) -> <Transform<N, D, CA> as Div<&'b Transform<N, D, CB>>>::Output
[src]

impl<'a, N> Div<Unit<Quaternion<N>>> for &'a Isometry<N, U3, Unit<Quaternion<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Isometry<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    rhs: Unit<Quaternion<N>>
) -> <&'a Isometry<N, U3, Unit<Quaternion<N>>> as Div<Unit<Quaternion<N>>>>::Output
[src]

impl<'a, 'b, N> Div<&'b Unit<Complex<N>>> for &'a Isometry<N, U2, Unit<Complex<N>>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U1>,
    DefaultAllocator: Allocator<N, U2, U1>, 
[src]

type Output = Isometry<N, U2, Unit<Complex<N>>>

pub fn div(
    self,
    rhs: &'b Unit<Complex<N>>
) -> <&'a Isometry<N, U2, Unit<Complex<N>>> as Div<&'b Unit<Complex<N>>>>::Output
[src]

impl<'b, N, D, R> Div<&'b Similarity<N, D, R>> for Similarity<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, R>

pub fn div(
    self,
    rhs: &'b Similarity<N, D, R>
) -> <Similarity<N, D, R> as Div<&'b Similarity<N, D, R>>>::Output
[src]

impl<N, D, R> Div<Isometry<N, D, R>> for Isometry<N, D, R> where
    R: AbstractRotation<N, D>,
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Isometry<N, D, R>

pub fn div(
    self,
    rhs: Isometry<N, D, R>
) -> <Isometry<N, D, R> as Div<Isometry<N, D, R>>>::Output
[src]

impl<'a, 'b, N> Div<&'b Similarity<N, U3, Unit<Quaternion<N>>>> for &'a Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Similarity<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    right: &'b Similarity<N, U3, Unit<Quaternion<N>>>
) -> <&'a Unit<Quaternion<N>> as Div<&'b Similarity<N, U3, Unit<Quaternion<N>>>>>::Output
[src]

impl<'a, N, D> Div<Similarity<N, D, Rotation<N, D>>> for &'a Rotation<N, D> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, Rotation<N, D>>

pub fn div(
    self,
    right: Similarity<N, D, Rotation<N, D>>
) -> <&'a Rotation<N, D> as Div<Similarity<N, D, Rotation<N, D>>>>::Output
[src]

impl<'b, N> Div<&'b Unit<Quaternion<N>>> for Rotation<N, U3> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U3, U3>,
    DefaultAllocator: Allocator<N, U4, U1>, 
[src]

type Output = Unit<Quaternion<N>>

pub fn div(
    self,
    rhs: &'b Unit<Quaternion<N>>
) -> <Rotation<N, U3> as Div<&'b Unit<Quaternion<N>>>>::Output
[src]

impl<'a, N, D> Div<Translation<N, D>> for &'a Translation<N, D> where
    N: Scalar + ClosedSub<N>,
    D: DimName,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: SameShapeAllocator<N, D, U1, D, U1>,
    ShapeConstraint: SameNumberOfRows<D, D>,
    ShapeConstraint: SameNumberOfColumns<U1, U1>,
    <ShapeConstraint as SameNumberOfRows<D, D>>::Representative == D, 
[src]

type Output = Translation<N, D>

pub fn div(
    self,
    right: Translation<N, D>
) -> <&'a Translation<N, D> as Div<Translation<N, D>>>::Output
[src]

impl<N> Div<Unit<Complex<N>>> for Unit<Complex<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField, 
[src]

type Output = Unit<Complex<N>>

pub fn div(
    self,
    rhs: Unit<Complex<N>>
) -> <Unit<Complex<N>> as Div<Unit<Complex<N>>>>::Output
[src]

impl<'a, 'b, N> Div<&'b Isometry<N, U3, Unit<Quaternion<N>>>> for &'a Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Isometry<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    right: &'b Isometry<N, U3, Unit<Quaternion<N>>>
) -> <&'a Unit<Quaternion<N>> as Div<&'b Isometry<N, U3, Unit<Quaternion<N>>>>>::Output
[src]

impl<'b, N, C> Div<&'b Unit<Quaternion<N>>> for Transform<N, U3, C> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    DefaultAllocator: Allocator<N, U4, U4>,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U4, U1>, 
[src]

type Output = Transform<N, U3, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: &'b Unit<Quaternion<N>>
) -> <Transform<N, U3, C> as Div<&'b Unit<Quaternion<N>>>>::Output
[src]

impl<'a, 'b, N> Div<&'b Unit<Complex<N>>> for &'a Unit<Complex<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField, 
[src]

type Output = Unit<Complex<N>>

pub fn div(
    self,
    rhs: &'b Unit<Complex<N>>
) -> <&'a Unit<Complex<N>> as Div<&'b Unit<Complex<N>>>>::Output
[src]

impl<'a, N> Div<Isometry<N, U3, Unit<Quaternion<N>>>> for &'a Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Isometry<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    right: Isometry<N, U3, Unit<Quaternion<N>>>
) -> <&'a Unit<Quaternion<N>> as Div<Isometry<N, U3, Unit<Quaternion<N>>>>>::Output
[src]

impl<'a, 'b, N, C> Div<&'b Unit<Quaternion<N>>> for &'a Transform<N, U3, C> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    DefaultAllocator: Allocator<N, U4, U4>,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U4, U1>, 
[src]

type Output = Transform<N, U3, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: &'b Unit<Quaternion<N>>
) -> <&'a Transform<N, U3, C> as Div<&'b Unit<Quaternion<N>>>>::Output
[src]

impl<N, C> Div<Unit<Quaternion<N>>> for Transform<N, U3, C> where
    C: TCategoryMul<TAffine>,
    N: Scalar + Zero + One + ClosedAdd<N> + ClosedMul<N> + RealField,
    DefaultAllocator: Allocator<N, U4, U4>,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U4, U1>, 
[src]

type Output = Transform<N, U3, <C as TCategoryMul<TAffine>>::Representative>

pub fn div(
    self,
    rhs: Unit<Quaternion<N>>
) -> <Transform<N, U3, C> as Div<Unit<Quaternion<N>>>>::Output
[src]

impl<'b, N> Div<&'b Rotation<N, U3>> for Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U3>, 
[src]

type Output = Unit<Quaternion<N>>

pub fn div(
    self,
    rhs: &'b Rotation<N, U3>
) -> <Unit<Quaternion<N>> as Div<&'b Rotation<N, U3>>>::Output
[src]

impl<'a, 'b, N, D> Div<&'b Rotation<N, D>> for &'a Similarity<N, D, Rotation<N, D>> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Similarity<N, D, Rotation<N, D>>

pub fn div(
    self,
    rhs: &'b Rotation<N, D>
) -> <&'a Similarity<N, D, Rotation<N, D>> as Div<&'b Rotation<N, D>>>::Output
[src]

impl<N, R, C, S> Div<N> for Matrix<N, R, C, S> where
    C: Dim,
    R: Dim,
    S: Storage<N, R, C>,
    N: Scalar + ClosedDiv<N>,
    DefaultAllocator: Allocator<N, R, C>, 
[src]

type Output = Matrix<N, R, C, <DefaultAllocator as Allocator<N, R, C>>::Buffer>

pub fn div(self, rhs: N) -> <Matrix<N, R, C, S> as Div<N>>::Output[src]

impl<N> Div<Unit<Complex<N>>> for Rotation<N, U2> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U2>, 
[src]

type Output = Unit<Complex<N>>

pub fn div(
    self,
    rhs: Unit<Complex<N>>
) -> <Rotation<N, U2> as Div<Unit<Complex<N>>>>::Output
[src]

impl<'b, N, D> Div<&'b Isometry<N, D, Rotation<N, D>>> for Rotation<N, D> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Isometry<N, D, Rotation<N, D>>

pub fn div(
    self,
    right: &'b Isometry<N, D, Rotation<N, D>>
) -> <Rotation<N, D> as Div<&'b Isometry<N, D, Rotation<N, D>>>>::Output
[src]

impl<'a, 'b, N, D> Div<&'b Rotation<N, D>> for &'a Isometry<N, D, Rotation<N, D>> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Isometry<N, D, Rotation<N, D>>

pub fn div(
    self,
    rhs: &'b Rotation<N, D>
) -> <&'a Isometry<N, D, Rotation<N, D>> as Div<&'b Rotation<N, D>>>::Output
[src]

impl<'a, N> Div<Rotation<N, U3>> for &'a Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U3>, 
[src]

type Output = Unit<Quaternion<N>>

pub fn div(
    self,
    rhs: Rotation<N, U3>
) -> <&'a Unit<Quaternion<N>> as Div<Rotation<N, U3>>>::Output
[src]

impl<'a, N, R, C, S> Div<N> for &'a Matrix<N, R, C, S> where
    C: Dim,
    R: Dim,
    S: Storage<N, R, C>,
    N: Scalar + ClosedDiv<N>,
    DefaultAllocator: Allocator<N, R, C>, 
[src]

type Output = Matrix<N, R, C, <DefaultAllocator as Allocator<N, R, C>>::Buffer>

pub fn div(self, rhs: N) -> <&'a Matrix<N, R, C, S> as Div<N>>::Output[src]

impl<N, D> Div<N> for Point<N, D> where
    N: Scalar + ClosedDiv<N>,
    D: DimName,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Point<N, D>

pub fn div(self, right: N) -> <Point<N, D> as Div<N>>::Output[src]

impl<N> Div<Rotation<N, U2>> for Unit<Complex<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U2, U2>, 
[src]

type Output = Unit<Complex<N>>

pub fn div(
    self,
    rhs: Rotation<N, U2>
) -> <Unit<Complex<N>> as Div<Rotation<N, U2>>>::Output
[src]

impl<N> Div<Rotation<N, U3>> for Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U3>, 
[src]

type Output = Unit<Quaternion<N>>

pub fn div(
    self,
    rhs: Rotation<N, U3>
) -> <Unit<Quaternion<N>> as Div<Rotation<N, U3>>>::Output
[src]

impl<'b, N> Div<&'b Isometry<N, U3, Unit<Quaternion<N>>>> for Unit<Quaternion<N>> where
    N: SimdRealField,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, U4, U1>,
    DefaultAllocator: Allocator<N, U3, U1>, 
[src]

type Output = Isometry<N, U3, Unit<Quaternion<N>>>

pub fn div(
    self,
    right: &'b Isometry<N, U3, Unit<Quaternion<N>>>
) -> <Unit<Quaternion<N>> as Div<&'b Isometry<N, U3, Unit<Quaternion<N>>>>>::Output
[src]

impl<'b, N, D> Div<&'b Rotation<N, D>> for Isometry<N, D, Rotation<N, D>> where
    N: SimdRealField,
    D: DimName,
    <N as SimdValue>::Element: SimdRealField,
    DefaultAllocator: Allocator<N, D, D>,
    DefaultAllocator: Allocator<N, D, U1>, 
[src]

type Output = Isometry<N, D, Rotation<N, D>>

pub fn div(
    self,
    rhs: &'b Rotation<N, D>
) -> <Isometry<N, D, Rotation<N, D>> as Div<&'b Rotation<N, D>>>::Output
[src]

impl<N, D> Div<Translation<N, D>> for Translation<N, D> where
    N: Scalar + ClosedSub<N>,
    D: DimName,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: Allocator<N, D, U1>,
    DefaultAllocator: SameShapeAllocator<N, D, U1, D, U1>,
    ShapeConstraint: SameNumberOfRows<D, D>,
    ShapeConstraint: SameNumberOfColumns<U1, U1>,
    <ShapeConstraint as SameNumberOfRows<D, D>>::Representative == D, 
[src]

type Output = Translation<N, D>

pub fn div(
    self,
    right: Translation<N, D>
) -> <Translation<N, D> as Div<Translation<N, D>>>::Output
[src]

impl<Rhs> Div<Rhs> for ATerm

type Output = ATerm

pub fn div(self, Rhs) -> <ATerm as Div<Rhs>>::Output

impl<I> Div<I> for Z0 where
    I: Integer + NonZero, 

Z0 / I = Z0 where I != 0

type Output = Z0

pub fn div(self, I) -> <Z0 as Div<I>>::Output

impl<Ul, Ur> Div<PInt<Ur>> for NInt<Ul> where
    Ul: Unsigned + NonZero + Cmp<Ur>,
    Ur: Unsigned + NonZero,
    NInt<Ul>: PrivateDivInt<<Ul as Cmp<Ur>>::Output, PInt<Ur>>, 

$A<Ul> / $B<Ur> = $R<Ul / Ur>

type Output = <NInt<Ul> as PrivateDivInt<<Ul as Cmp<Ur>>::Output, PInt<Ur>>>::Output

pub fn div(self, rhs: PInt<Ur>) -> <NInt<Ul> as Div<PInt<Ur>>>::Output

impl<V, A, Rhs> Div<Rhs> for TArr<V, A> where
    V: Div<Rhs>,
    Rhs: Copy,
    A: Div<Rhs>, 

type Output = TArr<<V as Div<Rhs>>::Output, <A as Div<Rhs>>::Output>

pub fn div(self, rhs: Rhs) -> <TArr<V, A> as Div<Rhs>>::Output

impl<Ul, Bl, Ur, Br> Div<UInt<Ur, Br>> for UInt<Ul, Bl> where
    Br: Bit,
    Ul: Unsigned,
    Ur: Unsigned,
    Bl: Bit,
    UInt<Ul, Bl>: Len,
    <UInt<Ul, Bl> as Len>::Output: Sub<B1>,
    (): PrivateDiv<UInt<Ul, Bl>, UInt<Ur, Br>, UTerm, UTerm, <<UInt<Ul, Bl> as Len>::Output as Sub<B1>>::Output>, 

type Output = <() as PrivateDiv<UInt<Ul, Bl>, UInt<Ur, Br>, UTerm, UTerm, <<UInt<Ul, Bl> as Len>::Output as Sub<B1>>::Output>>::Quotient

pub fn div(
    self,
    rhs: UInt<Ur, Br>
) -> <UInt<Ul, Bl> as Div<UInt<Ur, Br>>>::Output

impl<Ul, Ur> Div<PInt<Ur>> for PInt<Ul> where
    Ul: Unsigned + NonZero + Cmp<Ur>,
    Ur: Unsigned + NonZero,
    PInt<Ul>: PrivateDivInt<<Ul as Cmp<Ur>>::Output, PInt<Ur>>, 

$A<Ul> / $B<Ur> = $R<Ul / Ur>

type Output = <PInt<Ul> as PrivateDivInt<<Ul as Cmp<Ur>>::Output, PInt<Ur>>>::Output

pub fn div(self, rhs: PInt<Ur>) -> <PInt<Ul> as Div<PInt<Ur>>>::Output

impl<Ur, Br> Div<UInt<Ur, Br>> for UTerm where
    Br: Bit,
    Ur: Unsigned, 

type Output = UTerm

pub fn div(self, UInt<Ur, Br>) -> <UTerm as Div<UInt<Ur, Br>>>::Output

impl<Ul, Ur> Div<NInt<Ur>> for NInt<Ul> where
    Ul: Unsigned + NonZero + Cmp<Ur>,
    Ur: Unsigned + NonZero,
    NInt<Ul>: PrivateDivInt<<Ul as Cmp<Ur>>::Output, NInt<Ur>>, 

$A<Ul> / $B<Ur> = $R<Ul / Ur>

type Output = <NInt<Ul> as PrivateDivInt<<Ul as Cmp<Ur>>::Output, NInt<Ur>>>::Output

pub fn div(self, rhs: NInt<Ur>) -> <NInt<Ul> as Div<NInt<Ur>>>::Output

impl<Ul, Ur> Div<NInt<Ur>> for PInt<Ul> where
    Ul: Unsigned + NonZero + Cmp<Ur>,
    Ur: Unsigned + NonZero,
    PInt<Ul>: PrivateDivInt<<Ul as Cmp<Ur>>::Output, NInt<Ur>>, 

$A<Ul> / $B<Ur> = $R<Ul / Ur>

type Output = <PInt<Ul> as PrivateDivInt<<Ul as Cmp<Ur>>::Output, NInt<Ur>>>::Output

pub fn div(self, rhs: NInt<Ur>) -> <PInt<Ul> as Div<NInt<Ur>>>::Output

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Implementors

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