encoding_rs 0.5.1

A Gecko-oriented implementation of the Encoding Standard

encoding_rs

Build Status crates.io docs.rs Apache 2 / MIT dual-licensed

encoding_rs aspires to become an implementation of the Encoding Standard that

  1. Is written in Rust.
  2. Is suitable for use in Gecko as a replacement of uconv. (I.e. supports decoding to UTF-16 and encoding from UTF-16.)
  3. Is suitable for use in Rust code (both in Gecko and independently of Gecko). (I.e. supports decoding to UTF-8 and encoding from UTF-8 and provides an API compatible with at least the most common ways of using rust-encoding.)

Licensing

Please see the file named COPYRIGHT.

API Documentation

Generated API documentation is available online.

Design

For design considerations, please see the associated technical proposal to rewrite uconv in Rust.

Performance goals

For decoding to UTF-16, the goal is to perform at least as well as Gecko's old uconv. For decoding to UTF-8, the goal is to perform at least as well as rust-encoding.

Encoding to UTF-8 should be fast. (UTF-8 to UTF-8 encode should be equivalent to memcpy and UTF-16 to UTF-8 should be fast.)

Speed is a non-goal when encoding to legacy encodings. Encoding to legacy encodings should not be optimized for speed at the expense of code size as long as form submission and URL parsing in Gecko don't become noticeably too slow in real-world use.

A framework for measuring performance is available separately.

C binding

An FFI layer for encoding_rs is available as a separate crate.

Compatibility with rust-encoding

A compatibility layer that implements the rust-encoding API on top of encoding_rs is provided as a separate crate (cannot be uploaded to crates.io).

Roadmap

  • Design the low-level API.
  • Provide Rust-only convenience features (some BOM sniffing variants still TODO).
  • Provide an stl/gsl-flavored C++ API.
  • Implement all decoders and encoders.
  • Add unit tests for all decoders and encoders.
  • Finish BOM sniffing variants in Rust-only convenience features.
  • Document the API.
  • Publish the crate on crates.io.
  • Create a solution for measuring performance.
  • Accelerate ASCII conversions using SSE2 on x86.
  • Accelerate ASCII conversions using ALU register-sized operations on non-x86 architectures (process an usize instead of u8 at a time).
  • Split FFI into a separate crate so that the FFI doesn't interfere with LTO in pure-Rust usage.
  • Compress CJK indices by making use of sequential code points as well as Unicode-ordered parts of indices.
  • Make lookups by label or name use binary search that searches from the end of the label/name to the start.
  • Make labels with non-ASCII bytes fail fast.
  • Parallelize UTF-8 validation using Rayon.
  • Provide an XPCOM/MFBT-flavored C++ API.
  • Investigate accelerating single-byte encode with a single fast-tracked range per encoding.
  • Replace uconv with encoding_rs in Gecko.
  • Implement the rust-encoding API in terms of encoding_rs.
  • Investigate the use of NEON on newer ARM CPUs that have a lesser penalty on data flow from NEON to ALU registers.
  • Investigate Björn Höhrmann's lookup table acceleration for UTF-8 as adapted to Rust in rust-encoding.

Release Notes

0.5.1

  • Reorder methods for better documentation readability.
  • Add support for big-endian hosts. (Only 64-bit case actually tested.)
  • Optimize the ALU (non-SIMD) case for 32-bit ARM instead of x86_64.

0.5.0

  • Avoid allocating an excessively long buffers in non-streaming decode.
  • Fix the behavior of ISO-2022-JP and replacement decoders near the end of the output buffer.
  • Annotate the result structs with #[must_use].

0.4.0

  • Split FFI into a separate crate.
  • Performance tweaks.
  • CJK binary size and encoding performance changes.
  • Parallelize UTF-8 validation in the case of long buffers (with optional feature parallel-utf8).
  • Borrow even with ISO-2022-JP when possible.

0.3.2

  • Fix moving pointers to alignment in ALU-based ASCII acceleration.
  • Fix errors in documentation and improve documentation.

0.3.1

  • Fix UTF-8 to UTF-16 decode for byte sequences beginning with 0xEE.
  • Make UTF-8 to UTF-8 decode SSE2-accelerated when feature simd-accel is used.
  • When decoding and encoding ASCII-only input from or to an ASCII-compatible encoding using the non-streaming API, return a borrow of the input.
  • Make encode from UTF-16 to UTF-8 faster.

0.3

  • Change the references to the instances of Encoding from const to static to make the referents unique across crates that use the refernces.
  • Introduce non-reference-typed FOO_INIT instances of Encoding to allow foreign crates to initialize static arrays with references to Encoding instances even under Rust's constraints that prohibit the initialization of &'static Encoding-typed array items with &'static Encoding-typed statics.
  • Document that the above two points will be reverted if Rust changes const to work so that cross-crate usage keeps the referents unique.
  • Return Cows from Rust-only non-streaming methods for encode and decode.
  • Encoding::for_bom() returns the length of the BOM.
  • ASCII-accelerated conversions for encodings other than UTF-16LE, UTF-16BE, ISO-2022-JP and x-user-defined.
  • Add SSE2 acceleration behind the simd-accel feature flag. (Requires nightly Rust.)
  • Fix panic with long bogus labels.
  • Map 0xCA to U+05BA in windows-1255. (Spec change.)
  • Correct the end of the Shift_JIS EUDC range. (Spec change.)

0.2.4

  • Polish FFI documentation.

0.2.3

  • Fix UTF-16 to UTF-8 encode.

0.2.2

  • Add Encoder.encode_from_utf8_to_vec_without_replacement().

0.2.1

  • Add Encoding.is_ascii_compatible().

  • Add Encoding::for_bom().

  • Make == for Encoding use name comparison instead of pointer comparison, because uses of the encoding constants in different crates result in different addresses and the constant cannot be turned into statics without breaking other things.

0.2.0

The initial release.