Struct embree::scene::CommittedScene
source · [−]pub struct CommittedScene<'a> { /* private fields */ }
Expand description
A committed scene with a BVH built over the geometry which can be used for ray queries.
Implementations
sourceimpl<'a> CommittedScene<'a>
impl<'a> CommittedScene<'a>
pub fn intersect(&self, ctx: &mut IntersectContext, ray: &mut RayHit)
pub fn occluded(&self, ctx: &mut IntersectContext, ray: &mut Ray)
pub fn intersect4(
&self,
ctx: &mut IntersectContext,
ray: &mut RayHit4,
valid: &[i32; 4]
)
pub fn occluded4(
&self,
ctx: &mut IntersectContext,
ray: &mut Ray4,
valid: &[i32; 4]
)
pub fn intersect_stream_aos(
&self,
ctx: &mut IntersectContext,
rays: &mut Vec<RayHit>
)
pub fn occluded_stream_aos(
&self,
ctx: &mut IntersectContext,
rays: &mut Vec<Ray>
)
pub fn intersect_stream_soa(
&self,
ctx: &mut IntersectContext,
rays: &mut RayHitN
)
pub fn occluded_stream_soa(&self, ctx: &mut IntersectContext, rays: &mut RayN)
pub fn bounds(&self) -> RTCBounds
Trait Implementations
impl<'a> Sync for CommittedScene<'a>
Auto Trait Implementations
impl<'a> RefUnwindSafe for CommittedScene<'a>
impl<'a> Send for CommittedScene<'a>
impl<'a> Unpin for CommittedScene<'a>
impl<'a> UnwindSafe for CommittedScene<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more