pub struct Triangle {
    pub vertices: [Point; 3],
}
Expand description

Triangle primitive

Examples

Create some triangles with different styles

use embedded_graphics::{
    pixelcolor::Rgb565, prelude::*, primitives::{Triangle, PrimitiveStyle},
};

// Triangle with red 1 px wide stroke
Triangle::new(Point::new(40, 20), Point::new(50, 25), Point::new(60, 60))
    .into_styled(PrimitiveStyle::with_stroke(Rgb565::RED, 1))
    .draw(&mut display)?;

// Triangle with translation applied
Triangle::new(Point::new(40, 20), Point::new(50, 25), Point::new(60, 60))
    .translate(Point::new(-10, -20))
    .into_styled(PrimitiveStyle::with_stroke(Rgb565::GREEN, 1))
    .draw(&mut display)?;

Create a triangle from a slice

A triangle can be created from a &[Point] slice. If the slice is not exactly 3 elements long, the from_slice method will panic.

use embedded_graphics::{geometry::Point, primitives::Triangle};

let p1 = Point::new(5, 10);
let p2 = Point::new(15, 25);
let p3 = Point::new(5, 25);

let tri = Triangle::from_slice(&[p1, p2, p3]);

Fields§

§vertices: [Point; 3]

The vertices of the triangle.

Implementations§

source§

impl Triangle

source

pub const fn new(vertex1: Point, vertex2: Point, vertex3: Point) -> Self

Create a new triangle with the given vertices.

source

pub fn from_slice(vertices: &[Point]) -> Self

Creates a new triangle from a Point slice.

Panics

This method will panic if the given slice is not exactly 3 items long.

Trait Implementations§

source§

impl Clone for Triangle

source§

fn clone(&self) -> Triangle

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl ContainsPoint for Triangle

source§

fn contains(&self, point: Point) -> bool

Returns true if the given point is inside the shape.
source§

impl Debug for Triangle

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for Triangle

source§

fn default() -> Triangle

Returns the “default value” for a type. Read more
source§

impl Dimensions for Triangle

source§

fn bounding_box(&self) -> Rectangle

Returns the bounding box.
source§

impl Format for Triangle

source§

fn format(&self, f: Formatter<'_>)

Writes the defmt representation of self to fmt.
source§

impl Hash for Triangle

source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl Ord for Triangle

source§

fn cmp(&self, other: &Triangle) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · source§

fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
source§

impl PartialEq<Triangle> for Triangle

source§

fn eq(&self, other: &Triangle) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl PartialOrd<Triangle> for Triangle

source§

fn partial_cmp(&self, other: &Triangle) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
source§

impl PointsIter for Triangle

§

type Iter = Points

Iterator over all points inside the primitive.
source§

fn points(&self) -> Self::Iter

Returns an iterator over all points inside the primitive.
source§

impl Primitive for Triangle

source§

fn into_styled<S>(self, style: S) -> Styled<Self, S>where Self: Sized,

Converts this primitive into a Styled.
source§

impl<C: PixelColor> StyledDimensions<PrimitiveStyle<C>> for Triangle

source§

fn styled_bounding_box(&self, style: &PrimitiveStyle<C>) -> Rectangle

Returns the bounding box using the given style.
source§

impl<C: PixelColor> StyledDrawable<PrimitiveStyle<C>> for Triangle

§

type Color = C

Color type.
§

type Output = ()

Output type.
source§

fn draw_styled<D>( &self, style: &PrimitiveStyle<C>, target: &mut D ) -> Result<Self::Output, D::Error>where D: DrawTarget<Color = C>,

Draws the primitive using the given style.
source§

impl Transform for Triangle

source§

fn translate(&self, by: Point) -> Self

Translate the triangle from its current position to a new position by (x, y) pixels, returning a new Triangle. For a mutating transform, see translate_mut.

let tri = Triangle::new(Point::new(5, 10), Point::new(15, 20), Point::new(8, 15));
let moved = tri.translate(Point::new(10, 10));

assert_eq!(
    moved,
    Triangle::new(Point::new(15, 20), Point::new(25, 30), Point::new(18, 25))
);
source§

fn translate_mut(&mut self, by: Point) -> &mut Self

Translate the triangle from its current position to a new position by (x, y) pixels.

let mut tri = Triangle::new(Point::new(5, 10), Point::new(15, 20), Point::new(10, 15));
tri.translate_mut(Point::new(10, 10));

assert_eq!(
    tri,
    Triangle::new(Point::new(15, 20), Point::new(25, 30), Point::new(20, 25))
)
source§

impl Copy for Triangle

source§

impl Eq for Triangle

source§

impl StructuralEq for Triangle

source§

impl StructuralPartialEq for Triangle

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Az for T

source§

fn az<Dst>(self) -> Dstwhere T: Cast<Dst>,

Casts the value.
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<Src, Dst> CastFrom<Src> for Dstwhere Src: Cast<Dst>,

source§

fn cast_from(src: Src) -> Dst

Casts the value.
source§

impl<T> CheckedAs for T

source§

fn checked_as<Dst>(self) -> Option<Dst>where T: CheckedCast<Dst>,

Casts the value.
source§

impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere Src: CheckedCast<Dst>,

source§

fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<Src, Dst> LosslessTryInto<Dst> for Srcwhere Dst: LosslessTryFrom<Src>,

source§

fn lossless_try_into(self) -> Option<Dst>

Performs the conversion.
source§

impl<Src, Dst> LossyInto<Dst> for Srcwhere Dst: LossyFrom<Src>,

source§

fn lossy_into(self) -> Dst

Performs the conversion.
source§

impl<T> OverflowingAs for T

source§

fn overflowing_as<Dst>(self) -> (Dst, bool)where T: OverflowingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> OverflowingCastFrom<Src> for Dstwhere Src: OverflowingCast<Dst>,

source§

fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
source§

impl<T> Same<T> for T

§

type Output = T

Should always be Self
source§

impl<T> SaturatingAs for T

source§

fn saturating_as<Dst>(self) -> Dstwhere T: SaturatingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> SaturatingCastFrom<Src> for Dstwhere Src: SaturatingCast<Dst>,

source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
§

impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,

§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> UnwrappedAs for T

source§

fn unwrapped_as<Dst>(self) -> Dstwhere T: UnwrappedCast<Dst>,

Casts the value.
source§

impl<Src, Dst> UnwrappedCastFrom<Src> for Dstwhere Src: UnwrappedCast<Dst>,

source§

fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
source§

impl<T> WrappingAs for T

source§

fn wrapping_as<Dst>(self) -> Dstwhere T: WrappingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> WrappingCastFrom<Src> for Dstwhere Src: WrappingCast<Dst>,

source§

fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
source§

impl<T> Scalar for Twhere T: 'static + Clone + PartialEq<T> + Debug,