[−][src]Struct embedded_graphics::primitives::circle::Circle
Circle primitive
Examples
The macro examples make for more concise code.
Create some circles with different styles
use embedded_graphics::{ pixelcolor::Rgb565, prelude::*, primitives::Circle, style::{PrimitiveStyle, PrimitiveStyleBuilder}, }; // Circle with 1 pixel wide white stroke centered around (10, 20) with a radius of 30 Circle::new(Point::new(10, 20), 30) .into_styled(PrimitiveStyle::with_stroke(Rgb565::WHITE, 1)) .draw(&mut display); // Circle with styled stroke and fill centered around (50, 20) with a radius of 30 let style = PrimitiveStyleBuilder::new() .stroke_color(Rgb565::RED) .stroke_width(3) .fill_color(Rgb565::GREEN) .build(); Circle::new(Point::new(50, 20), 30) .into_styled(style) .draw(&mut display); // Circle with blue fill and no stroke with a translation applied Circle::new(Point::new(10, 20), 30) .translate(Point::new(65, 35)) .into_styled(PrimitiveStyle::with_fill(Rgb565::BLUE)) .draw(&mut display);
Fields
center: Point
Center point of circle
radius: u32
Radius of the circle
Methods
impl Circle
[src]
pub const fn new(center: Point, radius: u32) -> Self
[src]
Create a new circle centered around a given point with a specific radius
Trait Implementations
impl Clone for Circle
[src]
fn clone(&self) -> Circle
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for Circle
[src]
impl Debug for Circle
[src]
impl Dimensions for Circle
[src]
impl PartialEq<Circle> for Circle
[src]
impl Primitive for Circle
[src]
fn into_styled<C>(
self,
style: PrimitiveStyle<C>
) -> Styled<Self, PrimitiveStyle<C>> where
C: PixelColor,
Self: Sized,
[src]
self,
style: PrimitiveStyle<C>
) -> Styled<Self, PrimitiveStyle<C>> where
C: PixelColor,
Self: Sized,
impl StructuralPartialEq for Circle
[src]
impl Transform for Circle
[src]
fn translate(&self, by: Point) -> Self
[src]
Translate the circle center from its current position to a new position by (x, y) pixels,
returning a new Circle
. For a mutating transform, see translate_mut
.
let circle = Circle::new(Point::new(5, 10), 10); let moved = circle.translate(Point::new(10, 10)); assert_eq!(moved.center, Point::new(15, 20));
fn translate_mut(&mut self, by: Point) -> &mut Self
[src]
Translate the circle center from its current position to a new position by (x, y) pixels.
let mut circle = Circle::new(Point::new(5, 10), 10); circle.translate_mut(Point::new(10, 10)); assert_eq!(circle.center, Point::new(15, 20));
Auto Trait Implementations
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> Scalar for T where
T: PartialEq<T> + Copy + Any + Debug,
[src]
T: PartialEq<T> + Copy + Any + Debug,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,