Struct emath::Vec2[][src]

pub struct Vec2 {
    pub x: f32,
    pub y: f32,
}

A vector has a direction and length. A Vec2 is often used to represent a size.

emath represents positions using crate::Pos2.

Normally the units are points (logical pixels).

Fields

x: f32y: f32

Implementations

impl Vec2[src]

pub const X: Vec2[src]

pub const Y: Vec2[src]

pub const RIGHT: Vec2[src]

pub const LEFT: Vec2[src]

pub const UP: Vec2[src]

pub const DOWN: Vec2[src]

pub const ZERO: Self[src]

pub const INFINITY: Self[src]

pub fn zero() -> Self[src]

👎 Deprecated:

Use Vec2::ZERO instead

pub fn infinity() -> Self[src]

👎 Deprecated:

Use Vec2::INFINITY instead

pub const fn new(x: f32, y: f32) -> Self[src]

pub const fn splat(v: f32) -> Self[src]

Set both x and y to the same value.

#[must_use]
pub fn normalized(self) -> Self
[src]

Safe normalize: returns zero if input is zero.

pub fn rot90(self) -> Self[src]

Rotates the vector by 90°, i.e positive X to positive Y (clockwise in egui coordinates).

pub fn length(self) -> f32[src]

pub fn length_sq(self) -> f32[src]

pub fn angle(self) -> f32[src]

Measures the angle of the vector.

use std::f32::consts::TAU;

assert_eq!(Vec2::ZERO.angle(), 0.0);
assert_eq!(Vec2::angled(0.0).angle(), 0.0);
assert_eq!(Vec2::angled(1.0).angle(), 1.0);
assert_eq!(Vec2::X.angle(), 0.0);
assert_eq!(Vec2::Y.angle(), 0.25 * TAU);

assert_eq!(Vec2::RIGHT.angle(), 0.0);
assert_eq!(Vec2::DOWN.angle(), 0.25 * TAU);
assert_eq!(Vec2::UP.angle(), -0.25 * TAU);

pub fn angled(angle: f32) -> Self[src]

Create a unit vector with the given angle (in radians).

  • An angle of zero gives the unit X axis.
  • An angle of 𝞃/4 = 90° gives the unit Y axis.
use std::f32::consts::TAU;

assert_eq!(Vec2::angled(0.0), Vec2::X);
assert!((Vec2::angled(0.25 * TAU) - Vec2::Y).length() < 1e-5);

#[must_use]
pub fn floor(self) -> Self
[src]

#[must_use]
pub fn round(self) -> Self
[src]

#[must_use]
pub fn ceil(self) -> Self
[src]

pub fn is_finite(self) -> bool[src]

True if all members are also finite.

pub fn any_nan(self) -> bool[src]

True if any member is NaN.

#[must_use]
pub fn min(self, other: Self) -> Self
[src]

#[must_use]
pub fn max(self, other: Self) -> Self
[src]

#[must_use]
pub fn min_elem(self) -> f32
[src]

Returns the minimum of self.x and self.y.

#[must_use]
pub fn max_elem(self) -> f32
[src]

Returns the maximum of self.x and self.y.

#[must_use]
pub fn clamp(self, min: Self, max: Self) -> Self
[src]

Trait Implementations

impl Add<Vec2> for Pos2[src]

type Output = Pos2

The resulting type after applying the + operator.

fn add(self, rhs: Vec2) -> Pos2[src]

Performs the + operation. Read more

impl Add<Vec2> for Vec2[src]

type Output = Vec2

The resulting type after applying the + operator.

fn add(self, rhs: Vec2) -> Vec2[src]

Performs the + operation. Read more

impl AddAssign<Vec2> for Pos2[src]

fn add_assign(&mut self, rhs: Vec2)[src]

Performs the += operation. Read more

impl AddAssign<Vec2> for Vec2[src]

fn add_assign(&mut self, rhs: Vec2)[src]

Performs the += operation. Read more

impl Clone for Vec2[src]

fn clone(&self) -> Vec2[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for Vec2[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl Default for Vec2[src]

fn default() -> Vec2[src]

Returns the “default value” for a type. Read more

impl Div<Vec2> for Vec2[src]

Element-wise division

type Output = Vec2

The resulting type after applying the / operator.

fn div(self, rhs: Vec2) -> Vec2[src]

Performs the / operation. Read more

impl Div<f32> for Vec2[src]

type Output = Vec2

The resulting type after applying the / operator.

fn div(self, factor: f32) -> Vec2[src]

Performs the / operation. Read more

impl From<&'_ [f32; 2]> for Vec2[src]

fn from(v: &[f32; 2]) -> Self[src]

Performs the conversion.

impl From<&'_ (f32, f32)> for Vec2[src]

fn from(v: &(f32, f32)) -> Self[src]

Performs the conversion.

impl From<[f32; 2]> for Vec2[src]

fn from(v: [f32; 2]) -> Self[src]

Performs the conversion.

impl From<(f32, f32)> for Vec2[src]

fn from(v: (f32, f32)) -> Self[src]

Performs the conversion.

impl Index<usize> for Vec2[src]

type Output = f32

The returned type after indexing.

fn index(&self, index: usize) -> &f32[src]

Performs the indexing (container[index]) operation. Read more

impl IndexMut<usize> for Vec2[src]

fn index_mut(&mut self, index: usize) -> &mut f32[src]

Performs the mutable indexing (container[index]) operation. Read more

impl Mul<Vec2> for Rot2[src]

Rotates (and maybe scales) the vector.

type Output = Vec2

The resulting type after applying the * operator.

fn mul(self, v: Vec2) -> Vec2[src]

Performs the * operation. Read more

impl Mul<Vec2> for Vec2[src]

Element-wise multiplication

type Output = Vec2

The resulting type after applying the * operator.

fn mul(self, vec: Vec2) -> Vec2[src]

Performs the * operation. Read more

impl Mul<f32> for Vec2[src]

type Output = Vec2

The resulting type after applying the * operator.

fn mul(self, factor: f32) -> Vec2[src]

Performs the * operation. Read more

impl MulAssign<f32> for Vec2[src]

fn mul_assign(&mut self, rhs: f32)[src]

Performs the *= operation. Read more

impl Neg for Vec2[src]

type Output = Vec2

The resulting type after applying the - operator.

fn neg(self) -> Vec2[src]

Performs the unary - operation. Read more

impl NumExt for Vec2[src]

fn at_least(self, lower_limit: Self) -> Self[src]

More readable version of self.max(lower_limit)

fn at_most(self, upper_limit: Self) -> Self[src]

More readable version of self.min(upper_limit)

impl PartialEq<Vec2> for Vec2[src]

fn eq(&self, other: &Vec2) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &Vec2) -> bool[src]

This method tests for !=.

impl Sub<Vec2> for Pos2[src]

type Output = Pos2

The resulting type after applying the - operator.

fn sub(self, rhs: Vec2) -> Pos2[src]

Performs the - operation. Read more

impl Sub<Vec2> for Vec2[src]

type Output = Vec2

The resulting type after applying the - operator.

fn sub(self, rhs: Vec2) -> Vec2[src]

Performs the - operation. Read more

impl SubAssign<Vec2> for Pos2[src]

fn sub_assign(&mut self, rhs: Vec2)[src]

Performs the -= operation. Read more

impl SubAssign<Vec2> for Vec2[src]

fn sub_assign(&mut self, rhs: Vec2)[src]

Performs the -= operation. Read more

impl Copy for Vec2[src]

impl Eq for Vec2[src]

impl StructuralPartialEq for Vec2[src]

Auto Trait Implementations

impl RefUnwindSafe for Vec2

impl Send for Vec2

impl Sync for Vec2

impl Unpin for Vec2

impl UnwindSafe for Vec2

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.