use crate::{api::ManagedTypeApi, types::ManagedBuffer};
const U8_BYTES: usize = 1;
const U16_BYTES: usize = 2;
const U32_BYTES: usize = 4;
const U64_BYTES: usize = 8;
pub struct RandomnessSource<M: ManagedTypeApi> {
buffer: ManagedBuffer<M>,
}
impl<M: ManagedTypeApi> Default for RandomnessSource<M> {
fn default() -> Self {
Self {
buffer: ManagedBuffer::new(),
}
}
}
impl<M: ManagedTypeApi> RandomnessSource<M> {
#[inline]
pub fn new() -> Self {
Self::default()
}
pub fn next_u8(&mut self) -> u8 {
self.buffer.set_random(U8_BYTES);
let mut bytes = [0u8; U8_BYTES];
let _ = self.buffer.load_slice(0, &mut bytes[..]);
u8::from_be_bytes(bytes)
}
pub fn next_u8_in_range(&mut self, min: u8, max: u8) -> u8 {
let rand = self.next_u8();
min + rand % (max - min)
}
pub fn next_u16(&mut self) -> u16 {
self.buffer.set_random(U16_BYTES);
let mut bytes = [0u8; U16_BYTES];
let _ = self.buffer.load_slice(0, &mut bytes[..]);
u16::from_be_bytes(bytes)
}
pub fn next_u16_in_range(&mut self, min: u16, max: u16) -> u16 {
let rand = self.next_u16();
min + rand % (max - min)
}
pub fn next_u32(&mut self) -> u32 {
self.buffer.set_random(U32_BYTES);
let mut bytes = [0u8; U32_BYTES];
let _ = self.buffer.load_slice(0, &mut bytes[..]);
u32::from_be_bytes(bytes)
}
pub fn next_u32_in_range(&mut self, min: u32, max: u32) -> u32 {
let rand = self.next_u32();
min + rand % (max - min)
}
#[inline]
pub fn next_usize(&mut self) -> usize {
self.next_u32() as usize
}
#[inline]
pub fn next_usize_in_range(&mut self, min: usize, max: usize) -> usize {
self.next_u32_in_range(min as u32, max as u32) as usize
}
pub fn next_u64(&mut self) -> u64 {
self.buffer.set_random(U64_BYTES);
let mut bytes = [0u8; U64_BYTES];
let _ = self.buffer.load_slice(0, &mut bytes[..]);
u64::from_be_bytes(bytes)
}
pub fn next_u64_in_range(&mut self, min: u64, max: u64) -> u64 {
let rand = self.next_u64();
min + rand % (max - min)
}
pub fn next_bytes(&mut self, len: usize) -> ManagedBuffer<M> {
self.buffer.set_random(len);
self.buffer.clone()
}
}