pub enum UpdateTexturesResult {
    Unchanged,
    Changed,
}
Expand description

You must use this to avoid attempting to modify a texture that’s still in use.

Variants

Unchanged

No texture will be modified in this frame.

Changed

A texture will be modified in this frame, and you must wait for the last frame to finish before submitting the next command buffer.

Trait Implementations

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.