Crate egui_memory_editor[−][src]
Egui Memory Editor
Provides a memory editor to be used with egui
.
Primarily intended for emulation development.
Look at MemoryEditor
to get started.
Modules
option_data |
Structs
MemoryEditor | The main struct for the editor window. This should persist between frames as it keeps track of quite a bit of state. |
Type Definitions
ReadFunction | Reads a value present at the provided address in the object |
WriteFunction | Writes the changes the user made to the |