Struct egui::WidgetRect

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pub struct WidgetRect {
    pub id: Id,
    pub layer_id: LayerId,
    pub rect: Rect,
    pub interact_rect: Rect,
    pub sense: Sense,
    pub enabled: bool,
}
Expand description

Used to store each widget’s Id, Rect and Sense each frame.

Used to check which widget gets input when a user clicks somewhere.

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§id: Id

The globally unique widget id.

For interactive widgets, this better be globally unique. If not there will be weird bugs, and also big red warning test on the screen in debug builds (see Options::warn_on_id_clash).

You can ensure globally unique ids using Ui::push_id.

§layer_id: LayerId

What layer the widget is on.

§rect: Rect

The full widget rectangle.

§interact_rect: Rect

Where the widget is.

This is after clipping with the parent ui clip rect.

§sense: Sense

How the widget responds to interaction.

Note: if Self::enabled is false, then the widget effectively doesn’t sense anything, but can still have the same Sense. This is because the sense informs the styling of the widget, but we don’t want to change the style when a widget is disabled (that is handled by the Painter directly).

§enabled: bool

Is the widget enabled?

Trait Implementations§

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impl Clone for WidgetRect

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fn clone(&self) -> WidgetRect

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WidgetRect

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for WidgetRect

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fn eq(&self, other: &WidgetRect) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for WidgetRect

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impl Eq for WidgetRect

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impl StructuralPartialEq for WidgetRect

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.